/haiku-fatelf/src/apps/mediaplayer/support/ |
H A D | EventQueue.h | 18 class EventQueue : public BLocker { class in inherits:BLocker 20 EventQueue(); 21 virtual ~EventQueue(); 25 static EventQueue* CreateDefault(); 27 static EventQueue& Default(); 47 static EventQueue* fDefaultQueue;
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H A D | EventQueue.cpp | 11 #include "EventQueue.h" 16 EventQueue::EventQueue() function in class:EventQueue 41 EventQueue::~EventQueue() 53 EventQueue::InitCheck() 59 EventQueue* 60 EventQueue::CreateDefault() 63 fDefaultQueue = new(nothrow) EventQueue; 72 EventQueue [all...] |
/haiku-fatelf/src/servers/registrar/ |
H A D | EventQueue.cpp | 10 #include "EventQueue.h" 22 /*! \class EventQueue 43 /*! \var BList EventQueue::fEvents 47 /*! \var thread_id EventQueue::fEventLooper 51 /*! \var sem_id EventQueue::fLooperControl 60 /*! \var volatile bigtime_t EventQueue::fNextEventTime 64 /*! \var status_t EventQueue::fStatus 68 /*! \var volatile bool EventQueue::fTerminating 81 EventQueue::EventQueue(cons function in class:EventQueue [all...] |
H A D | Event.h | 25 // Description: Base class for events as handled by EventQueue. 33 class EventQueue; 47 virtual bool Do(EventQueue *queue);
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H A D | EventQueue.h | 22 // File Name: EventQueue.h 38 class EventQueue : public BLocker { class in inherits:BLocker 40 EventQueue(const char *name = NULL); 41 virtual ~EventQueue();
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H A D | Registrar.h | 35 class EventQueue; 53 EventQueue *GetEventQueue() const; 64 EventQueue *fEventQueue;
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H A D | Event.cpp | 25 // Description: Base class for events as handled by EventQueue. 31 \brief Base class for events as handled by EventQueue. 89 Use EventQueue::ModifyEvent() instead. 168 Event::Do(EventQueue *queue)
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H A D | MessageRunnerManager.h | 34 class EventQueue; 38 MessageRunnerManager(EventQueue *eventQueue); 79 EventQueue *fEventQueue;
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H A D | MessageEvent.h | 47 virtual bool Do(EventQueue *queue);
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H A D | ShutdownProcess.h | 24 class EventQueue; 33 EventQueue* eventQueue); 105 EventQueue* fEventQueue;
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H A D | MessageEvent.cpp | 152 MessageEvent::Do(EventQueue *queue)
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H A D | Registrar.cpp | 26 #include "EventQueue.h" 138 fEventQueue = new EventQueue(kEventQueueName); 194 EventQueue*
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/haiku-fatelf/src/add-ons/media/media-add-ons/video_mixer/ |
H A D | VideoMixerNodeConsumer.cpp | 93 status_t status = EventQueue()->AddEvent(event); 95 fprintf(stderr,"EventQueue()->AddEvent(event) in VideoMixerNode::BufferReceived failed\n"); 122 EventQueue()->AddEvent(event);
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H A D | VideoMixerNodeEventLooper.cpp | 89 EventQueue()->AddEvent(firstBufferEvent); 119 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
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/haiku-fatelf/src/tests/kits/media/nodetest/ |
H A D | ConsumerNode.cpp | 90 EventQueue()->AddEvent(event); 105 EventQueue()->AddEvent(event); 246 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
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/haiku-fatelf/src/kits/game/ |
H A D | GameProducer.cpp | 467 EventQueue()->AddEvent(firstBufferEvent); 475 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, 510 EventQueue()->AddEvent(nextBufferEvent);
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/haiku-fatelf/src/apps/codycam/ |
H A D | VideoConsumer.cpp | 227 EventQueue()->FlushEvents(TimeSource()->Now(), BTimedEventQueue::B_ALWAYS, 234 EventQueue()->AddEvent(event); 255 EventQueue()->AddEvent(event); 520 EventQueue()->FlushEvents(event->event_time, BTimedEventQueue::B_ALWAYS, 532 EventQueue()->AddEvent(newEvent);
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/haiku-fatelf/headers/os/media/ |
H A D | MediaEventLooper.h | 74 BTimedEventQueue* EventQueue();
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/haiku-fatelf/src/apps/cortex/addons/LoggingConsumer/ |
H A D | LoggingConsumer.cpp | 288 EventQueue()->AddEvent(event); 388 err = EventQueue()->AddEvent(event); 409 EventQueue()->AddEvent(event); 721 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
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/haiku-fatelf/src/add-ons/media/media-add-ons/videowindow/ |
H A D | VideoNode.cpp | 109 EventQueue()->AddEvent(event); 148 EventQueue()->FlushEvents(event->event_time,
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/haiku-fatelf/src/apps/tv/ |
H A D | VideoNode.cpp | 137 EventQueue()->AddEvent(event); 183 EventQueue()->FlushEvents(event->event_time,
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/haiku-fatelf/src/add-ons/media/media-add-ons/esound_sink/ |
H A D | ESDSinkNode.cpp | 359 status_t status = EventQueue()->AddEvent(event); 361 fprintf(stderr,"EventQueue()->AddEvent(event) in ESDSinkNode::BufferReceived failed\n"); 394 EventQueue()->AddEvent(event); 1016 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER); 1055 EventQueue()->AddEvent(startEvent); 1062 EventQueue()->AddEvent(stopEvent); 1071 EventQueue()->AddEvent(stopEvent);
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/haiku-fatelf/src/add-ons/media/media-add-ons/demultiplexer/ |
H A D | MediaDemultiplexerNode.cpp | 308 status_t status = EventQueue()->AddEvent(event); 310 fprintf(stderr,"EventQueue()->AddEvent(event) in MediaDemultiplexerNode::BufferReceived failed\n"); 334 EventQueue()->AddEvent(event); 975 EventQueue()->AddEvent(firstBufferEvent); 1005 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER); 1053 EventQueue()->AddEvent(nextBufferEvent);
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/haiku-fatelf/src/add-ons/media/media-add-ons/ |
H A D | AbstractFileInterfaceNode.cpp | 494 EventQueue()->AddEvent(event); 600 EventQueue()->AddEvent(firstBufferEvent); 638 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
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/haiku-fatelf/src/kits/media/ |
H A D | SoundPlayNode.cpp | 695 EventQueue()->AddEvent(nextBufferEvent); 742 EventQueue()->AddEvent(firstBufferEvent); 774 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
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