Searched refs:escapements (Results 1 - 4 of 4) sorted by relevance

/haiku-fatelf/src/kits/interface/textview_support/
H A DWidthBuffer.cpp273 /*! \brief Gets the escapements for the given string, and put them into
278 \param tableIndex the index of the table where the escapements
292 float* escapements = new float[numChars]; local
293 inStyle->GetEscapements(inText, numChars, escapements);
301 // Insert the escapements into the hash table
323 widths[hashed].escapement = escapements[charCount];
363 width += escapements[x];
365 delete[] escapements;
/haiku-fatelf/src/kits/interface/
H A DMenuItem.cpp425 float escapements[fTriggerIndex + 1]; local
429 font.GetEscapements(fLabel, fTriggerIndex + 1, escapements);
432 lineStart.x += escapements[i] * font.Size();
438 lineEnd.x += escapements[fTriggerIndex] * font.Size();
/haiku-fatelf/src/servers/app/
H A DServerApp.cpp2220 BPoint* escapements = new(std::nothrow) BPoint[numChars]; local
2225 if (charArray == NULL || escapements == NULL
2228 delete[] escapements;
2247 delta, escapements, offsets);
2252 fLink.Attach<BPoint>(escapements[i]);
2264 delete[] escapements;
2313 float* escapements = new (nothrow) float[numChars]; local
2314 if (charArray == NULL || escapements == NULL) {
2316 delete[] escapements;
2324 // figure out escapements
[all...]
H A DServerFont.cpp542 BPointEscapementConsumer(BPoint* escapements, BPoint* offsets, argument
545 fEscapements(escapements),

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