Searched refs:Lookup (Results 1 - 25 of 126) sorted by relevance

123456

/haiku-fatelf/src/apps/debuganalyzer/gui/
H A DSubWindowManager.cpp40 if (fSubWindows.Lookup(*window->GetSubWindowKey()) != NULL)
61 return fSubWindows.Lookup(key);
/haiku-fatelf/src/add-ons/kernel/file_systems/btrfs/
H A DDirectoryIterator.h21 status_t Lookup(const char* name, size_t nameLength, ino_t* _id);
/haiku-fatelf/src/add-ons/kernel/file_systems/ext2/
H A DRevokeManager.h23 virtual bool Lookup(uint32 block, uint32 commitID) = 0;
H A DHTreeEntryIterator.h28 status_t Lookup(uint32 hash, int indirections,
H A DHashRevokeManager.h32 virtual bool Lookup(uint32 block, uint32 commitID);
/haiku-fatelf/src/add-ons/kernel/network/protocols/unix/
H A DUnixAddressManager.h68 UnixEndpoint* Lookup(const UnixAddress& address) const function in class:UnixAddressManager
70 return fBoundEndpoints.Lookup(address);
95 if (Lookup(address) == NULL)
/haiku-fatelf/src/apps/debugger/user_interface/gui/model/
H A DVariablesViewStateHistory.cpp145 StateEntry* stateEntry = fStates->Lookup(Key(threadID, functionID));
151 StateEntry* stateEntry = fStates->Lookup(Key(-1, functionID));
159 StateEntry* stateEntry = fStates->Lookup(Key(-1, functionID));
169 StateEntry* defaultEntry = fStates->Lookup(Key(-1, functionID));
184 threadEntry = fStates->Lookup(Key(threadID, functionID));
H A DVariablesViewState.cpp171 return fNodeInfos->Lookup(Key(variable, (TypeComponentPath*)path));
179 InfoEntry* entry = fNodeInfos->Lookup(Key(variable, path));
/haiku-fatelf/src/system/kernel/
H A Dcondition_variable.cpp68 ConditionVariable* variable = sConditionVariableHash.Lookup((void*)address);
100 fVariable = sConditionVariableHash.Lookup(object);
216 ASSERT_PRINT(sConditionVariableHash.Lookup(object) == NULL,
217 "condition variable: %p\n", sConditionVariableHash.Lookup(object));
233 ConditionVariable* variable = sConditionVariableHash.Lookup(fObject);
270 ConditionVariable* variable = sConditionVariableHash.Lookup(object);
284 ConditionVariable* variable = sConditionVariableHash.Lookup(object);
H A DTeamThreadTables.h91 Element* Lookup(id_type id, bool visibleOnly = true) const function in struct:BKernel::TeamThreadTable
93 Element* element = fTable.Lookup(id);
/haiku-fatelf/src/apps/debugger/model/
H A DStackFrameValues.cpp134 ValueEntry* entry = fValues->Lookup(
148 return fValues->Lookup(Key(variable, (TypeComponentPath*)path)) != NULL;
156 ValueEntry* entry = fValues->Lookup(Key(variable, path));
H A DStackFrameValueInfos.cpp136 InfoEntry* entry = fValues->Lookup(
159 return fValues->Lookup(Key(variable, (TypeComponentPath*)path)) != NULL;
167 InfoEntry* entry = fValues->Lookup(Key(variable, path));
/haiku-fatelf/src/kits/package/hpkg/
H A DStrings.cpp56 CachedString* string = Lookup(value);
/haiku-fatelf/src/system/boot/loader/file_systems/amiga_ffs/
H A DDirectory.h30 virtual Node *Lookup(const char *name, bool traverseLinks);
/haiku-fatelf/src/system/boot/loader/file_systems/bfs/
H A DDirectory.h30 virtual Node *Lookup(const char *name, bool traverseLinks);
/haiku-fatelf/src/apps/debugger/dwarf/
H A DAbbreviationTable.cpp63 AbbreviationTableEntry* tableEntry = fEntryTable.Lookup(code);
111 if (fEntryTable.Lookup(code) == NULL) {
/haiku-fatelf/src/apps/debugger/debug_info/
H A DGlobalTypeLookup.cpp154 TypeEntry* typeEntry = fTypesByName->Lookup(name);
184 TypeEntry* typeEntry = fTypesByID->Lookup(id);
195 if (fTypesByID->Lookup(id) != NULL
196 || (name.Length() > 0 && fTypesByID->Lookup(name) != NULL)) {
216 if (TypeEntry* typeEntry = fTypesByID->Lookup(type->ID())) {
/haiku-fatelf/src/apps/debugger/debug_managers/
H A DTeamMemoryBlockManager.cpp126 MemoryBlockEntry* entry = fActiveBlocks->Lookup(address);
180 MemoryBlockEntry* entry = fActiveBlocks->Lookup(address);
193 MemoryBlockEntry* entry = fActiveBlocks->Lookup(address);
/haiku-fatelf/src/system/boot/loader/
H A DFileMapDisk.cpp154 dirnode = volume->Lookup(FMAP_FOLDER_NAME, true);
158 node = dir->Lookup(FMAP_IMAGE_NAME, true);
H A DRootFileSystem.h23 virtual Node *Lookup(const char *name, bool traverseLinks);
/haiku-fatelf/src/add-ons/kernel/file_systems/exfat/
H A DDirectoryIterator.h42 status_t Lookup(const char* name, size_t nameLength,
/haiku-fatelf/src/system/boot/loader/file_systems/fat/
H A DDirectory.h34 virtual Node *Lookup(const char *name, bool traverseLinks);
/haiku-fatelf/src/system/kernel/fs/
H A DEntryCache.cpp99 EntryCacheEntry* entry = fEntries.Lookup(key);
136 EntryCacheEntry* entry = fEntries.Lookup(key);
158 EntryCache::Lookup(ino_t dirID, const char* name, ino_t& _nodeID) function in class:EntryCache
164 EntryCacheEntry* entry = fEntries.Lookup(key);
/haiku-fatelf/src/system/kernel/vm/
H A DVMAddressSpace.cpp262 VMAddressSpace* addressSpace = sAddressSpaceTable.Lookup(teamID);
294 return sAddressSpaceTable.Lookup(teamID);
304 VMAddressSpace* addressSpace = sAddressSpaceTable.Lookup(id);
332 aspace = sAddressSpaceTable.Lookup(id);
/haiku-fatelf/src/apps/debugger/util/
H A DWorker.cpp302 Job* job = fJobs.Lookup(key);
314 return fJobs.Lookup(key);
323 Job* job = fJobs.Lookup(key);
336 if (Job* job = fJobs.Lookup(key))
350 Job* job = fJobs.Lookup(key);

Completed in 176 milliseconds

123456