/haiku-fatelf/src/apps/debuganalyzer/gui/main_window/ |
H A D | WaitObjectsPage.h | 11 #include "Model.h" 16 : public AbstractWaitObjectsPage<Model, Model::WaitObjectGroup, 17 Model::WaitObject> {
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H A D | GeneralPage.h | 20 void SetModel(Model* model); 23 Model* fModel;
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H A D | MainWindow.h | 10 #include "Model.h" 30 void OpenTeamWindow(Model::Team* team); 31 void OpenThreadWindow(Model::Thread* thread); 41 void _SetModel(Model* model); 50 Model* fModel;
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H A D | TeamsPage.h | 20 void SetModel(Model* model); 33 Model* fModel;
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H A D | ThreadsPage.h | 20 void SetModel(Model* model); 33 Model* fModel;
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H A D | TeamsPage.cpp | 21 TeamsTableModel(Model* model) 39 Model::Team* team = fModel->TeamAt(rowIndex); 62 Model* fModel; 103 MainWindow::TeamsPage::SetModel(Model* model) 127 Model::Team* team = fModel->TeamAt(rowIndex);
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/haiku-fatelf/src/apps/debuganalyzer/gui/thread_window/ |
H A D | GeneralPage.h | 20 void SetModel(Model* model, Model::Thread* thread); 23 Model* fModel; 24 Model::Thread* fThread;
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H A D | WaitObjectsPage.h | 16 Model::ThreadWaitObject> {
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H A D | ThreadWindow.h | 8 #include "Model.h" 20 Model* model, Model::Thread* thread); 41 Model* fModel; 42 Model::Thread* fThread;
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/haiku-fatelf/src/kits/tracker/ |
H A D | Model.h | 76 class Model { class in namespace:BPrivate 78 Model(); 79 Model(const Model &); 80 Model(const BEntry* entry, bool open = false, bool writable = false); 81 Model(const entry_ref*, bool traverse = false, bool open = false, 83 Model(const node_ref* dirNode, const node_ref* node, const char* name, 85 ~Model(); 87 Model& operator=(const Model [all...] |
H A D | WidgetAttributeText.h | 45 class Model; 60 WidgetAttributeText(const Model*, const BColumn*); 80 static WidgetAttributeText* NewWidgetText(const Model*, 99 static status_t AttrAsString(const Model* model, BString* result, 103 Model* TargetModel() const; 125 mutable Model* fModel; 138 inline Model* 147 StringAttributeText(const Model*, const BColumn*); 175 ScalarAttributeText(const Model*, const BColumn*); 214 GenericAttributeText(const Model* mode [all...] |
H A D | InfoWindow.h | 52 class Model; 58 BInfoWindow(Model*, int32 groupIndex, 63 Model* TargetModel() const; 80 Model* fModel; 102 inline Model*
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H A D | IconMenuItem.h | 42 #include "Model.h" 76 ModelMenuItem(const Model*, const char* title, BMessage*, 79 ModelMenuItem(const Model*, BMenu*, bool drawText = true, 88 const Model* TargetModel() const; 97 Model fModel; 106 inline const Model* 115 SpecialModelMenuItem(const Model* model, BMenu* menu);
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H A D | NodePreloader.h | 52 #include "Model.h" 72 Model* FindModel(node_ref) const; 74 BObjectList<Model> fModelList;
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H A D | PoseList.h | 51 class Model; 65 BPose* FindPose(const Model* model, int32* index = NULL) const; 78 void (*eachFunction)(BPose*, Model*, EachParam1), 83 Model* model = pose->TargetModel(); 93 void (*eachFunction)(BPose*, Model*, int32, EachParam1), 98 Model* model = pose->TargetModel(); 108 void (*eachFunction)(BPose*, Model*, EachParam1, EachParam2), 113 Model* model = pose->TargetModel(); 122 void (*eachFunction)(BPose*, Model*, int32, EachParam1, EachParam2), 127 Model* mode [all...] |
