Searched refs:dy (Results 1 - 25 of 129) sorted by relevance

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/haiku-fatelf/src/add-ons/translators/exr/openexr/ilmimf/
H A DImfTileOffsets.cpp69 for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
71 _offsets[l][dy].resize (numXTiles[l]);
87 for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
89 _offsets[l][dy].resize (numXTiles[lx]);
102 for (unsigned int dy = 0; dy < _offset
253 isValidTile(int dx, int dy, int lx, int ly) const argument
306 operator ()(int dx, int dy, int lx, int ly) argument
339 operator ()(int dx, int dy, int l) argument
346 operator ()(int dx, int dy, int lx, int ly) const argument
379 operator ()(int dx, int dy, int l) const argument
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H A DImfTiledInputFile.h282 // dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
284 // (dx,dy) and level number (lx, ly).
288 // dataWindow.min.y + dy * tileYSize())
292 // dataWindow.min.y + (dy + 1) * tileYSize() - 1)
294 // dataWindowForTile(dx, dy, level) is a convenience function
296 // dataWindowForTile(dx, dy, level, level).
300 Imath::Box2i dataWindowForTile (int dx, int dy, int l = 0) const;
302 Imath::Box2i dataWindowForTile (int dx, int dy,
308 // readTile(dx, dy, lx, ly) reads the tile with tile
309 // coordinates (dx, dy), an
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H A DImfTiledOutputFile.h284 // dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
286 // (dx,dy) and level number (lx, ly).
290 // dataWindow.min.y + dy * tileYSize())
294 // dataWindow.min.y + (dy + 1) * tileYSize() - 1)
296 // dataWindowForTile(dx, dy, level) is a convenience function
298 // dataWindowForTile(dx, dy, level, level).
302 Imath::Box2i dataWindowForTile (int dx, int dy,
305 Imath::Box2i dataWindowForTile (int dx, int dy,
311 // writeTile(dx, dy, lx, ly) writes the tile with tile
312 // coordinates (dx, dy), an
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H A DImfTileOffsets.h84 Int64 & operator () (int dx, int dy, int lx, int ly);
85 Int64 & operator () (int dx, int dy, int l);
86 const Int64 & operator () (int dx, int dy, int lx, int ly) const;
87 const Int64 & operator () (int dx, int dy, int l) const;
95 bool isValidTile (int dx, int dy, int lx, int ly) const;
H A DImfTiledOutputFile.cpp130 int dy; member in struct:Imf::__anon2714::TileCoord
138 dx (xTile), dy (yTile),
151 ((dy < other.dy) || (dy == other.dy && dx < other.dx)));
161 dy == other.dy;
338 b.dy++;
340 if (b.dy >
428 writeTileData(TiledOutputFile::Data *ofd, int dx, int dy, int lx, int ly, const char pixelData[], int pixelDataSize) argument
477 bufferedTileWrite(TiledOutputFile::Data *ofd, int dx, int dy, int lx, int ly, const char pixelData[], int pixelDataSize) argument
661 TileBufferTask(TaskGroup *group, TiledOutputFile::Data *ofd, int number, int dx, int dy, int lx, int ly) argument
1297 writeTile(int dx, int dy, int lx, int ly) argument
1304 writeTile(int dx, int dy, int l) argument
1407 int dy = _data->nextTileToWrite.dy; local
1580 dataWindowForTile(int dx, int dy, int l) const argument
1587 dataWindowForTile(int dx, int dy, int lx, int ly) const argument
1610 isValidTile(int dx, int dy, int lx, int ly) const argument
1667 breakTile(int dx, int dy, int lx, int ly, int offset, int length, char c) argument
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/haiku-fatelf/headers/libs/agg/
H A Dagg_span_interpolator_persp.h114 double dy; local
117 dy = yt;
118 m_trans_inv.transform(&dx, &dy);
120 dy -= y;
121 int sx1 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
123 dy = yt + delta;
124 m_trans_inv.transform(&dx, &dy);
126 dy -= y;
127 int sy1 = uround(subpixel_scale/sqrt(dx*dx + dy*d
166 double dy; local
327 double dy; local
396 double dy; local
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H A Dagg_renderer_primitives.h86 int dy = -ry; local
90 dy += ei.dy();
91 m_ren->blend_pixel(x + dx, y + dy, m_line_color, cover_full);
92 m_ren->blend_pixel(x + dx, y - dy, m_line_color, cover_full);
