Searched refs:StartNode (Results 1 - 22 of 22) sorted by relevance

/haiku-fatelf/src/add-ons/kernel/bus_managers/acpi/acpica/components/namespace/
H A Dnsparse.c147 ACPI_NAMESPACE_NODE *StartNode)
212 /* StartNode is the default location to load the table */
214 if (StartNode && StartNode != AcpiGbl_RootNode)
216 Status = AcpiDsScopeStackPush (StartNode, ACPI_TYPE_METHOD, WalkState);
240 * StartNode - Where to enter the table into the namespace
251 ACPI_NAMESPACE_NODE *StartNode)
271 TableIndex, StartNode);
288 TableIndex, StartNode);
144 AcpiNsOneCompleteParse( UINT32 PassNumber, UINT32 TableIndex, ACPI_NAMESPACE_NODE *StartNode) argument
249 AcpiNsParseTable( UINT32 TableIndex, ACPI_NAMESPACE_NODE *StartNode) argument
H A Dnswalk.c236 * StartNode - Handle in namespace where search begins
267 ACPI_HANDLE StartNode,
289 if (StartNode == ACPI_ROOT_OBJECT)
291 StartNode = AcpiGbl_RootNode;
296 ParentNode = StartNode;
265 AcpiNsWalkNamespace( ACPI_OBJECT_TYPE Type, ACPI_HANDLE StartNode, UINT32 MaxDepth, UINT32 Flags, ACPI_WALK_CALLBACK PreOrderVisit, ACPI_WALK_CALLBACK PostOrderVisit, void *Context, void **ReturnValue) argument
/haiku-fatelf/src/add-ons/kernel/bus_managers/acpi/acpica/components/dispatcher/
H A Ddsinit.c233 * StartNode - Root of subtree to be initialized.
237 * DESCRIPTION: Walk the namespace starting at "StartNode" and perform any
245 ACPI_NAMESPACE_NODE *StartNode)
285 Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, StartNode, ACPI_UINT32_MAX,
243 AcpiDsInitializeObjects( UINT32 TableIndex, ACPI_NAMESPACE_NODE *StartNode) argument
H A Ddswstate.c778 WalkState->ParserState.StartNode = MethodNode;
816 ParserState->StartNode = NULL;
820 ParserState->StartNode = ExtraOp->Common.Node;
823 if (ParserState->StartNode)
827 Status = AcpiDsScopeStackPush (ParserState->StartNode,
828 ParserState->StartNode->Type, WalkState);
/haiku-fatelf/src/add-ons/kernel/bus_managers/acpi/acpica/components/executer/
H A Dexconfig.c245 ACPI_NAMESPACE_NODE *StartNode; local
290 StartNode = WalkState->ScopeInfo->Scope.Node;
301 Status = AcpiNsGetNode (StartNode, Operand[3]->String.Pointer,
320 StartNode = ParentNode;
325 Status = AcpiNsGetNode (StartNode, Operand[4]->String.Pointer,
/haiku-fatelf/src/add-ons/kernel/bus_managers/acpi/acpica/include/
H A Dacnamesp.h214 ACPI_NAMESPACE_NODE *StartNode);
220 ACPI_NAMESPACE_NODE *StartNode);
H A Dacparser.h323 ACPI_NAMESPACE_NODE *StartNode,
H A Dacdispat.h368 ACPI_NAMESPACE_NODE *StartNode);
H A Daclocal.h1024 struct acpi_namespace_node *StartNode; member in struct:acpi_parse_state
/haiku-fatelf/src/apps/cortex/addons/LoggingConsumer/
H A DNodeHarnessWin.cpp211 r->StartNode(mConnection.consumer, ts->Now());
226 r->StartNode(mConnection.producer, ts->Now() + latency);
/haiku-fatelf/src/tests/kits/media/nodetest/
H A Dmain.cpp206 rv = roster->StartNode(destinationNode, start);
210 rv = roster->StartNode(sourceNode, start);
/haiku-fatelf/src/apps/tv/
H A DController.cpp378 err = gMediaRoster->StartNode(dvb_node, start_time);
381 err = gMediaRoster->StartNode(audio_mixer_node, start_time);
384 err = gMediaRoster->StartNode(video_window_node, start_time);
/haiku-fatelf/src/apps/mediaplayer/media_node_framework/
H A DNodeManager.cpp704 status = fMediaRoster->StartNode(fVideoConnection.consumer, perf);
709 status = fMediaRoster->StartNode(fVideoConnection.producer, perf);
717 status = fMediaRoster->StartNode(fAudioConnection.producer, perf);
/haiku-fatelf/src/apps/cortex/addons/ToneProducer/
H A DNodeHarnessWin.cpp208 r->StartNode(mConnection.producer, ts->Now() + latency);
/haiku-fatelf/src/servers/media/
H A DDefaultManager.cpp742 roster->StartNode(mixer, start_at);
743 roster->StartNode(soundcard, start_at);
/haiku-fatelf/src/apps/codycam/
H A DCodyCam.cpp182 status_t status = fMediaRoster->StartNode(fProducerNode, perf);
375 status = fMediaRoster->StartNode(fProducerNode, perf);
380 status = fMediaRoster->StartNode(fVideoConsumer->Node(), perf);
/haiku-fatelf/headers/os/media/
H A DMediaRoster.h119 status_t StartNode(const media_node& node,
/haiku-fatelf/src/kits/game/
H A DGameSoundBuffer.cpp452 status = roster->StartNode(fConnection->producer,
/haiku-fatelf/src/apps/soundrecorder/
H A DRecorderWindow.cpp701 fRoster->StartNode(fRecordNode->Node(), then);
703 fRoster->StartNode(fAudioInputNode,
706 fRoster->StartNode(fAudioInputNode, then);
958 fRoster->StartNode(tsobj->Node(), BTimeSource::RealTime());
/haiku-fatelf/src/kits/media/
H A DSoundPlayer.cpp201 status_t err = roster->StartNode(fPlayerNode->Node(),
204 TRACE("BSoundPlayer::Start: StartNode failed, %ld", err);
H A DMediaRoster.cpp1192 BMediaRoster::StartNode(const media_node& node, bigtime_t atPerformanceTime) function in class:BMediaRoster
1198 TRACE("BMediaRoster::StartNode, node %" B_PRId32 ", at perf %" B_PRId64
/haiku-fatelf/src/apps/cortex/NodeManager/
H A DNodeRef.cpp1897 D_ROSTER(("# roster->StartNode(%ld)\n", id()));
1898 status_t err = BMediaRoster::Roster()->StartNode(
1903 " * StartNode(%ld) failed: '%s'\n",

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