Searched refs:allocate_data (Results 1 - 6 of 6) sorted by relevance

/haiku-buildtools/binutils/libiberty/
H A Dsplay-tree.c103 (*sp->deallocate) ((char*) temp, sp->allocate_data);
293 void *allocate_data)
298 allocate_data);
310 void * @var{allocate_data})
332 void * allocate_data)
335 (sizeof (struct splay_tree_s), allocate_data);
343 sp->allocate_data = allocate_data;
354 (*sp->deallocate) ((char*) sp, sp->allocate_data);
386 sp->allocate_data));
288 splay_tree_new_with_allocator(splay_tree_compare_fn compare_fn, splay_tree_delete_key_fn delete_key_fn, splay_tree_delete_value_fn delete_value_fn, splay_tree_allocate_fn allocate_fn, splay_tree_deallocate_fn deallocate_fn, void *allocate_data) argument
326 splay_tree_new_typed_alloc(splay_tree_compare_fn compare_fn, splay_tree_delete_key_fn delete_key_fn, splay_tree_delete_value_fn delete_value_fn, splay_tree_allocate_fn tree_allocate_fn, splay_tree_allocate_fn node_allocate_fn, splay_tree_deallocate_fn deallocate_fn, void * allocate_data) argument
[all...]
/haiku-buildtools/gcc/libiberty/
H A Dsplay-tree.c103 (*sp->deallocate) ((char*) temp, sp->allocate_data);
293 void *allocate_data)
298 allocate_data);
310 void * @var{allocate_data})
332 void * allocate_data)
335 (sizeof (struct splay_tree_s), allocate_data);
343 sp->allocate_data = allocate_data;
354 (*sp->deallocate) ((char*) sp, sp->allocate_data);
386 sp->allocate_data));
288 splay_tree_new_with_allocator(splay_tree_compare_fn compare_fn, splay_tree_delete_key_fn delete_key_fn, splay_tree_delete_value_fn delete_value_fn, splay_tree_allocate_fn allocate_fn, splay_tree_deallocate_fn deallocate_fn, void *allocate_data) argument
326 splay_tree_new_typed_alloc(splay_tree_compare_fn compare_fn, splay_tree_delete_key_fn delete_key_fn, splay_tree_delete_value_fn delete_value_fn, splay_tree_allocate_fn tree_allocate_fn, splay_tree_allocate_fn node_allocate_fn, splay_tree_deallocate_fn deallocate_fn, void * allocate_data) argument
[all...]
/haiku-buildtools/legacy/binutils/libiberty/
H A Dsplay-tree.c102 (*sp->deallocate) ((char*) temp, sp->allocate_data);
266 void *allocate_data)
269 allocate_data);
276 sp->allocate_data = allocate_data;
287 (*sp->deallocate) ((char*) sp, sp->allocate_data);
319 sp->allocate_data));
361 (*sp->deallocate) (sp->root, sp->allocate_data);
261 splay_tree_new_with_allocator(splay_tree_compare_fn compare_fn, splay_tree_delete_key_fn delete_key_fn, splay_tree_delete_value_fn delete_value_fn, splay_tree_allocate_fn allocate_fn, splay_tree_deallocate_fn deallocate_fn, void *allocate_data) argument
/haiku-buildtools/legacy/binutils/include/
H A Dsplay-tree.h112 void * GTY((skip)) allocate_data;
/haiku-buildtools/gcc/include/
H A Dsplay-tree.h111 /* Node allocate function. Takes allocate_data as a parameter. */
114 /* Free function for nodes and trees. Takes allocate_data as a parameter. */
118 void *allocate_data; member in struct:splay_tree_s
/haiku-buildtools/binutils/include/
H A Dsplay-tree.h110 /* Node allocate function. Takes allocate_data as a parameter. */
113 /* Free function for nodes and trees. Takes allocate_data as a parameter. */
117 void *allocate_data; member in struct:splay_tree_s

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