Searched refs:language (Results 1 - 25 of 104) sorted by relevance

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/haiku-buildtools/binutils/intl/
H A Dexplodename.c53 _nl_explode_name (name, language, modifier, territory, codeset,
56 const char **language;
78 look for the language. Termination symbols are `_' and `@' if
82 *language = cp = name;
83 cp = _nl_find_language (*language);
85 if (*language == cp)
86 /* This does not make sense: language has to be specified. Use
88 cp = strchr (*language, '\0');
H A Dloadinfo.h112 const char *language, const char *territory,
124 /* Split a locale name NAME into its pieces: language, modifier,
142 extern int _nl_explode_name PARAMS ((char *name, const char **language,
151 /* Split a locale name NAME into a leading language part and all the
152 rest. Return a pointer to the first character after the language,
H A Dfinddomain.c57 const char *language; local
70 language[_territory[.codeset]][@modifier]
74 language[_territory][+audience][+special][,[sponsor][_revision]]
138 look for the language. Termination symbols are `_' and `@' if
140 mask = _nl_explode_name (locale, &language, &modifier, &territory,
147 strlen (dirname) + 1, mask, language, territory,
H A Dl10nflist.c188 _nl_make_l10nflist (l10nfile_list, dirlist, dirlist_len, mask, language,
195 const char *language;
216 if (IS_ABSOLUTE_PATH (language))
221 + strlen (language)
254 cp = stpcpy (cp, language);
376 cnt, language, territory, codeset,
383 cnt, language, territory, codeset,
/haiku-buildtools/gcc/intl/
H A Dexplodename.c53 _nl_explode_name (name, language, modifier, territory, codeset,
56 const char **language;
78 look for the language. Termination symbols are `_' and `@' if
82 *language = cp = name;
83 cp = _nl_find_language (*language);
85 if (*language == cp)
86 /* This does not make sense: language has to be specified. Use
88 cp = strchr (*language, '\0');
H A Dloadinfo.h112 const char *language, const char *territory,
124 /* Split a locale name NAME into its pieces: language, modifier,
142 extern int _nl_explode_name PARAMS ((char *name, const char **language,
151 /* Split a locale name NAME into a leading language part and all the
152 rest. Return a pointer to the first character after the language,
H A Dfinddomain.c57 const char *language; local
70 language[_territory[.codeset]][@modifier]
74 language[_territory][+audience][+special][,[sponsor][_revision]]
138 look for the language. Termination symbols are `_' and `@' if
140 mask = _nl_explode_name (locale, &language, &modifier, &territory,
147 strlen (dirname) + 1, mask, language, territory,
H A Dl10nflist.c188 _nl_make_l10nflist (l10nfile_list, dirlist, dirlist_len, mask, language,
195 const char *language;
216 if (IS_ABSOLUTE_PATH (language))
221 + strlen (language)
254 cp = stpcpy (cp, language);
376 cnt, language, territory, codeset,
383 cnt, language, territory, codeset,
/haiku-buildtools/cloog/osl/source/
H A Dscop.c132 // Print the language.
135 fprintf(file, "|\tLanguage: %s\n", scop->language);
262 fprintf(file, "%s\n\n", scop->language);
327 osl_strings_p language; local
356 // Read the language.
357 language = osl_strings_read(file);
358 if (osl_strings_size(language) == 0)
359 OSL_error("no language (backend) specified");
361 if (osl_strings_size(language) > 1)
362 OSL_warning("uninterpreted information (after language)");
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/haiku-buildtools/legacy/binutils/intl/
H A Dloadinfo.h59 const char *language, const char *territory,
69 extern int _nl_explode_name PARAMS ((char *name, const char **language,
H A Dexplodename.c47 _nl_explode_name (name, language, modifier, territory, codeset,
50 const char **language;
72 look for the language. Termination symbols are `_' and `@' if
76 *language = cp = name;
81 if (*language == cp)
82 /* This does not make sense: language has to be specified. Use
84 cp = strchr (*language, '\0');
/haiku-buildtools/legacy/gcc/gcc/
H A Deh-common.h21 /* This file contains the structures required for the language
47 /* This is language dependent part of the eh context. */
71 /* The language identifying portion of an exception table */
75 short language; member in struct:exception_lang_info
86 language info, and a table of exception ranges and handlers */
97 specific language if run-time exceptions are supported.
