Searched refs:FlushWithReply (Results 1 - 19 of 19) sorted by relevance

/haiku-fatelf/src/kits/interface/
H A DPrivateScreen.cpp99 if (link.FlushWithReply(status) == B_OK && status == B_OK)
199 if (link.FlushWithReply(status) != B_OK || status < B_OK)
231 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
256 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
345 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
404 if (link.FlushWithReply(status) < B_OK || status != B_OK)
421 if (link.FlushWithReply(code) == B_OK
461 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
485 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
521 if (link.FlushWithReply(statu
[all...]
H A DWindowStack.cpp71 if (fLink->FlushWithReply(code) != B_OK)
106 if (fLink->FlushWithReply(code) != B_OK)
122 fLink->FlushWithReply(code);
141 fLink->FlushWithReply(code);
164 fLink->FlushWithReply(code);
H A DFont.cpp152 if (link.FlushWithReply(code) != B_OK || code != B_OK)
184 if (link.FlushWithReply(status) != B_OK
341 if (link.FlushWithReply(code) != B_OK
415 if (link.FlushWithReply(status) != B_OK
546 if (link.FlushWithReply(status) != B_OK || status != B_OK)
582 if (link.FlushWithReply(fontcode) != B_OK || fontcode != B_OK)
611 if (link.FlushWithReply(status) != B_OK || status != B_OK)
708 if (link.FlushWithReply(code) != B_OK || code != B_OK) {
821 if (link.FlushWithReply(code) != B_OK
848 if (link.FlushWithReply(statu
[all...]
H A DInterfaceDefs.cpp222 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
269 if (link.FlushWithReply(status) != B_OK || status < B_OK)
294 if (link.FlushWithReply(status) != B_OK || status < B_OK)
319 if (link.FlushWithReply(status) != B_OK || status < B_OK)
344 if (link.FlushWithReply(status) != B_OK || status < B_OK)
395 if (link.FlushWithReply(code) == B_OK
417 if (link.FlushWithReply(code) == B_OK
807 if (link.FlushWithReply(status) == B_OK && status == B_OK)
834 if (link.FlushWithReply(code) == B_OK && code == B_OK)
908 if (link.FlushWithReply(cod
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H A DWindow.cpp432 fLink->FlushWithReply(code);
617 fLink->FlushWithReply(status);
645 fLink->FlushWithReply(code);
713 if (fLink->FlushWithReply(status) == B_OK)
750 if (fLink->FlushWithReply(code) == B_OK
982 if (link.FlushWithReply(status) != B_OK || status != B_OK)
1369 if (fLink->FlushWithReply(code) == B_OK
1567 if (fLink->FlushWithReply(code) == B_OK
1672 status = fLink->FlushWithReply(code);
1925 fLink->FlushWithReply(cod
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H A DGraphicsDefs.cpp141 if (link.FlushWithReply(code) == B_OK && code == B_OK) {
H A DPicture.cpp132 if (link.FlushWithReply(status) == B_OK
444 if (link.FlushWithReply(status) == B_OK
464 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
H A DView.cpp259 if (link.FlushWithReply(code) != B_OK
1121 link.FlushWithReply(code);
1454 fOwner->fLink->FlushWithReply(code);
1543 if (fOwner->fLink->FlushWithReply(code) == B_OK
1808 if (fOwner->fLink->FlushWithReply(code) == B_OK
1849 if (fOwner->fLink->FlushWithReply(code) == B_OK
1921 if (fOwner->fLink->FlushWithReply(code) == B_OK
1969 if (fOwner->fLink->FlushWithReply(code) == B_OK
2021 if (fOwner->fLink->FlushWithReply(code) == B_OK && code == B_OK) {
2090 if (fOwner->fLink->FlushWithReply(cod
[all...]
H A DBitmap.cpp826 if (link.FlushWithReply(status) < B_OK)
1072 if (link.FlushWithReply(error) == B_OK && error == B_OK) {
1230 if (link.FlushWithReply(error) == B_OK && error == B_OK) {
H A DDragger.cpp433 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
H A DMenu.cpp2953 if (link.FlushWithReply(status) == B_OK && status == B_OK)
2971 if (link.FlushWithReply(status) == B_OK && status == B_OK)
/haiku-fatelf/src/kits/app/
H A DCursor.cpp57 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
H A DAppMisc.cpp214 if (link->FlushWithReply(code) != B_OK || code != B_OK) {
H A DServerLink.cpp217 ServerLink::FlushWithReply(int32& code) function in class:BPrivate::ServerLink
H A DApplication.cpp807 link.FlushWithReply(status);
832 link.FlushWithReply(code);
1276 if (fServerLink->FlushWithReply(code) == B_OK
H A DRoster.cpp1127 error = link.FlushWithReply(code);
/haiku-fatelf/headers/private/app/
H A DServerLink.h88 status_t FlushWithReply(int32& code);
/haiku-fatelf/src/kits/game/
H A DDirectWindow.cpp422 if (fLink->FlushWithReply(status) == B_OK
569 if (fLink->FlushWithReply(status) == B_OK && status == B_OK)
H A DWindowScreen.cpp682 if (link.FlushWithReply(status) == B_OK && status == B_OK)
862 if (link.FlushWithReply(result) < B_OK || result < B_OK)
962 if (link.FlushWithReply(status) < B_OK || status < B_OK)
972 if (link.FlushWithReply(status) < B_OK || status < B_OK)

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