Searched refs:down (Results 1 - 25 of 50) sorted by relevance

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/haiku-fatelf/src/apps/cdplayer/
H A DDoubleShotDrawButton.cpp16 BBitmap *up, BBitmap *down,BMessage *msg, int32 resize, int32 flags)
17 : DrawButton(frame, name, up,down, msg, resize, flags)
15 DoubleShotDrawButton(BRect frame, const char *name, BBitmap *up, BBitmap *down,BMessage *msg, int32 resize, int32 flags) argument
H A DDrawButton.h23 BBitmap *down,BMessage *msg, int32 resize,
29 void SetBitmaps(BBitmap *up, BBitmap *down);
H A DDrawButton.cpp10 DrawButton::DrawButton(BRect frame, const char *name, BBitmap *up, BBitmap *down, argument
15 fDown = down;
29 DrawButton::SetBitmaps(BBitmap *up, BBitmap *down) argument
35 fDown = down;
H A DDoubleShotDrawButton.h23 BBitmap *down,BMessage *msg, int32 resize,
H A DTwoStateDrawButton.cpp76 TwoStateDrawButton::SetBitmaps(const int32 state, BBitmap *up, BBitmap *down) argument
82 fDownOne = down;
87 fDownTwo = down;
H A DTwoStateDrawButton.h31 void SetBitmaps(const int32 state, BBitmap *up, BBitmap *down);
/haiku-fatelf/src/preferences/dun/
H A DTreeView.cpp14 down = false;
25 down = false;
47 down = true;
56 if(status && !down)//if view is showing
62 else if (!status && !down){
75 down = false;
H A DTreeView.h30 bool down; member in class:TreeView
/haiku-fatelf/src/tests/system/kernel/
H A Dmtrr_power_test.c32 uint64 down, up;
34 nearest_powers(value, &down, &up);
35 props[iteration] = down;
36 if (value - down < 0x100000) {
42 find_nearest(value - down, iteration + 1);
/haiku-fatelf/src/add-ons/tracker/zipomatic/
H A DZipOMaticWindow.h17 down, enumerator in enum:direction
H A DZipOMaticWindow.cpp310 // down and right
311 primaryDirection = down;
385 case down:
405 *primaryDirection = down;
/haiku-fatelf/headers/private/net/
H A Dnet_device.h48 void (*down)(net_device* device); member in struct:net_device_module_info
/haiku-fatelf/src/add-ons/kernel/drivers/input/usb_hid/
H A DKeyboardProtocolHandler.h40 void _WriteKey(uint32 key, bool down);
/haiku-fatelf/src/add-ons/decorators/MacDecorator/
H A DMacDecorator.h69 BRect r, bool down);
H A DMacDecorator.cpp480 bool down = fTopTab->closePressed; local
514 _DrawBlendedRect(fDrawingEngine, rect, down);
516 _DrawBlendedRect(fDrawingEngine, rect, !down);
544 bool down = fTopTab->zoomPressed; local
573 _DrawBlendedRect(fDrawingEngine, rect, down);
575 _DrawBlendedRect(fDrawingEngine, rect, !down);
590 bool down = fTopTab->minimizePressed; local
619 _DrawBlendedRect(fDrawingEngine, rect, down);
621 _DrawBlendedRect(fDrawingEngine, rect, !down);
792 \param down Th
[all...]
/haiku-fatelf/src/add-ons/decorators/WinDecorator/
H A DWinDecorator.h66 void _DrawBeveledRect(BRect r, bool down);
H A DWinDecorator.cpp524 WinDecorator::_DrawBeveledRect(BRect r, bool down) argument
532 if (down) {
/haiku-fatelf/src/libs/ncurses/menu/
H A Dm_driver.c266 NAVIGATE(down);
282 if ((my_top_row + menu->arows >= menu->rows) || !(item->down))
292 item = item->down;
307 item = item->down;
478 * interpreted as "scroll down" request
/haiku-fatelf/src/add-ons/decorators/BeDecorator/
H A DBeDecorator.h89 void _DrawBlendedRect(BRect r, bool down);
/haiku-fatelf/src/tests/system/libroot/posix/posixtestsuite/
H A Dlocate-test16 and down.
/haiku-fatelf/src/servers/app/decorator/
H A DDefaultDecorator.h170 BRect rect, bool down,
176 Component item, bool down, int32 width,
H A DDefaultDecorator.cpp1600 \param down The rectangle should be drawn recessed or not.
1605 bool down, const ComponentColors& colors)
1609 if (down) {
1749 bool down, int32 width, int32 height)
1754 bool down; member in struct:decorator_bitmap
1775 if (current->item == item && current->down == down
1798 down ? "down" : "up", width, height));
1801 _DrawBlendedRect(sBitmapDrawingEngine, rect, down, color
1604 _DrawBlendedRect(DrawingEngine* engine, BRect rect, bool down, const ComponentColors& colors) argument
1748 _GetBitmapForButton(Decorator::Tab* tab, Component item, bool down, int32 width, int32 height) argument
[all...]
/haiku-fatelf/headers/os/interface/
H A DScrollBar.h123 bool enabled, bool down);
/haiku-fatelf/src/libs/ncurses/include/
H A DCaps.uwin303 cursor_down cud1 str do - - YBCGE down one line
316 down_half_line hd str hd - - YB-G- half a line down
353 key_down kcud1 str kd KEY_DOWN 0402 YBCGE down-arrow key
372 key_ll kll str kH KEY_LL 0533 YB-G- lower-left key (home down)
399 parm_down_cursor cud str DO - - YBCGE down #1 lines (P*)
422 scroll_reverse ri str sr - - YBCGE scroll text down (P)
639 linefeed_if_not_lf OTnl str nl - - YBCGE use to move down
686 linefeed_is_newline OTNL bool NL - - YB--- move down with \n
748 # GD 194 \302 M-B single down-tick ACS_TTEE |
755 # Gd 203 \313 M-K double down tic
[all...]
H A DCaps.keys337 cursor_down cud1 str do - - YBCGE down one line
350 down_half_line hd str hd - - YB-G- half a line down
387 key_down kcud1 str kd KEY_DOWN 0402 YBCGE down-arrow key
406 key_ll kll str kH KEY_LL 0533 YB-G- lower-left key (home down)
433 parm_down_cursor cud str DO - - YBCGE down #1 lines (P*)
456 scroll_reverse ri str sr - - YBCGE scroll text down (P)
631 key_sdown kDOWN str !6 KEY_SDOWN + ----- shifted down-arrow key
644 key_c_down kcdown str %r KEY_C_DOWN + ----- control- down-arrow key
656 key_a_down kadown str %$ KEY_A_DOWN + ----- alt- down-arrow key
903 linefeed_if_not_lf OTnl str nl - - YBCGE use to move down
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