Searched refs:fGainRamp (Results 1 - 2 of 2) sorted by relevance

/haiku-fatelf/src/kits/game/
H A DGameSoundBuffer.cpp89 fGainRamp(NULL),
120 delete fGainRamp;
162 delete fGainRamp;
163 fGainRamp = NULL;
166 fGainRamp = InitRamp(&fGain, gain, fFormat.frame_rate, duration);
215 if (fGainRamp)
216 attributes[i].duration = fGainRamp->duration;
331 if (fGainRamp) {
332 if (ChangeRamp(fGainRamp)) {
333 delete fGainRamp;
[all...]
H A DGameSoundBuffer.h78 _gs_ramp* fGainRamp; member in class:GameSoundBuffer

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