/haiku-fatelf/src/apps/debuganalyzer/gui/chart/ |
H A D | ChartAxis.h | 25 virtual void Render(BView* view, BRect updateRect) = 0;
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H A D | ChartRenderer.h | 37 virtual void Render(BView* view, BRect updateRect) = 0;
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H A D | LegendChartAxis.h | 29 virtual void Render(BView* view, BRect updateRect);
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H A D | LineChartRenderer.h | 37 virtual void Render(BView* view, BRect updateRect);
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H A D | Chart.cpp | 50 Chart::AxisInfo::Render(BView* view, const BRect& updateRect) function in class:Chart::AxisInfo 53 axis->Render(view, updateRect); 387 fLeftAxis.Render(this, updateRect); 388 fTopAxis.Render(this, updateRect); 389 fRightAxis.Render(this, updateRect); 390 fBottomAxis.Render(this, updateRect); 403 fRenderer->Render(this, updateRect);
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/haiku-fatelf/src/apps/haiku3d/ |
H A D | MeshInstance.h | 26 void Render();
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/haiku-fatelf/src/apps/3dmov/ |
H A D | ViewBook.h | 30 void Render();
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H A D | ViewCube.h | 30 void Render();
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H A D | ViewSphere.h | 30 void Render();
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H A D | ViewSphere.cpp | 31 void Render(); 131 /* FUNCTION: Sphere :: Render 136 void Sphere :: Render() function in class:Sphere 203 /* FUNCTION: ViewSphere :: Render 208 void ViewSphere :: Render(void) function in class:ViewSphere 224 fSphere->Render();
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H A D | ViewBook.cpp | 46 void Render(); 132 /* FUNCTION: Paper :: Render 137 void Paper :: Render() function in class:Paper 328 /* FUNCTION: ViewBook :: Render 333 void ViewBook :: Render(void) function in class:ViewBook 356 fPages[PAGE_MIDDLE]->Render(); 361 fPages[PAGE_LEFT]->Render(); 366 fPages[PAGE_RIGHT]->Render();
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H A D | ViewCube.cpp | 42 void Render(); 130 /* FUNCTION: Cube :: Render 135 void Cube :: Render() function in class:Cube 220 /* FUNCTION: ViewCube :: Render 225 void ViewCube :: Render(void) function in class:ViewCube 240 fCube->Render();
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H A D | ViewObject.h | 8 As a bare minimum, the derived classes need to implement the Render() method. 42 The shapes will typically override the Render method. 55 virtual void Render(void);
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/haiku-fatelf/src/apps/pulse/ |
H A D | ProgressBar.h | 39 void Render(bool all = false);
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H A D | ProgressBar.cpp | 63 Render(true); 91 Render(false); 98 ProgressBar::Render(bool all) function in class:ProgressBar 175 Render(true);
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/haiku-fatelf/src/add-ons/media/plugins/matroska/libmatroska/matroska/ |
H A D | KaxCues.h | 73 uint32 Render(IOCallback & output, bool bSaveDefault = false) { function in class:KaxCues 75 return EbmlMaster::Render(output, bSaveDefault);
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H A D | KaxCluster.h | 82 \brief Render the data to the stream and retrieve the position of BlockGroups for later cue entries 84 uint32 Render(IOCallback & output, KaxCues & CueToUpdate, bool bSaveDefault = false);
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/haiku-fatelf/src/tests/kits/opengl/direct_mode/ |
H A D | GLDirectMode.cpp | 23 void Render(void); 95 theView->Render(); 152 Render(); 230 void SampleGLView::Render(void) function in class:SampleGLView 242 Render();
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/haiku-fatelf/src/libs/icon/ |
H A D | IconRenderer.h | 58 void Render(); 59 void Render(const BRect& area);
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/haiku-fatelf/src/apps/icon-o-matic/import_export/bitmap/ |
H A D | BitmapExporter.cpp | 56 renderer.Render();
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/haiku-fatelf/src/add-ons/media/plugins/matroska/libmatroska/ |
H A D | FileKax.cpp | 106 myMainHeader.Render(myFile, myStreamInfo); 144 uint32 result = myMainHeader.Render(myFile, myStreamInfo); 154 result = CodecHeader::Render(myFile, myTracks); 215 myStreamInfo.ClusterSize += myCurrWriteCluster.Render(myFile, aNbBlock); 233 myStreamInfo.ClusterSize += myCurrWriteCluster.Render(myFile,aNbBlock);
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H A D | KaxCluster.cpp | 174 uint32 KaxCluster::Render(IOCallback & output, KaxCues & CueToUpdate, bool bSaveDefault) function in class:KaxCluster 215 Result = EbmlMaster::Render(output, bSaveDefault); 261 Result = EbmlMaster::Render(output, bSaveDefault);
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/haiku-fatelf/src/apps/icon-o-matic/gui/ |
H A D | IconView.cpp | 60 fRenderer->Render(fDirtyIconArea);
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/haiku-fatelf/src/add-ons/media/plugins/matroska/libebml/ |
H A D | EbmlMaster.cpp | 103 Result += (ElementList[Index])->Render(output, bKeepIntact, false ,bForceRender); 110 (ElementList[Index])->Render(TmpBuf, bKeepIntact, false ,bForceRender); 113 Result += Checksum.Render(output, true, false ,bForceRender); 493 (ElementList[Index])->Render(TmpBuf, true, false, true);
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H A D | EbmlVoid.cpp | 79 EltToReplaceWith.Render(output, bKeepIntact);
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