93 m_ren->blend_pixel(x - dx, y - dy, m_line_color, cover_full);
94 m_ren->blend_pixel(x - dx, y + dy, m_line_color, cover_full);
97 while(dy < 0);
105 int dy = -ry; local
106 int dy0 = dy;
132 int dy = -ry; local
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H A Dagg_trans_lens.h39 double dy = *y - m_yc; local
40 double r = sqrt(dx * dx + dy * dy);
45 *y = m_yc + dy * m_magn;
53 *y = m_yc + dy * m;
61 *y = m_yc + dy * m;
H A Dagg_renderer_markers.h94 int dy = -r; local
98 base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full);
99 base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full);
100 base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full);
101 base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full);
105 base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full);
106 base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full);
108 ++dy;
111 while(dy <= 0);
164 int dy local
200 int dy = -r; local
236 int dy = -r; local
272 int dy = -r; local
307 int dy = -r; local
342 int dy = -r; local
377 int dy = -r; local
412 int dy = -r; local
447 int dy = -r; local
509 int dy = -r * 7 / 10; local
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H A Dagg_math.h60 double dy = y2-y1;
61 return sqrt(dx * dx + dy * dy);
68 double dy = y2-y1;
69 return dx * dx + dy * dy;
78 double dy = y2-y1;
79 double d = sqrt(dx * dx + dy * dy);
84 return ((x - x2) * dy
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H A Dagg_renderer_outline_aa.h119 void inc_x(int dy) argument
122 if(dy > 0) m_dist -= m_dx;
123 if(dy < 0) m_dist += m_dx;
127 void dec_x(int dy) argument
130 if(dy > 0) m_dist -= m_dx;
131 if(dy < 0) m_dist += m_dx;
153 int dy() const { return m_dy; } function in class:agg::distance_interpolator1
218 void inc_x(int dy) argument
222 if(dy > 0)
227 if(dy <
235 dec_x(int dy) argument
292 int dy() const { return m_dy; } function in class:agg::distance_interpolator2
353 inc_x(int dy) argument
373 dec_x(int dy) argument
439 int dy() const { return m_dy; } function in class:agg::distance_interpolator3
597 int dy; local
737 int dy = 0; local
762 int dy; local
906 int dy; local
1094 int dy = 0; local
1121 int dy; local
1423 int dy = y - yc1; local
1453 int dy = -r; local
1496 int dy = y - yc; local
1524 int dy = -r; local
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/haiku-fatelf/src/libs/agg/src/
H A Dagg_trans_warp_magnifier.cpp26 double dy = *y - m_yc; local
27 double r = sqrt(dx * dx + dy * dy);
31 *y = m_yc + dy * m_magn;
37 *y = m_yc + dy * m;
H A Dagg_line_aa_basics.cpp71 double dy = ty - l2.y1; local
72 if((int)sqrt(dx * dx + dy * dy) < line_subpixel_scale)
/haiku-fatelf/src/add-ons/screen_savers/gravity/
H A DGravitySource.cpp38 float dy = ty - y; local
41 float d = dx * dx + dy * dy + dz * dz;
44 vy += dy * 0.003f;
55 if (dx * dx + dy * dy + dz * dz < 1.0f) {
64 dy = y - p->y;
67 d = dx * dx + dy * dy + dz * dz;
70 p->vy += dy /
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/haiku-fatelf/src/kits/interface/
H A DRect.cpp57 BRect::InsetBy(float dx, float dy) argument
61 top += dy;
62 bottom -= dy;
75 BRect::InsetBySelf(float dx, float dy) argument
77 InsetBy(dx, dy);
92 BRect::InsetByCopy(float dx, float dy) const
95 copy.InsetBy(dx, dy);
111 BRect::OffsetBy(float dx, float dy) argument
115 top += dy;
116 bottom += dy;
129 OffsetBySelf(float dx, float dy) argument
183 OffsetToSelf(float dx, float dy) argument
287 InsetByCopy__5BRectff(BRect* self, float dx, float dy) argument
305 OffsetByCopy__5BRectff(BRect* self, float dx, float dy) argument
323 OffsetToCopy__5BRectff(BRect* self, float dx, float dy) argument
345 _ZN5BRect11InsetByCopyEff(BRect* self, float dx, float dy) argument
363 _ZN5BRect12OffsetByCopyEff(BRect* self, float dx, float dy) argument
381 _ZN5BRect12OffsetToCopyEff(BRect* self, float dx, float dy) argument
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/haiku-fatelf/src/servers/app/
H A DIntRect.cpp58 IntRect::InsetBy(int32 dx, int32 dy) argument
