/haiku-fatelf/src/apps/debuganalyzer/gui/ |
H A D | SubWindowManager.cpp | 40 if (fSubWindows.Lookup(*window->GetSubWindowKey()) != NULL) 61 return fSubWindows.Lookup(key);
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/haiku-fatelf/src/add-ons/kernel/file_systems/btrfs/ |
H A D | DirectoryIterator.h | 21 status_t Lookup(const char* name, size_t nameLength, ino_t* _id);
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/haiku-fatelf/src/add-ons/kernel/file_systems/ext2/ |
H A D | RevokeManager.h | 23 virtual bool Lookup(uint32 block, uint32 commitID) = 0;
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H A D | HTreeEntryIterator.h | 28 status_t Lookup(uint32 hash, int indirections,
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H A D | HashRevokeManager.h | 32 virtual bool Lookup(uint32 block, uint32 commitID);
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/haiku-fatelf/src/add-ons/kernel/network/protocols/unix/ |
H A D | UnixAddressManager.h | 68 UnixEndpoint* Lookup(const UnixAddress& address) const function in class:UnixAddressManager 70 return fBoundEndpoints.Lookup(address); 95 if (Lookup(address) == NULL)
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/haiku-fatelf/src/apps/debugger/user_interface/gui/model/ |
H A D | VariablesViewStateHistory.cpp | 145 StateEntry* stateEntry = fStates->Lookup(Key(threadID, functionID)); 151 StateEntry* stateEntry = fStates->Lookup(Key(-1, functionID)); 159 StateEntry* stateEntry = fStates->Lookup(Key(-1, functionID)); 169 StateEntry* defaultEntry = fStates->Lookup(Key(-1, functionID)); 184 threadEntry = fStates->Lookup(Key(threadID, functionID));
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H A D | VariablesViewState.cpp | 171 return fNodeInfos->Lookup(Key(variable, (TypeComponentPath*)path)); 179 InfoEntry* entry = fNodeInfos->Lookup(Key(variable, path));
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/haiku-fatelf/src/system/kernel/ |
H A D | condition_variable.cpp | 68 ConditionVariable* variable = sConditionVariableHash.Lookup((void*)address); 100 fVariable = sConditionVariableHash.Lookup(object); 216 ASSERT_PRINT(sConditionVariableHash.Lookup(object) == NULL, 217 "condition variable: %p\n", sConditionVariableHash.Lookup(object)); 233 ConditionVariable* variable = sConditionVariableHash.Lookup(fObject); 270 ConditionVariable* variable = sConditionVariableHash.Lookup(object); 284 ConditionVariable* variable = sConditionVariableHash.Lookup(object);
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H A D | TeamThreadTables.h | 91 Element* Lookup(id_type id, bool visibleOnly = true) const function in struct:BKernel::TeamThreadTable 93 Element* element = fTable.Lookup(id);
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/haiku-fatelf/src/apps/debugger/model/ |
H A D | StackFrameValues.cpp | 134 ValueEntry* entry = fValues->Lookup( 148 return fValues->Lookup(Key(variable, (TypeComponentPath*)path)) != NULL; 156 ValueEntry* entry = fValues->Lookup(Key(variable, path));
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H A D | StackFrameValueInfos.cpp | 136 InfoEntry* entry = fValues->Lookup( 159 return fValues->Lookup(Key(variable, (TypeComponentPath*)path)) != NULL; 167 InfoEntry* entry = fValues->Lookup(Key(variable, path));
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/haiku-fatelf/src/kits/package/hpkg/ |
H A D | Strings.cpp | 56 CachedString* string = Lookup(value);
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/haiku-fatelf/src/system/boot/loader/file_systems/amiga_ffs/ |
H A D | Directory.h | 30 virtual Node *Lookup(const char *name, bool traverseLinks);
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/haiku-fatelf/src/system/boot/loader/file_systems/bfs/ |
H A D | Directory.h | 30 virtual Node *Lookup(const char *name, bool traverseLinks);
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/haiku-fatelf/src/apps/debugger/dwarf/ |
H A D | AbbreviationTable.cpp | 63 AbbreviationTableEntry* tableEntry = fEntryTable.Lookup(code); 111 if (fEntryTable.Lookup(code) == NULL) {
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/haiku-fatelf/src/apps/debugger/debug_info/ |
H A D | GlobalTypeLookup.cpp | 154 TypeEntry* typeEntry = fTypesByName->Lookup(name); 184 TypeEntry* typeEntry = fTypesByID->Lookup(id); 195 if (fTypesByID->Lookup(id) != NULL 196 || (name.Length() > 0 && fTypesByID->Lookup(name) != NULL)) { 216 if (TypeEntry* typeEntry = fTypesByID->Lookup(type->ID())) {
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/haiku-fatelf/src/apps/debugger/debug_managers/ |
H A D | TeamMemoryBlockManager.cpp | 126 MemoryBlockEntry* entry = fActiveBlocks->Lookup(address); 180 MemoryBlockEntry* entry = fActiveBlocks->Lookup(address); 193 MemoryBlockEntry* entry = fActiveBlocks->Lookup(address);
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/haiku-fatelf/src/system/boot/loader/ |
H A D | FileMapDisk.cpp | 154 dirnode = volume->Lookup(FMAP_FOLDER_NAME, true); 158 node = dir->Lookup(FMAP_IMAGE_NAME, true);
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H A D | RootFileSystem.h | 23 virtual Node *Lookup(const char *name, bool traverseLinks);
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/haiku-fatelf/src/add-ons/kernel/file_systems/exfat/ |
H A D | DirectoryIterator.h | 42 status_t Lookup(const char* name, size_t nameLength,
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/haiku-fatelf/src/system/boot/loader/file_systems/fat/ |
H A D | Directory.h | 34 virtual Node *Lookup(const char *name, bool traverseLinks);
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/haiku-fatelf/src/system/kernel/fs/ |
H A D | EntryCache.cpp | 99 EntryCacheEntry* entry = fEntries.Lookup(key); 136 EntryCacheEntry* entry = fEntries.Lookup(key); 158 EntryCache::Lookup(ino_t dirID, const char* name, ino_t& _nodeID) function in class:EntryCache 164 EntryCacheEntry* entry = fEntries.Lookup(key);
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/haiku-fatelf/src/system/kernel/vm/ |
H A D | VMAddressSpace.cpp | 262 VMAddressSpace* addressSpace = sAddressSpaceTable.Lookup(teamID); 294 return sAddressSpaceTable.Lookup(teamID); 304 VMAddressSpace* addressSpace = sAddressSpaceTable.Lookup(id); 332 aspace = sAddressSpaceTable.Lookup(id);
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/haiku-fatelf/src/apps/debugger/util/ |
H A D | Worker.cpp | 302 Job* job = fJobs.Lookup(key); 314 return fJobs.Lookup(key); 323 Job* job = fJobs.Lookup(key); 336 if (Job* job = fJobs.Lookup(key)) 350 Job* job = fJobs.Lookup(key);
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