Searched refs:SetState (Results 1 - 25 of 31) sorted by relevance

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/haiku-fatelf/src/apps/debugger/jobs/
H A DGetThreadStateJob.cpp54 fThread->SetState(THREAD_STATE_STOPPED);
57 fThread->SetState(THREAD_STATE_RUNNING);
/haiku-fatelf/src/apps/debugger/user_interface/gui/model/
H A DVariablesViewStateHistory.h27 status_t SetState(thread_id threadID,
H A DVariablesViewStateHistory.cpp63 void SetState(VariablesViewState* state) function in struct:VariablesViewStateHistory::StateEntry
165 VariablesViewStateHistory::SetState(thread_id threadID, FunctionID* functionID, function in class:VariablesViewStateHistory
199 defaultEntry->SetState(state);
201 threadEntry->SetState(state);
/haiku-fatelf/src/add-ons/kernel/file_systems/netfs/client/
H A DServerManager.cpp241 serverInfo->SetState(STATE_ADDING);
277 serverInfo->SetState(STATE_REMOVING);
370 serverInfo->SetState(STATE_ADDING);
373 oldServerInfo->SetState(STATE_UPDATING);
386 oldServerInfo->SetState(STATE_READY);
469 serverInfo->SetState(STATE_READY);
502 serverInfo->SetState(STATE_READY);
503 oldInfo->SetState(STATE_OBSOLETE);
524 serverInfo->SetState(STATE_OBSOLETE);
554 serverInfo->SetState(STATE_OBSOLET
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H A DExtendedServerInfo.h44 void SetState(uint32 state);
H A DExtendedServerInfo.cpp131 // SetState
133 ExtendedServerInfo::SetState(uint32 state) function in class:ExtendedServerInfo
/haiku-fatelf/src/tests/add-ons/kernel/file_systems/userlandfs/r5/src/test/netfs/client/
H A DServerManager.cpp238 serverInfo->SetState(STATE_ADDING);
274 serverInfo->SetState(STATE_REMOVING);
365 serverInfo->SetState(STATE_ADDING);
368 oldServerInfo->SetState(STATE_UPDATING);
381 oldServerInfo->SetState(STATE_READY);
464 serverInfo->SetState(STATE_READY);
497 serverInfo->SetState(STATE_READY);
498 oldInfo->SetState(STATE_OBSOLETE);
519 serverInfo->SetState(STATE_OBSOLETE);
549 serverInfo->SetState(STATE_OBSOLET
[all...]
H A DExtendedServerInfo.h43 void SetState(uint32 state);
H A DExtendedServerInfo.cpp129 // SetState
131 ExtendedServerInfo::SetState(uint32 state) function in class:ExtendedServerInfo
/haiku-fatelf/src/apps/cdplayer/
H A DTwoStateDrawButton.h37 void SetState(int32 value);
H A DCDPlayer.cpp280 fPlay->SetState(1);
401 fShuffle->SetState(0);
405 fShuffle->SetState(1);
412 fRepeat->SetState(0);
415 fRepeat->SetState(1);
486 fPlay->SetState(0);
505 fPlay->SetState(0);
508 fPlay->SetState(1);
510 fPlay->SetState(0);
H A DTwoStateDrawButton.cpp113 TwoStateDrawButton::SetState(int32 value) function in class:TwoStateDrawButton
/haiku-fatelf/src/servers/app/
H A DDirectWindowInfo.h28 status_t SetState(direct_buffer_state bufferState,
H A DDirectWindowInfo.cpp82 DirectWindowInfo::SetState(direct_buffer_state bufferState, function in class:DirectWindowInfo
123 "unknown colorspace in DirectWindowInfo::SetState()!\n");
/haiku-fatelf/src/kits/media/
H A DOldBufferStreamManager.h149 virtual void SetState(stream_state newState);
H A DOldBufferStreamManager.cpp243 BBufferStreamManager::SetState(stream_state newState) function in class:BBufferStreamManager
/haiku-fatelf/src/tests/servers/app/playground/
H A DObjectView.h36 void SetState(State* state);
H A DObjectView.cpp389 // SetState
391 ObjectView::SetState(State* state) function in class:ObjectView
414 SetState(NULL);
429 SetState(state);
439 SetState(NULL);
H A DObjectWindow.cpp406 fObjectView->SetState(item->Object());
410 fObjectView->SetState(NULL);
420 fObjectView->SetState(NULL);
/haiku-fatelf/src/apps/debugger/model/
H A DThread.h57 void SetState(uint32 state,
H A DThread.cpp60 Thread::SetState(uint32 state, uint32 reason, const BString& info) function in class:Thread
/haiku-fatelf/src/apps/debugger/util/
H A DWorker.cpp125 Job::SetState(job_state state) function in class:Job
286 job->SetState(JOB_STATE_UNSCHEDULED);
411 job->SetState(JOB_STATE_ACTIVE);
418 job->SetState(
453 job->SetState(JOB_STATE_ABORTED);
H A DWorker.h97 void SetState(job_state state);
/haiku-fatelf/src/apps/icon-o-matic/generic/gui/stateview/
H A DStateView.h45 void SetState(ViewState* state);
/haiku-fatelf/src/system/kernel/vm/
H A Dvm_page.cpp1392 vm_page::SetState(uint8 newState) function in class:vm_page
1541 page->SetState(PAGE_STATE_CLEAR);
1544 page->SetState(PAGE_STATE_FREE);
1643 page->SetState(pageState);
1648 page->SetState(pageState);
1727 page->SetState(wired ? PAGE_STATE_WIRED : PAGE_STATE_UNUSED);
1795 page[i]->SetState(PAGE_STATE_ACTIVE);
1817 page[i]->SetState(PAGE_STATE_CLEAR);
1857 marker.SetState(PAGE_STATE_UNUSED);
2531 marker.SetState(PAGE_STATE_UNUSE
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