Searched refs:_Activate (Results 1 - 9 of 9) sorted by relevance

/haiku-fatelf/headers/os/game/
H A DWindowScreen.h84 status_t _Activate();
/haiku-fatelf/src/apps/terminal/
H A DTermView.h155 void _Activate();
H A DTermView.cpp1106 TermView::_Activate() function in class:TermView
1524 _Activate();
1539 _Activate();
/haiku-fatelf/src/kits/game/
H A DWindowScreen.cpp268 _Activate();
280 _Activate();
690 BWindowScreen::_Activate() function in class:BWindowScreen
/haiku-fatelf/headers/os/interface/
H A DTextView.h370 void _Activate();
H A DView.h652 void _Activate(bool state);
/haiku-fatelf/src/kits/interface/
H A DTextView.cpp735 _Activate();
877 _Activate();
5156 BTextView::_Activate() function in class:BTextView
H A DWindow.cpp1132 fTopView->_Activate(active);
H A DView.cpp5401 BView::_Activate(bool active) function in class:BView
5407 child->_Activate(active);

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