62 top += dy;
63 bottom -= dy;
76 IntRect::InsetBySelf(int32 dx, int32 dy) argument
78 InsetBy(dx, dy);
93 IntRect::InsetByCopy(int32 dx, int32 dy) argument
96 copy.InsetBy(dx, dy);
112 IntRect::OffsetBy(int32 dx, int32 dy) argument
116 top += dy;
117 bottom += dy;
130 OffsetBySelf(int32 dx, int32 dy) argument
147 OffsetByCopy(int32 dx, int32 dy) argument
184 OffsetToSelf(int32 dx, int32 dy) argument
201 OffsetToCopy(int32 dx, int32 dy) argument
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/haiku-fatelf/src/tests/servers/app/newClipping/
H A DLayer.h21 void MoveBy(float dx, float dy);
22 void ResizeBy(float dx, float dy);
23 void ScrollBy(float dx, float dy);
32 virtual void MovedByHook(float dx, float dy) { } argument
33 virtual void ResizedByHook(float dx, float dy, bool automatic) { } argument
34 virtual void ScrolledByHook(float dx, float dy) { } argument
75 void rezize_layer_redraw_more(BRegion &reg, float dx, float dy);
76 void resize_layer_full_update_on_resize(BRegion &reg, float dx, float dy);
H A DWinBorder.h11 virtual void MovedByHook(float dx, float dy);
12 virtual void ResizedByHook(float dx, float dy, bool automatic);
H A DLayer.cpp254 float dx, dy; local
257 dy = newFrame.Height() - fFrame.Height();
261 if (dx != 0.0f || dy != 0.0f) {
263 ResizedByHook(dx, dy, true); // automatic
266 lay->resize_layer_frame_by(dx, dy);
269 MovedByHook(dx, dy);
274 Layer::rezize_layer_redraw_more(BRegion &reg, float dx, float dy) argument
276 if (dx == 0 && dy == 0)
293 oldBounds.bottom -=dy;
308 (rm & 0xF0F0) == (uint16)B_FOLLOW_TOP_BOTTOM? dy
325 resize_layer_full_update_on_resize(BRegion &reg, float dx, float dy) argument
345 ResizeBy(float dx, float dy) argument
407 MoveBy(float dx, float dy) argument
457 ScrollBy(float dx, float dy) argument
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/haiku-fatelf/src/libs/ncurses/ncurses/base/
H A Dlib_overlay.c134 int sx, sy, dx, dy; local
160 for (dy = dminrow, sy = sminrow; dy <= dmaxrow; sy++, dy++) {
165 (!CharEq(dst->_line[dy].text[dx], src->_line[sy].text[sx]))) {
166 dst->_line[dy].text[dx] = src->_line[sy].text[sx];
167 SetAttr(dst->_line[dy].text[dx],
172 if (!CharEq(dst->_line[dy].text[dx], src->_line[sy].text[sx])) {
173 dst->_line[dy].text[dx] = src->_line[sy].text[sx];
/haiku-fatelf/src/add-ons/translators/icns/openjpeg/
H A Dpi.h58 int dx, dy; member in struct:opj_pi_comp
97 int x, y, dx, dy; member in struct:opj_pi_iterator
H A Dpi.c172 pi->dy = 0;
176 int dx, dy; local
179 dy = comp->dy * (1 << (res->pdy + comp->numresolutions - 1 - resno));
181 pi->dy = !pi->dy ? dy : int_min(pi->dy, dy);
192 for (pi->y = pi->poc.ty0; pi->y < pi->poc.ty1; pi->y += pi->dy
260 int dx, dy; local
343 int dx, dy; local
635 int dx, dy; local
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/haiku-fatelf/src/libs/pdflib/libs/tiff/
H A Dtif_tile.c42 uint32 dy = td->td_tilelength; local
50 if (dy == (uint32) -1)
51 dy = td->td_imagelength;
54 if (dx != 0 && dy != 0 && dz != 0) {
56 uint32 ypt = TIFFhowmany(td->td_imagelength, dy);
62 xpt*(y/dy) +
65 tile = (xpt*ypt)*(z/dz) + xpt*(y/dy) + x/dx + s;
111 uint32 dy = td->td_tilelength; local
117 if (dy == (uint32) -1)
118 dy
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/haiku-fatelf/src/libs/tiff/
H A Dtif_tile.c72 uint32 dy = td->td_tilelength; local
80 if (dy == (uint32) -1)
81 dy = td->td_imagelength;
84 if (dx != 0 && dy != 0 && dz != 0) {
86 uint32 ypt = TIFFhowmany(td->td_imagelength, dy);
92 xpt*(y/dy) +
95 tile = (xpt*ypt)*(z/dz) + xpt*(y/dy) + x/dx;
149 uint32 dy = td->td_tilelength; local
155 if (dy == (uint32) -1)
156 dy
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/haiku-fatelf/src/libs/glut/
H A Dglut_vidresize.c37 static int dx = -1, dy = -1, dw = -1, dh = -1; variable
101 videoResizeChannel, &dx, &dy, &dw, &dh);
114 dx < 0 || dy < 0 || dw < 0 || dh < 0 ||
115 dx > 2048 || dy > 2048 || dw > 2048 || dh > 2048) {
131 return dy;

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