Searched refs:Band (Results 1 - 5 of 5) sorted by relevance

/haiku-fatelf/src/add-ons/media/plugins/musepack/mpc/
H A Drequant.cpp49 int Band = 0; local
53 Q_bit [Band] = 4;
55 Q_res [Band] [i] = i;
56 Q_res [Band][i] = 17;
57 Band++;
58 } while ( Band < 11 );
61 Q_bit [Band] = 3;
63 Q_res [Band] [i] = i;
64 Q_res [Band] [i] = 17;
65 Band
[all...]
H A Dmpc_dec.cpp278 int Band; local
290 for ( Band = 0; Band <= Last_Band; Band++ ) { // setting pointers
291 YL = Y_L [0] + Band;
292 YR = Y_R [0] + Band;
293 L = Q [Band].L;
294 R = Q [Band].R;
296 if ( MS_Flag [Band] ) {
297 if ( Res_L [Band] ) {
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/haiku-fatelf/src/add-ons/media/media-add-ons/equalizer/
H A DEqualizer.h21 double Band(int band);
H A DEqualizer.cpp66 Equalizer::Band(int band) function in class:Equalizer
H A DEqualizerNode.cpp28 BMediaNode("10 Band Equalizer"),
123 *(float*)value = (float)fEqualizer.Band(band);
552 if (value != fEqualizer.Band(band)) {

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