Searched refs:desktop (Results 1 - 25 of 37) sorted by relevance

12

/haiku-fatelf/src/servers/app/
H A DAppServer.cpp108 /*! \brief Creates a desktop object for an authorized user
114 Desktop* desktop = NULL; local
116 desktop = new Desktop(userID, targetScreen);
118 status_t status = desktop->Init();
120 if (!desktop->Run())
123 if (status == B_OK && !fDesktops.AddItem(desktop))
129 delete desktop;
137 return desktop;
141 /*! \brief Finds the desktop object that belongs to a certain user
149 Desktop* desktop local
174 Desktop* desktop = NULL; local
229 Desktop *desktop = fDesktops.RemoveItemAt(0); local
[all...]
H A DWorkspace.cpp38 Workspace::Private::SetDisplaysFromDesktop(Desktop* desktop) argument
82 Workspace::Workspace(Desktop& desktop, int32 index, bool readOnly) argument
84 fWorkspace(desktop.WorkspaceAt(index)),
85 fDesktop(desktop),
86 fCurrentWorkspace(index == desktop.CurrentWorkspace())
88 ASSERT(desktop.WindowLocker().IsWriteLocked()
89 || ( readOnly && desktop.WindowLocker().IsReadLocked()));
H A DWorkspace.h26 Workspace(Desktop& desktop, int32 index,
H A DWorkspacePrivate.h39 void SetDisplaysFromDesktop(Desktop* desktop);
H A DDesktopSettings.h35 DesktopSettings(Desktop* desktop);
71 LockedDesktopSettings(Desktop* desktop);
H A DVirtualScreen.h37 status_t SetConfiguration(Desktop& desktop,
H A DDesktopListener.h31 virtual void ListenerRegistered(Desktop* desktop) = 0;
88 Desktop* desktop);
H A DVirtualScreen.cpp53 VirtualScreen::SetConfiguration(Desktop& desktop, argument
83 status_t status = gScreenManager->AcquireScreens(&desktop, NULL, 0,
84 desktop.TargetScreen(), false, list);
H A DDesktopSettings.cpp762 DesktopSettings::DesktopSettings(Desktop* desktop) argument
764 fSettings(desktop->fSettings)
906 LockedDesktopSettings::LockedDesktopSettings(Desktop* desktop) argument
908 DesktopSettings(desktop),
909 fDesktop(desktop)
912 if (desktop->fWindowLock.IsReadLocked())
913 debugger("desktop read locked when trying to change settings");
H A DEventDispatcher.h99 void SetDesktop(Desktop* desktop);
H A DServerApp.h43 ServerApp(Desktop* desktop,
H A DDesktopListener.cpp28 DesktopObservable::RegisterListener(DesktopListener* listener, Desktop* desktop) argument
31 listener->ListenerRegistered(desktop);
/haiku-fatelf/src/tests/servers/app/newerClipping/drawing/
H A DDrawView.cpp12 : BView(frame, "desktop", B_FOLLOW_ALL, 0),
48 DrawView::SetDesktop(Desktop* desktop) argument
50 fDesktop = desktop;
H A DDrawView.h19 void SetDesktop(Desktop* desktop);
/haiku-fatelf/src/apps/login/
H A DDesktopWindow.cpp40 BView *desktop = new BView(Bounds(), "desktop", B_FOLLOW_NONE, 0); local
41 desktop->SetViewColor(screen.DesktopColor());
42 AddChild(desktop);
61 fDesktopShelf = new BShelf(&ref, desktop, fEditShelfMode, "DesktopShelf");
/haiku-fatelf/src/servers/app/stackandtile/
H A DStackAndTile.cpp49 StackAndTile::ListenerRegistered(Desktop* desktop) argument
51 fDesktop = desktop;
53 WindowList& windows = desktop->AllWindows();
345 Desktop* desktop = satWindow->GetWindow()->Desktop();
346 if (desktop == NULL)
355 desktop->SendWindowBehind(topWindow->GetWindow(), behindOf);
369 Desktop* desktop = satWindow->GetWindow()->Desktop();
370 if (desktop == NULL)
379 desktop->SetWindowWorkspaces(topWindow->GetWindow(), workspaces);
407 Desktop* desktop
645 GroupIterator(StackAndTile* sat, Desktop* desktop) argument
[all...]
H A DStacking.cpp39 Desktop* desktop = sender->GetDesktop(); local
65 Window* window = desktop->WindowForClientLooperPort(port);
96 Window* window = desktop->WindowForClientLooperPort(port);
179 Window* window = desktop->WindowForClientLooperPort(port);
324 Desktop* desktop = fSATWindow->GetWindow()->Desktop(); local
325 if (!desktop)
H A DStackAndTile.h48 virtual void ListenerRegistered(Desktop* desktop);
120 Desktop* desktop);
/haiku-fatelf/src/servers/app/decorator/
H A DDecorManager.h45 Decorator* AllocateDecorator(Desktop* desktop,
80 status_t SetDecorator(BString path, Desktop *desktop);
H A DDecorManager.cpp58 DecorAddOn::AllocateDecorator(Desktop* desktop, DrawingEngine* engine, argument
61 if (!desktop->LockSingleWindow())
64 DesktopSettings settings(desktop);
67 desktop->UnlockSingleWindow();
237 DecorManager::SetDecorator(BString path, Desktop* desktop) argument
252 if (desktop->ReloadDecor(oldDecor)) {
/haiku-fatelf/src/kits/tracker/
H A DBackgroundImage.h106 const BNode* fromNode, bool desktop, BPoseView* poseView);
H A DBackgroundImage.cpp146 BackgroundImage::BackgroundImage(const BNode* node, bool desktop) argument
147 : fIsDesktop(desktop),
321 // we only care for desktop bitmaps
367 const BNode* fromNode, bool desktop, BPoseView* poseView)
374 BackgroundImage* result = GetBackgroundImage(fromNode, desktop);
366 Refresh(BackgroundImage* oldBackgroundImage, const BNode* fromNode, bool desktop, BPoseView* poseView) argument
H A DStatusWindow.cpp240 // find out if the desktop is the active window
242 // desktop was active to begin with, return focus back to desktop
326 BDeskWindow* desktop = NULL; local
331 desktop = dynamic_cast<BDeskWindow*>(
333 if (desktop != NULL)
338 if (desktop != NULL) {
339 // desktop was active when we first started,
341 desktop->Activate();
/haiku-fatelf/src/tests/servers/app/newerClipping/
H A DWindowLayer.h58 Desktop* desktop);
129 // it is calculated from the desktop thread,
131 // the clipping, since it is local and the desktop
/haiku-fatelf/src/servers/app/drawing/html5/
H A Dhaiku.js13 var desktop; // the canvas variable
189 desktop = document.getElementById("desktop");

Completed in 186 milliseconds

12