Searched refs:B_HAIKU_PHYSICAL_BITS (Results 1 - 20 of 20) sorted by relevance

/haiku-fatelf/src/system/kernel/arch/x86/paging/pae/
H A DX86PagingStructuresPAE.h13 #if B_HAIKU_PHYSICAL_BITS == 64
40 #endif // B_HAIKU_PHYSICAL_BITS == 64
H A DX86PagingStructuresPAE.cpp19 #if B_HAIKU_PHYSICAL_BITS == 64
64 #endif // B_HAIKU_PHYSICAL_BITS == 64
H A DX86VMTranslationMapPAE.h12 #if B_HAIKU_PHYSICAL_BITS == 64
71 #endif // B_HAIKU_PHYSICAL_BITS == 64
H A Dpaging.h12 #if B_HAIKU_PHYSICAL_BITS == 64
70 #endif // B_HAIKU_PHYSICAL_BITS == 64
H A DX86PagingMethodPAE.h19 #if B_HAIKU_PHYSICAL_BITS == 64
226 #endif // B_HAIKU_PHYSICAL_BITS == 64
H A DX86VMTranslationMapPAE.cpp34 #if B_HAIKU_PHYSICAL_BITS == 64
961 #endif // B_HAIKU_PHYSICAL_BITS == 64
H A DX86PagingMethodPAE.cpp40 #if B_HAIKU_PHYSICAL_BITS == 64
894 #endif // B_HAIKU_PHYSICAL_BITS == 64
/haiku-fatelf/src/system/kernel/arch/arm/
H A Darch_vm_translation_map.cpp31 #if B_HAIKU_PHYSICAL_BITS == 64
78 #if B_HAIKU_PHYSICAL_BITS == 64 //IRA: Check 64 bit code and adjust for ARM
/haiku-fatelf/src/system/kernel/arch/x86/
H A Darch_vm_translation_map.cpp37 #if B_HAIKU_PHYSICAL_BITS == 64
87 #elif B_HAIKU_PHYSICAL_BITS == 64
/haiku-fatelf/headers/build/os/
H A DBeBuild.h48 #define B_HAIKU_PHYSICAL_BITS __HAIKU_ARCH_PHYSICAL_BITS macro
/haiku-fatelf/headers/os/
H A DBeBuild.h56 #define B_HAIKU_PHYSICAL_BITS __HAIKU_ARCH_PHYSICAL_BITS macro
/haiku-fatelf/src/add-ons/kernel/drivers/graphics/radeon/
H A DDMA.c91 #if B_HAIKU_PHYSICAL_BITS > 32
/haiku-fatelf/src/system/boot/loader/
H A Dload_driver_settings.cpp68 #if B_HAIKU_PHYSICAL_BITS > 32
H A Dkernel_args.cpp302 #if B_HAIKU_PHYSICAL_BITS > 32
339 #endif // B_HAIKU_PHYSICAL_BITS > 32
H A Dmenu.cpp747 #if B_HAIKU_PHYSICAL_BITS > 32
/haiku-fatelf/src/add-ons/kernel/bus_managers/scsi/
H A Ddma_buffer.cpp193 #if B_HAIKU_PHYSICAL_BITS > 32
/haiku-fatelf/src/add-ons/kernel/bus_managers/agp_gart/
H A Dagp_gart.cpp543 #if B_HAIKU_PHYSICAL_BITS > 32
559 #if B_HAIKU_PHYSICAL_BITS > 32
/haiku-fatelf/src/system/boot/platform/bios_ia32/
H A Dmmu.cpp708 #if B_HAIKU_PHYSICAL_BITS == 32
/haiku-fatelf/src/add-ons/kernel/bus_managers/acpi/
H A DBusManager.cpp644 # if B_HAIKU_PHYSICAL_BITS > 32
/haiku-fatelf/src/system/kernel/vm/
H A Dvm.cpp1256 if (B_HAIKU_PHYSICAL_BITS <= 32
1265 #if B_HAIKU_PHYSICAL_BITS > 32
6503 #if defined(__INTEL__) && B_HAIKU_PHYSICAL_BITS > 32
6618 #endif // defined(__INTEL__) && B_HAIKU_PHYSICAL_BITS > 32

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