Searched refs:AddCursor (Results 1 - 10 of 10) sorted by relevance
/haiku-fatelf/src/servers/app/ |
H A D | CursorSet.h | 30 status_t AddCursor(BCursorID which,const BBitmap *cursor, const BPoint &hotspot); 31 status_t AddCursor(BCursorID which, uint8 *data);
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H A D | CursorManager.h | 39 int32 AddCursor(ServerCursor* cursor,
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H A D | CursorSet.cpp | 93 CursorSet::AddCursor(BCursorID which, const BBitmap *cursor, function in class:CursorSet 124 When possible, it is better to use the BBitmap version of AddCursor because this 128 CursorSet::AddCursor(BCursorID which, uint8 *data) function in class:CursorSet 138 status_t result = AddCursor(which, bitmap, hotspot);
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H A D | CursorManager.cpp | 117 if (AddCursor(cursor) < B_OK) { 136 CursorManager::AddCursor(ServerCursor* cursor, int32 token) function in class:CursorManager 371 AddCursor(cursorMember, id);
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/haiku-fatelf/src/servers/app/drawing/html5/ |
H A D | HTML5HWInterface.cpp | 530 message.AddCursor(Cursor().Get()); 568 message.AddCursor(CursorAndDragBitmap().Get());
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H A D | CanvasMessage.h | 155 void AddCursor(const ServerCursor& cursor);
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H A D | CanvasMessage.cpp | 135 CanvasMessage::AddCursor(const ServerCursor& cursor) function in class:CanvasMessage
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/haiku-fatelf/src/servers/app/drawing/remote/ |
H A D | RemoteHWInterface.cpp | 491 message.AddCursor(Cursor().Get()); 523 message.AddCursor(CursorAndDragBitmap().Get());
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H A D | RemoteMessage.h | 156 void AddCursor(const ServerCursor& cursor);
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H A D | RemoteMessage.cpp | 135 RemoteMessage::AddCursor(const ServerCursor& cursor) function in class:RemoteMessage
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