Searched refs:Int32TableColumn (Results 1 - 7 of 7) sorted by relevance

/haiku-fatelf/src/apps/debuganalyzer/gui/table/
H A DTableColumns.cpp130 // #pragma mark - Int32TableColumn
133 Int32TableColumn::Int32TableColumn(int32 modelIndex, const char* title, function in class:Int32TableColumn
144 Int32TableColumn::PrepareField(const BVariant& value) const
154 Int32TableColumn::CompareValues(const BVariant& a, const BVariant& b)
H A DTableColumns.h82 class Int32TableColumn : public StringTableColumn { class in inherits:StringTableColumn
84 Int32TableColumn(int32 modelIndex,
/haiku-fatelf/src/apps/debuganalyzer/gui/main_window/
H A DTeamsPage.cpp82 fTeamsTable->AddColumn(new Int32TableColumn(0, "ID", 40, 20, 1000,
H A DThreadsPage.cpp124 fThreadsTable->AddColumn(new Int32TableColumn(0, "ID", 40, 20, 1000,
/haiku-fatelf/src/apps/debugger/user_interface/gui/team_window/
H A DImageListView.cpp292 fImagesTable->AddColumn(new Int32TableColumn(0, "ID", 40, 20, 1000,
H A DThreadListView.cpp360 fThreadsTable->AddColumn(new Int32TableColumn(0, "ID", 60, 20, 1000,
H A DBreakpointListView.cpp406 fBreakpointsTable->AddColumn(new Int32TableColumn(3, "Line", 60, 20,

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