Searched refs:fYxRatio (Results 1 - 2 of 2) sorted by relevance

/haiku-fatelf/src/apps/glteapot/
H A DObjectView.cpp157 fYxRatio(1)
558 fYxRatio = height / width;
569 gluPerspective(60, 1.0 / fYxRatio, 0.15, 120);
571 if (fYxRatio < 1) {
572 glOrtho(-scale / fYxRatio, scale / fYxRatio, -scale, scale, -1.0,
575 glOrtho(-scale, scale, -scale * fYxRatio, scale * fYxRatio, -1.0,
580 fLastYXRatio = fYxRatio;
596 !(fLastYXRatio != fYxRatio)) {
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H A DObjectView.h90 float fLastYXRatio, fYxRatio, fFpsHistory[HISTSIZE]; member in class:ObjectView

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