/haiku-fatelf/src/apps/debuganalyzer/gui/main_window/ |
H A D | WaitObjectsPage.cpp | 10 MainWindow::WaitObjectsPage::WaitObjectsPage(MainWindow* parent)
|
H A D | WaitObjectsPage.h | 12 #include "main_window/MainWindow.h" 15 class MainWindow::WaitObjectsPage 19 WaitObjectsPage(MainWindow* parent); 22 MainWindow* fParent;
|
H A D | TeamsPage.h | 12 #include "main_window/MainWindow.h" 15 class MainWindow::TeamsPage : public BGroupView, private TableListener { 17 TeamsPage(MainWindow* parent); 30 MainWindow* fParent;
|
H A D | ThreadsPage.h | 12 #include "main_window/MainWindow.h" 15 class MainWindow::ThreadsPage : public BGroupView, private TableListener { 17 ThreadsPage(MainWindow* parent); 30 MainWindow* fParent;
|
H A D | MainWindow.h | 19 class MainWindow : public BWindow { class in inherits:BWindow 21 MainWindow(DataSource* dataSource); 22 virtual ~MainWindow();
|
H A D | SchedulingPage.h | 14 #include "main_window/MainWindow.h" 20 class MainWindow::SchedulingPage : public BGroupView, private TableListener { 22 SchedulingPage(MainWindow* parent); 45 MainWindow* fParent;
|
H A D | TeamsPage.cpp | 19 class MainWindow::TeamsPage::TeamsTableModel : public TableModel { 69 MainWindow::TeamsPage::TeamsPage(MainWindow* parent) 95 MainWindow::TeamsPage::~TeamsPage() 103 MainWindow::TeamsPage::SetModel(Model* model) 125 MainWindow::TeamsPage::TableRowInvoked(Table* table, int32 rowIndex)
|
H A D | MainWindow.cpp | 7 #include "MainWindow.h" 34 MainWindow::MainWindow(DataSource* dataSource) function in class:MainWindow 70 MainWindow::~MainWindow() 83 MainWindow::MessageReceived(BMessage* message) 115 MainWindow::Quit() 128 MainWindow::Show() 132 AutoLocker<MainWindow> locker; 147 MainWindow [all...] |
H A D | GeneralPage.h | 9 #include "main_window/MainWindow.h" 15 class MainWindow::GeneralPage : public AbstractGeneralPage {
|
/haiku-fatelf/src/apps/3dmov/ |
H A D | Application.cpp | 7 (see MainWindow.cpp for details). Until that issue is resolved, 13 #include "MainWindow.h" 21 MainApp(MainWindow::SHAPE shape); 24 MainWindow *fWindow; 32 MainApp :: MainApp(MainWindow::SHAPE shape) 36 fWindow = new MainWindow(frame, shape); 52 MainWindow::SHAPE shape = MainWindow::BOOK; 56 if (value >= 0 && value < MainWindow::NUMBER_OF_SHAPES) 57 shape = (MainWindow [all...] |
H A D | MainWindow.h | 19 class MainWindow : public BDirectWindow class in inherits:BDirectWindow 30 MainWindow(BRect frame, SHAPE shape); 31 ~MainWindow();
|
H A D | MainWindow.cpp | 9 On Zeta, both AddChild(new BGLView) and new MainWindow work without any problems. 17 #include "MainWindow.h" 40 /* FUNCTION: MainWindow :: MainWindow 46 MainWindow :: MainWindow(BRect frame, SHAPE shape) function in class:MainWindow 80 /* FUNCTION: MainWindow :: ~MainWindow 85 MainWindow :: ~MainWindow() [all...] |
/haiku-fatelf/src/apps/haiku3d/ |
H A D | MainWindow.cpp | 9 #include "MainWindow.h" 18 MainWindow::MainWindow(BRect frame, const char* title) function in class:MainWindow 30 MainWindow::~MainWindow() 36 MainWindow::QuitRequested() 44 MainWindow::MessageReceived(BMessage* message) 54 MainWindow::DirectConnected(direct_buffer_info* info)
|
H A D | MainWindow.h | 15 class MainWindow: public BDirectWindow { class in inherits:BDirectWindow 17 MainWindow(BRect frame, const char* title); 18 ~MainWindow();
|
H A D | App.cpp | 12 #include "MainWindow.h" 33 fMainWindow = new MainWindow(frame, title);
|
/haiku-fatelf/src/apps/diskusage/ |
H A D | MainWindow.cpp | 10 #include "MainWindow.h" 24 #define B_TRANSLATION_CONTEXT "MainWindow" 26 MainWindow::MainWindow(BRect pieRect) function in class:MainWindow 45 MainWindow::~MainWindow() 51 MainWindow::MessageReceived(BMessage* message) 74 MainWindow::QuitRequested() 85 MainWindow::EnableRescan() 92 MainWindow [all...] |
H A D | MainWindow.h | 21 class MainWindow: public BWindow { class in inherits:BWindow 23 MainWindow(BRect pieRect); 24 virtual ~MainWindow();
|
H A D | App.h | 16 class MainWindow; 30 MainWindow* fMainWindow;
|
/haiku-fatelf/src/preferences/fonts/ |
H A D | MainWindow.h | 23 class MainWindow : public BWindow { class in inherits:BWindow 25 MainWindow(); 26 virtual ~MainWindow();
|
H A D | MainWindow.cpp | 13 #include "MainWindow.h" 41 MainWindow::MainWindow() function in class:MainWindow 95 MainWindow::~MainWindow() 102 MainWindow::QuitRequested() 112 MainWindow::MessageReceived(BMessage *message) 151 MainWindow::_Center()
|
H A D | main.cpp | 12 #include "MainWindow.h" 34 MainWindow *window = new MainWindow();
|
/haiku-fatelf/src/apps/drivesetup/ |
H A D | DriveSetup.h | 15 class MainWindow; 32 MainWindow* fWindow;
|
/haiku-fatelf/src/apps/launchbox/ |
H A D | App.cpp | 17 #include "MainWindow.h" 62 MainWindow* window = new MainWindow(name.String(), frame, 75 MainWindow* window = new MainWindow(B_TRANSLATE("Pad 1"), frame, true); 92 MainWindow* window = new MainWindow(name.String(), 147 if (MainWindow* padWindow = dynamic_cast<MainWindow*>(window)) {
|
H A D | MainWindow.h | 27 class MainWindow : public BWindow { class in inherits:BWindow 29 MainWindow(const char* name, BRect frame, 31 MainWindow(const char* name, BRect frame, 33 virtual ~MainWindow(); 45 // MainWindow
|
H A D | App.h | 14 class MainWindow;
|