H A D | Model.cpp | 63 #include "Model.h" 75 BObjectList<Model>* writableOpenModelList = NULL; 76 BObjectList<Model>* readOnlyOpenModelList = NULL; 89 #define B_TRANSLATION_CONTEXT "Model" 91 Model::Model() function in class:Model 105 Model::Model(const Model &cloneThis) function in class:Model 122 fLinkTo = new Model(*cloneThi 136 Model::Model(const node_ref* dirNode, const node_ref* node, const char* name, function in class:Model 149 Model::Model(const BEntry* entry, bool open, bool writable) function in class:Model 161 Model::Model(const entry_ref* ref, bool traverse, bool open, bool writable) function in class:Model [all...] |
H A D | OpenWithWindow.h | 93 int32 Relation(const BMessage* entriesToOpen, const Model*) const; 96 void RelationDescription(const BMessage* entriesToOpen, const Model*, 102 const Model*, const entry_ref* preferredApp, 107 const Model*, BString*, const entry_ref* preferredApp, 112 bool CanOpenWithFilter(const Model* appModel, 121 static int32 Relation(const Model* node, const Model* app); 159 virtual BPoseView* NewPoseView(Model* model, BRect rect, 207 int32 OpenWithRelation(const Model*) const; 210 void OpenWithRelationDescription(const Model*, BStrin [all...] |
/haiku-fatelf/src/apps/debuganalyzer/model/ |
H A D | Model.h | 35 class Model : public BReferenceable { class in inherits:BReferenceable 58 Model(const char* dataSourceName, 62 ~Model(); 170 struct Model::creation_time_id { 176 struct Model::type_and_object { 182 class Model::CPU { 194 struct Model::IOOperation { 212 struct Model::IORequest { 255 class Model::IOScheduler { 271 class Model [all...] |
H A D | Model.cpp | 7 #include "Model.h" 64 Model::CPU::CPU() 72 Model::CPU::SetIdleTime(nanotime_t time) 81 Model::IORequest::IORequest( 92 Model::IORequest::~IORequest() 97 /*static*/ Model::IORequest* 98 Model::IORequest::Create(system_profiler_io_request_scheduled* scheduledEvent, 111 Model::IORequest::Delete() 120 Model::IOScheduler::IOScheduler(system_profiler_io_scheduler_added* event, 132 Model 619 Model::Model(const char* dataSourceName, void* eventData, size_t eventDataSize, function in class:Model [all...] |
H A D | ThreadModel.cpp | 16 Model::ThreadWaitObject** waitObjects, int32 count) 39 ThreadModel::ThreadModel(Model* model, Model::Thread* thread) 55 const BObjectList<Model::ThreadWaitObject>& waitObjects, int32 start, 64 Model::ThreadWaitObject** objects 65 = new(std::nothrow) Model::ThreadWaitObject*[count];
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H A D | ThreadModel.h | 11 #include "Model.h" 20 ThreadModel(Model* model, 21 Model::Thread* thread); 24 Model* GetModel() const { return fModel; } 25 Model::Thread* GetThread() const { return fThread; } 28 const BObjectList<Model::ThreadWaitObject>& 47 Model* fModel; 48 Model::Thread* fThread; 63 Model::ThreadWaitObject** waitObjects, 75 inline Model [all...] |
/haiku-fatelf/src/apps/debuganalyzer/model_loader/ |
H A D | ThreadModelLoader.h | 9 #include "Model.h" 17 ThreadModelLoader(Model* model, 18 Model::Thread* thread, 44 Model* fModel; 45 Model::Thread* fThread;
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/haiku-fatelf/src/apps/text_search/ |
H A D | ChangesIterator.h | 15 class Model; 19 ChangesIterator(const Model* model);
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H A D | Grepper.h | 28 class Model; 33 Grepper(const char* pattern, const Model* model,
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/haiku-fatelf/headers/private/tracker/ |
H A D | NavMenu.h | 54 class Model; 101 void AddNavDir(const Model *model, uint32 what, BHandler *target, 104 void AddNavParentDir(const char *name, const Model *model, uint32 what, BHandler *target); 105 void AddNavParentDir(const Model *model, uint32 what, BHandler *target); 113 static ModelMenuItem *NewModelItem(Model *, const BMessage *, const BMessenger &, 129 void AddOneItem(Model *);
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