/haiku-fatelf/src/bin/coreutils/man/ |
H A D | tty.x | 2 tty \- print the file name of the terminal connected to standard input
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/haiku-fatelf/src/apps/icon-o-matic/shape/commands/ |
H A D | ChangePointCommand.cpp | 65 bool connected; local 66 if (!fPath->GetPointsAt(fIndex, point, pointIn, pointOut, &connected)) 70 || pointOut != fPointOut || connected != fConnected) 97 bool connected; local 98 if (fPath->GetPointsAt(fIndex, point, pointIn, pointOut, &connected) 104 fConnected = connected;
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H A D | RotatePathIndicesCommand.cpp | 71 bool connected; local 83 if (!fPath->GetPointsAt(removeIndex, point, pointIn, pointOut, &connected)) 88 fPath->SetPoint(addIndex, point, pointIn, pointOut, connected);
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H A D | FlipPointsCommand.cpp | 76 bool connected; local 78 if (fPath->GetPointsAt(fIndex[i], point, pointIn, pointOut, &connected)) { 86 connected);
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H A D | NudgePointsCommand.cpp | 90 fPoints[i].connected);
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H A D | TransformPointsCommand.cpp | 118 fPoints[i].connected))
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/haiku-fatelf/src/add-ons/print/transports/ipp/ |
H A D | HttpURLConnection.cpp | 50 : connected(false), doInput(true), doOutput(false), url(Url) 78 if (connected) { 79 connected = false; 104 if (!connected) { 113 if (!connected) { 131 if (!connected) { 147 connected = true; 201 if (!connected) { 204 if (connected) { 207 if (connected) { [all...] |
H A D | IppURLConnection.cpp | 62 if (connected) { 72 if (connected && __ippRequest) { 85 if (connected) {
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H A D | HttpURLConnection.h | 111 bool connected; member in class:HttpURLConnection
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/haiku-fatelf/src/libs/icon/shape/ |
H A D | VectorPath.h | 39 bool connected; // if all 3 points should be on one line member in struct:control_point 100 bool connected); 110 bool connected); 115 bool SetInOutConnected(int32 index, bool connected); 125 bool* connected = NULL) const; 184 bool connected);
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H A D | VectorPath.cpp | 153 bool connected; local 158 && archive->FindBool("connected", i, &connected) >= B_OK; i++) { 162 fPath[i].connected = connected; 256 ret = into->AddData("connected", B_BOOL_TYPE, &fPath[0].connected, 273 ret = into->AddData("connected", B_BOOL_TYPE, 274 &fPath[i].connected, sizeof(bool)); 339 || fPath[i].connected ! 374 AddPoint(const BPoint& point, const BPoint& pointIn, const BPoint& pointOut, bool connected) argument 460 SetPoint(int32 index, BPoint point, BPoint pointIn, BPoint pointOut, bool connected) argument 551 SetInOutConnected(int32 index, bool connected) argument 1048 _SetPoint(int32 index, const BPoint& point, const BPoint& pointIn, const BPoint& pointOut, bool connected) argument [all...] |
/haiku-fatelf/src/apps/icon-o-matic/transformable/ |
H A D | TransformPointsBox.cpp | 46 &fPoints[i].connected)) { 114 fPoints[i].connected);
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/haiku-fatelf/src/apps/cortex/DiagramView/ |
H A D | DiagramEndPoint.h | 75 // should return the BPoint that a connected wire uses as 87 virtual void connected() function in class:DiagramEndPoint 138 // updateRegion the frames of connected wires if there are any 158 // returns true if the EndPoint is currently connected 174 // connected to 177 // indicates if the endpoint is currently connected
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H A D | DiagramEndPoint.cpp | 190 connected(); 310 connected();
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/haiku-fatelf/src/add-ons/kernel/drivers/bluetooth/h2/h2generic/ |
H A D | h2generic.h | 43 // Expecting nobody is gonna have 16 USB-BT dongles connected in their system 71 bool connected; /* is the device plugged into the USB? */ member in struct:bt_usb_dev
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H A D | h2generic.cpp | 48 int32 dev_count = 0; // number of connected devices 75 /* add a device to the list of connected devices */ 158 // remove a device from the list of connected devices 340 new_bt_dev->connected = true; 389 bdev->connected = false; 542 if (bdev->connected == true) { 604 if (!bdev->connected) { 900 if (bt_usb_devices[j] != NULL && bt_usb_devices[j]->connected) {
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/haiku-fatelf/src/apps/cortex/MediaRoutingView/ |
H A D | MediaJack.h | 127 // returns the coordinate at which a connected MediaWire is 160 virtual void connected();
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/haiku-fatelf/src/bin/network/ftp/ |
H A D | util.c | 114 if (connected) { 115 fprintf(ttyout, "Already connected to %s, use close first.\n", 149 connected = 1; 194 * Call after a successful login (i.e, connected = -1) 296 connected = 0; 339 if (connected) { 350 connected = 0; 353 if (connected) { 359 connected = 0; 469 connected [all...] |
H A D | domacro.c | 114 } else if (c->c_conn && !connected) { 115 fputs("Not connected.\n", ttyout);
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H A D | cmds.c | 466 if (*cp == '\0' || !connected) { 488 for (i = 1; i < argc && connected; i++) { 519 for (cpp = gl.gl_pathv; cpp && *cpp != NULL && connected; 700 if (*cp == '\0' || !connected) { 794 if (connected) 796 connected == -1 ? "and logged in" : "", hostname); 798 fputs("Not connected.\n", ttyout); 801 if (connected) { 1388 for (i = 1; mflag && i < argc-1 && connected; i++) { 1515 connected [all...] |
/haiku-fatelf/src/apps/mediaplayer/media_node_framework/ |
H A D | NodeManager.cpp | 42 connected(false) 446 fVideoConnection.connected = true; 530 fAudioConnection.connected = true; 556 if (fVideoConsumer && fVideoProducer && fVideoConnection.connected) { 569 fVideoConnection.connected = false; 582 disconnect = fAudioConnection.connected; 605 fAudioConnection.connected = false;
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H A D | NodeManager.h | 101 bool connected; member in struct:NodeManager::Connection
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/haiku-fatelf/src/kits/network/libbind/isc/ |
H A D | ctl_clnt.c | 71 initializing = 0, connecting, connected, destroyed enumerator in enum:state 136 "initializing", "connecting", "connected", "destroyed" 248 case connected: 299 REQUIRE(ctx->state == connecting || ctx->state == connected); 359 case connected: 425 new_state(ctx, connected); 465 REQUIRE(ctx->state == connecting || ctx->state == connected); 498 REQUIRE(ctx->state == connected);
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/haiku-fatelf/src/bin/network/telnet/ |
H A D | commands.c | 124 int needconnect; /* Do we need to be connected to execute? */ 288 int needconnect; /* Need to be connected */ 384 if (!connected && needconnect) { 385 printf("?Need to be connected first.\n"); 503 if (!connected) { 504 printf("?Need to be connected first.\n"); 1140 int needconnect; /* Do we need to be connected to execute? */ 1209 } else if (mt->needconnect && !connected) { 1210 printf("?Need to be connected first.\n"); 1341 if (TerminalWindowSize(&newrows, &newcols) && connected [all...] |
/haiku-fatelf/src/tests/kits/game/page_flipper/ |
H A D | page_flip.cpp | 119 NWindowScreen::ScreenConnected(bool connected) argument 121 if (connected) { 129 // the WindowScreen is connected, because of multiple 140 // WindowScreen is connected (multiple monitor)
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