Searched refs:dirtyBorderRegion (Results 1 - 2 of 2) sorted by relevance

/haiku-fatelf/src/tests/servers/app/newerClipping/
H A DWindowLayer.cpp702 BRegion dirtyBorderRegion; local
703 GetBorderRegion(&dirtyBorderRegion);
708 dirtyBorderRegion.IntersectWith(&fVisibleRegion);
710 dirtyBorderRegion.IntersectWith(&fDirtyRegion);
712 if (dirtyBorderRegion.CountRects() > 0) {
724 fDrawingEngine->FillRegion(&dirtyBorderRegion, lowColor);
731 fDrawingEngine->ConstrainClipping(&dirtyBorderRegion);
/haiku-fatelf/src/servers/app/
H A DWindow.cpp1784 BRegion* dirtyBorderRegion = fRegionPool.GetRegion();
1785 if (!dirtyBorderRegion)
1787 GetBorderRegion(dirtyBorderRegion);
1789 dirtyBorderRegion->IntersectWith(&fVisibleRegion);
1791 dirtyBorderRegion->IntersectWith(&fDirtyRegion);
1794 if (dirtyBorderRegion->CountRects() > 0 && engine->LockParallelAccess()) {
1795 engine->ConstrainClippingRegion(dirtyBorderRegion);
1799 decorator->Draw(dirtyBorderRegion->Frame());
1802 engine->CopyToFront(*dirtyBorderRegion);
1814 fRegionPool.Recycle(dirtyBorderRegion);
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