Searched refs:SPEED_TMP_ALLOC_LIMBS (Results 1 - 5 of 5) sorted by relevance
/haiku-buildtools/gcc/gmp/tune/ |
H A D | speed.h | 63 #define SPEED_TMP_ALLOC_LIMBS(ptr, limbs, align) \ macro 562 SPEED_TMP_ALLOC_LIMBS (wp, s->size, s->align_wp); \ 589 SPEED_TMP_ALLOC_LIMBS (wp, s->size, s->align_wp); \ 618 SPEED_TMP_ALLOC_LIMBS (wp, s->size, s->align_wp); \ 648 SPEED_TMP_ALLOC_LIMBS (wp, s->size, s->align_wp); \ 695 SPEED_TMP_ALLOC_LIMBS (ap, s->size, s->align_wp); \ 696 SPEED_TMP_ALLOC_LIMBS (sp, s->size, s->align_wp); \ 753 SPEED_TMP_ALLOC_LIMBS (wp, s->size, s->align_wp); \ 859 SPEED_TMP_ALLOC_LIMBS (wp, wn, s->align_wp); \ 910 SPEED_TMP_ALLOC_LIMBS (w [all...] |
H A D | common.c | 399 SPEED_TMP_ALLOC_LIMBS is a good way to do this. 1191 SPEED_TMP_ALLOC_LIMBS (wp, pl+1, s->align_wp); \ 1287 SPEED_TMP_ALLOC_LIMBS (a, 4 * s->size, s->align_xp); 1288 SPEED_TMP_ALLOC_LIMBS (b, 4 * s->size, s->align_yp); 1289 SPEED_TMP_ALLOC_LIMBS (r, 8 * s->size + 4, s->align_wp); 1297 SPEED_TMP_ALLOC_LIMBS (tp, itch, s->align_wp2); 1345 SPEED_TMP_ALLOC_LIMBS (ap, s->size + 1, s->align_xp); 1346 SPEED_TMP_ALLOC_LIMBS (bp, s->size + 1, s->align_yp); 1351 SPEED_TMP_ALLOC_LIMBS (tmp1, hgcd_init_scratch, s->align_wp); 1352 SPEED_TMP_ALLOC_LIMBS (w [all...] |
H A D | speed-ext.c | 188 SPEED_TMP_ALLOC_LIMBS (wp, s->size, s->align_wp); \
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H A D | speed.c | 529 SPEED_TMP_ALLOC_LIMBS (sp.xp, s->size, s->align_xp); 530 SPEED_TMP_ALLOC_LIMBS (sp.yp, s->size, s->align_yp); 695 SPEED_TMP_ALLOC_LIMBS (sp.xp_block, SPEED_BLOCK_SIZE, sp.align_xp); 696 SPEED_TMP_ALLOC_LIMBS (sp.yp_block, SPEED_BLOCK_SIZE, sp.align_yp);
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H A D | tuneup.c | 394 SPEED_TMP_ALLOC_LIMBS (s->xp, s->size, 0); 395 SPEED_TMP_ALLOC_LIMBS (s->yp, s->size, 0); 2189 SPEED_TMP_ALLOC_LIMBS (wp, wn, s->align_wp); 2297 SPEED_TMP_ALLOC_LIMBS (s.xp_block, SPEED_BLOCK_SIZE, 0); 2298 SPEED_TMP_ALLOC_LIMBS (s.yp_block, SPEED_BLOCK_SIZE, 0);
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