Searched refs:windows (Results 1 - 25 of 143) sorted by relevance

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/haiku-buildtools/legacy/gcc/libobjc/
H A Dlibobjc_entry.c28 #include <windows.h>
H A Dthr-win32.c33 #include <windows.h>
/haiku-buildtools/gcc/libgcc/config/i386/
H A Denable-execute-stack-mingw32.c25 #include <windows.h>
/haiku-buildtools/gcc/zlib/contrib/minizip/
H A Diowin32.h14 #include <windows.h>
/haiku-buildtools/binutils/zlib/contrib/minizip/
H A Diowin32.h14 #include <windows.h>
/haiku-buildtools/gcc/gcc/testsuite/gcc.dg/format/
H A Dms-format3.c11 #include <windows.h>
/haiku-buildtools/gcc/gcc/ada/
H A Drtfinal.c50 #include <windows.h>
H A Dmkdir.c48 #include <windows.h>
H A Dctrl_c.c134 #include <windows.h>
H A Dcio.c71 #include <windows.h>
/haiku-buildtools/gcc/gcc/testsuite/go.test/test/fixedbugs/
H A Dbug366.go29 // 0 on windows/amd64
34 // crash on windows/amd64
/haiku-buildtools/gcc/libgomp/config/mingw32/
H A Dproc.c33 #include <windows.h>
/haiku-buildtools/gcc/gcc/java/
H A Dwin32-host.c35 #include <windows.h>
/haiku-buildtools/gcc/gcc/testsuite/gcc.c-torture/compile/
H A D20010408-1.c1 extern struct win *windows, *wtab[];
47 for (w = windows; w; w = w->w_next)
/haiku-buildtools/gcc/gcc/testsuite/go.test/test/
H A Dsigchld.go1 // +build !windows
/haiku-buildtools/legacy/gcc/texinfo/info/
H A Dfootnotes.c39 for (win = windows; win; win = win->next)
58 text within this windows node. */
176 if (windows->next)
189 for (win = windows, last = windows; win; last = win, win = win->next);
241 if (fn_win && windows->next)
H A Dwindow.c38 /* The list of windows in Info. */
39 WINDOW *windows = (WINDOW *)NULL; variable
61 windows = (WINDOW *)xmalloc (sizeof (WINDOW));
62 active_window = windows;
68 /* None of these windows has a goal column yet. */
73 /* The active and echo_area windows are visible.
90 /* The echo area uses a different keymap than normal info windows. */
99 after deleting the window from our chain of windows. If DELETER is NULL,
125 /* Find out how many windows will change. */
126 for (numwins = 0, win = windows; wi
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H A Dsignals.c94 window_mark_chain (windows, W_UpdateWindow);
95 display_update_display (windows);
152 then reinitialize the terminal and rebuild our windows. */
H A Dwindow.h1 /* window.h -- Structure and flags used in manipulating Info windows.
53 and prev. The list of windows is kept on WINDOWS. The structure member
56 windows modeline. The number of lines that can be displayed in a window
86 extern WINDOW *windows; /* List of visible Info windows. */
91 /* Global variable control redisplay of scrolled windows. If non-zero, it
112 /* Delete WINDOW from the list of known windows. If this window was the
117 /* A function to call when the screen changes size, and some windows have
127 causes lots of interesting things to happen. The permanent windows
133 the previous and next windows i
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/haiku-buildtools/binutils/libiberty/
H A Dlrealpath.c71 # include <windows.h> /* for GetFullPathName */
/haiku-buildtools/gcc/libiberty/
H A Dlrealpath.c71 # include <windows.h> /* for GetFullPathName */
/haiku-buildtools/legacy/binutils/binutils/
H A Dwinduni.c36 #include <windows.h>
/haiku-buildtools/legacy/binutils/libiberty/
H A Dlrealpath.c71 # include <windows.h> /* for GetFullPathName */
/haiku-buildtools/gcc/gcc/testsuite/g++.dg/asan/
H A Dsanitizer_test_utils.h17 // <windows.h> should always be the first include on Windows.
18 # include <windows.h>
/haiku-buildtools/gcc/libstdc++-v3/libsupc++/
H A Datexit_thread.cc30 #include <windows.h>

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