Searched refs:AddMe (Results 1 - 3 of 3) sorted by relevance

/haiku/headers/os/media/
H A DTimeSource.h102 virtual status_t AddMe(BMediaNode* node);
/haiku/src/kits/media/
H A DTimeSource.cpp532 BTimeSource::AddMe(BMediaNode* node) function in class:BTimeSource
H A DMediaNode.cpp266 fTimeSource->AddMe(self);

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