Searched refs:try_again (Results 1 - 5 of 5) sorted by relevance

/haiku-buildtools/legacy/binutils/bfd/
H A Daout-adobe.c82 char try_again[30]; /* Name and number. */ local
143 sprintf (try_again, "%s%d", section_name, ++trynum);
144 sect = bfd_make_section (abfd, try_again);
148 if (sect->name == try_again)
/haiku-buildtools/binutils/bfd/
H A Daout-adobe.c80 char try_again[30]; /* Name and number. */ local
142 sprintf (try_again, "%s%d", section_name, ++trynum);
143 sect = bfd_make_section_with_flags (abfd, try_again, flags);
147 if (sect->name == try_again)
/haiku-buildtools/gcc/gcc/
H A Domega.c2768 bool try_again = true; local
2772 while (try_again)
2774 try_again = false;
2826 try_again = (i < n_vars);
2848 bool try_again = true; local
2871 while (try_again)
2873 try_again = false;
2921 try_again = true;
/haiku-buildtools/gcc/gcc/config/spu/
H A Dspu.c6177 bool try_again = false;
6183 try_again = true;
6188 try_again = true;
6300 if (try_again)
6166 bool try_again = false; local
/haiku-buildtools/gcc/gcc/config/rs6000/
H A Drs6000.c20019 bool try_again = false;
20034 try_again = true;
20039 try_again = true;
20123 if (try_again)
19983 bool try_again = false; local
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