Searched refs:EventQueue (Results 1 - 25 of 47) sorted by relevance

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/haiku-fatelf/src/apps/mediaplayer/support/
H A DEventQueue.h18 class EventQueue : public BLocker { class in inherits:BLocker
20 EventQueue();
21 virtual ~EventQueue();
25 static EventQueue* CreateDefault();
27 static EventQueue& Default();
47 static EventQueue* fDefaultQueue;
H A DEventQueue.cpp11 #include "EventQueue.h"
16 EventQueue::EventQueue() function in class:EventQueue
41 EventQueue::~EventQueue()
53 EventQueue::InitCheck()
59 EventQueue*
60 EventQueue::CreateDefault()
63 fDefaultQueue = new(nothrow) EventQueue;
72 EventQueue
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/haiku-fatelf/src/servers/registrar/
H A DEventQueue.cpp10 #include "EventQueue.h"
22 /*! \class EventQueue
43 /*! \var BList EventQueue::fEvents
47 /*! \var thread_id EventQueue::fEventLooper
51 /*! \var sem_id EventQueue::fLooperControl
60 /*! \var volatile bigtime_t EventQueue::fNextEventTime
64 /*! \var status_t EventQueue::fStatus
68 /*! \var volatile bool EventQueue::fTerminating
81 EventQueue::EventQueue(cons function in class:EventQueue
[all...]
H A DEvent.h25 // Description: Base class for events as handled by EventQueue.
33 class EventQueue;
47 virtual bool Do(EventQueue *queue);
H A DEventQueue.h22 // File Name: EventQueue.h
38 class EventQueue : public BLocker { class in inherits:BLocker
40 EventQueue(const char *name = NULL);
41 virtual ~EventQueue();
H A DRegistrar.h35 class EventQueue;
53 EventQueue *GetEventQueue() const;
64 EventQueue *fEventQueue;
H A DEvent.cpp25 // Description: Base class for events as handled by EventQueue.
31 \brief Base class for events as handled by EventQueue.
89 Use EventQueue::ModifyEvent() instead.
168 Event::Do(EventQueue *queue)
H A DMessageRunnerManager.h34 class EventQueue;
38 MessageRunnerManager(EventQueue *eventQueue);
79 EventQueue *fEventQueue;
H A DMessageEvent.h47 virtual bool Do(EventQueue *queue);
H A DShutdownProcess.h24 class EventQueue;
33 EventQueue* eventQueue);
105 EventQueue* fEventQueue;
H A DMessageEvent.cpp152 MessageEvent::Do(EventQueue *queue)
H A DRegistrar.cpp26 #include "EventQueue.h"
138 fEventQueue = new EventQueue(kEventQueueName);
194 EventQueue*
/haiku-fatelf/src/add-ons/media/media-add-ons/video_mixer/
H A DVideoMixerNodeConsumer.cpp93 status_t status = EventQueue()->AddEvent(event);
95 fprintf(stderr,"EventQueue()->AddEvent(event) in VideoMixerNode::BufferReceived failed\n");
122 EventQueue()->AddEvent(event);
H A DVideoMixerNodeEventLooper.cpp89 EventQueue()->AddEvent(firstBufferEvent);
119 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
/haiku-fatelf/src/tests/kits/media/nodetest/
H A DConsumerNode.cpp90 EventQueue()->AddEvent(event);
105 EventQueue()->AddEvent(event);
246 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
/haiku-fatelf/src/kits/game/
H A DGameProducer.cpp467 EventQueue()->AddEvent(firstBufferEvent);
475 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
510 EventQueue()->AddEvent(nextBufferEvent);
/haiku-fatelf/src/apps/codycam/
H A DVideoConsumer.cpp227 EventQueue()->FlushEvents(TimeSource()->Now(), BTimedEventQueue::B_ALWAYS,
234 EventQueue()->AddEvent(event);
255 EventQueue()->AddEvent(event);
520 EventQueue()->FlushEvents(event->event_time, BTimedEventQueue::B_ALWAYS,
532 EventQueue()->AddEvent(newEvent);
/haiku-fatelf/headers/os/media/
H A DMediaEventLooper.h74 BTimedEventQueue* EventQueue();
/haiku-fatelf/src/apps/cortex/addons/LoggingConsumer/
H A DLoggingConsumer.cpp288 EventQueue()->AddEvent(event);
388 err = EventQueue()->AddEvent(event);
409 EventQueue()->AddEvent(event);
721 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
/haiku-fatelf/src/add-ons/media/media-add-ons/videowindow/
H A DVideoNode.cpp109 EventQueue()->AddEvent(event);
148 EventQueue()->FlushEvents(event->event_time,
/haiku-fatelf/src/apps/tv/
H A DVideoNode.cpp137 EventQueue()->AddEvent(event);
183 EventQueue()->FlushEvents(event->event_time,
/haiku-fatelf/src/add-ons/media/media-add-ons/esound_sink/
H A DESDSinkNode.cpp359 status_t status = EventQueue()->AddEvent(event);
361 fprintf(stderr,"EventQueue()->AddEvent(event) in ESDSinkNode::BufferReceived failed\n");
394 EventQueue()->AddEvent(event);
1016 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
1055 EventQueue()->AddEvent(startEvent);
1062 EventQueue()->AddEvent(stopEvent);
1071 EventQueue()->AddEvent(stopEvent);
/haiku-fatelf/src/add-ons/media/media-add-ons/demultiplexer/
H A DMediaDemultiplexerNode.cpp308 status_t status = EventQueue()->AddEvent(event);
310 fprintf(stderr,"EventQueue()->AddEvent(event) in MediaDemultiplexerNode::BufferReceived failed\n");
334 EventQueue()->AddEvent(event);
975 EventQueue()->AddEvent(firstBufferEvent);
1005 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
1053 EventQueue()->AddEvent(nextBufferEvent);
/haiku-fatelf/src/add-ons/media/media-add-ons/
H A DAbstractFileInterfaceNode.cpp494 EventQueue()->AddEvent(event);
600 EventQueue()->AddEvent(firstBufferEvent);
638 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
/haiku-fatelf/src/kits/media/
H A DSoundPlayNode.cpp695 EventQueue()->AddEvent(nextBufferEvent);
742 EventQueue()->AddEvent(firstBufferEvent);
774 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,

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