117 short language; member in struct:__eh_info
121 /* Convienient language codes for ID the originating language. Similar
/haiku-buildtools/legacy/gcc/gcc/intl/
H A Dloadinfo.h59 const char *language, const char *territory,
69 extern int _nl_explode_name PARAMS ((char *name, const char **language,
H A Dexplodename.c47 _nl_explode_name (name, language, modifier, territory, codeset,
50 const char **language;
72 look for the language. Termination symbols are `_' and `@' if
76 *language = cp = name;
81 if (*language == cp)
82 /* This does not make sense: language has to be specified. Use
84 cp = strchr (*language, '\0');
/haiku-buildtools/legacy/gcc/texinfo/intl/
H A Dloadinfo.h41 const char *language, const char *territory,
51 extern int _nl_explode_name PARAMS ((char *name, const char **language,
H A Dexplodename.c42 _nl_explode_name (name, language, modifier, territory, codeset,
45 const char **language;
67 look for the language. Termination symbols are `_' and `@' if
71 *language = cp = name;
76 if (*language == cp)
77 /* This does not make sense: language has to be specified. Use
79 cp = strchr (*language, '\0');
H A Dfinddomain.c79 const char *language; local
92 language[_territory[.codeset]][@modifier]
96 language[_territory][+audience][+special][,[sponsor][_revision]]
154 look for the language. Termination symbols are `_' and `@' if
156 mask = _nl_explode_name (locale, &language, &modifier, &territory,
163 strlen (dirname) + 1, mask, language, territory,
/haiku-buildtools/legacy/binutils/binutils/
H A Dresres.c110 int language; local
129 language = -1;
131 (const struct res_id *) NULL, &language, 1); local
170 read_res_data (&resinfo.language, sizeof (resinfo.language), 1);
184 res_add_resource (r, &type, &name, resinfo.language, 0);
191 write_res_directory (rd, type, name, language, level)
195 int *language;
219 /* If we're at level 3, then this key represents a language.
220 Use it to update the current language
250 language); local
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/haiku-buildtools/cloog/source/
H A Dinput.c55 * in the returned CloogInput. The chosen language is put in
56 * options->language.
61 char language; local
76 /* First of all, we read the language to use. */
79 if (sscanf(line, "%c", &language) != 1)
82 if (language == 'f')
83 options->language = CLOOG_LANGUAGE_FORTRAN;
85 options->language = CLOOG_LANGUAGE_C;
154 if (opt->language == CLOOG_LANGUAGE_FORTRAN) {
H A Dpprint.c145 if (i->language == CLOOG_LANGUAGE_FORTRAN) {
232 if (i->language == CLOOG_LANGUAGE_FORTRAN)
363 if (options->language != CLOOG_LANGUAGE_FORTRAN)
372 if (options->language == CLOOG_LANGUAGE_FORTRAN)
380 if (options->language == CLOOG_LANGUAGE_FORTRAN)
391 if (options->language == CLOOG_LANGUAGE_FORTRAN)
399 if (options->language == CLOOG_LANGUAGE_FORTRAN)
408 if (options->language == CLOOG_LANGUAGE_C) {
475 if (options->language == CLOOG_LANGUAGE_FORTRAN)
489 } else if (options->language
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/haiku-buildtools/gcc/gcc/testsuite/gcc.misc-tests/
H A Doptions.exp33 proc check_for_all_options {language gcc_options compiler_pattern as_pattern ld_pattern} {
43 switch "$language" {
45 default { error "unknown language" }
/haiku-buildtools/gcc/gcc/po/
H A Dexgettext292 --language=c -o $pottmp1
298 --language=c++ -o $pottmp2
306 --language=GCC-source -o $pottmp3
311 --language=PO -o $pottmp
/haiku-buildtools/binutils/binutils/
H A Dresres.c116 rc_uint_type language; local
141 language = -1;
144 (const rc_res_id *) NULL, &language, 1);
150 language = -1;
154 &language, 1);
194 resinfo.language = windres_get_16 (wrbfd, l.language, 2);
208 res_add_resource (r, &type, &name, resinfo.language, 0);
216 const rc_res_id *type, const rc_res_id *name, rc_uint_type *language,
240 /* If we're at level 3, then this key represents a language
215 write_res_directory(windres_bfd *wrbfd, rc_uint_type off, const rc_res_directory *rd, const rc_res_id *type, const rc_res_id *name, rc_uint_type *language, int level) argument
630 res_add_resource(rc_res_resource *r, const rc_res_id *type, const rc_res_id *id, rc_uint_type language, int dupok) argument
[all...]
/haiku-buildtools/cloog/include/cloog/
H A Dprogram.h57 char language ; /**< The language of the program. */ member in struct:cloogprogram
/haiku-buildtools/gcc/gcc/testsuite/lib/
H A Doptions.exp33 proc check_for_options {language gcc_options compiler_patterns compiler_non_patterns expected_failure} {
43 switch "$language" {
45 default { error "unknown language" }

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