/freebsd-current/contrib/ntp/util/ |
H A D | tg.c | 335 info.play.port = port; 336 info.play.gain = level; 337 info.play.sample_rate = SECOND; 338 info.play.channels = 1; 339 info.play.precision = 8; 340 info.play.encoding = AUDIO_ENCODING_ULAW; 342 info.play.port, info.play.gain, info.play.sample_rate, 343 info.play [all...] |
H A D | tg2.c | 1038 info.play.port = port; 1039 info.play.gain = level; 1040 info.play.sample_rate = SetSampleRate; 1041 info.play.channels = 1; 1042 info.play.precision = 8; 1043 info.play.encoding = AUDIO_ENCODING_ULAW; 1045 info.play.port, info.play.gain, info.play.sample_rate, 1046 info.play [all...] |
/freebsd-current/usr.sbin/bhyve/ |
H A D | pci_hda.h | 74 int (*init)(struct hda_codec_inst *hci, const char *play,
|
H A D | pci_hda.c | 151 struct hda_codec_class *codec, const char *play, const char *rec); 319 char *play; local 335 * For now we play with one single codec 339 value = get_config_value_node(nvl, "play"); 341 play = NULL; 343 play = strdup(value); 349 DPRINTF("play: %s rec: %s", play, rec); 350 if (play != NULL || rec != NULL) { 351 err = hda_codec_constructor(sc, codec, play, re 426 hda_codec_constructor(struct hda_softc *sc, struct hda_codec_class *codec, const char *play, const char *rec) argument [all...] |
H A D | hda_codec.c | 205 static int hda_codec_init(struct hda_codec_inst *hci, const char *play, 391 hda_codec_init(struct hda_codec_inst *hci, const char *play, argument 398 if (!(play || rec)) 405 if (play && rec) 408 if (play) 424 if (play) { 432 st->aud = audio_init(play, 1);
|
/freebsd-current/usr.bin/morse/ |
H A D | morse.c | 265 static void show(const char *), play(const char *), morse(char); 471 play(" "); 485 play(m->morse); 510 play(const char *s) function 534 err(1, "ioctl play");
|
/freebsd-current/contrib/ntp/libntp/ |
H A D | audio.c | 359 info.play.gain = AUDIO_MAX_GAIN; 360 info.play.port = AUDIO_SPEAKER;
|
/freebsd-current/sys/dev/sound/pci/ |
H A D | hdspe-pcm.c | 1041 int play, rec; local 1064 play = (hdspe_channel_play_ports(scp->hc)) ? 1 : 0; 1066 err = pcm_register(dev, scp, play, rec); 1073 if (play) {
|
H A D | hdsp-pcm.c | 1052 int play, rec; local 1075 play = (hdsp_channel_play_ports(scp->hc)) ? 1 : 0; 1077 err = pcm_register(dev, scp, play, rec); 1084 if (play) {
|
H A D | solo.c | 417 int play = (dir == PCMDIR_PLAY)? 1 : 0; local 426 sc->simplex_dir = play ? PCMDIR_PLAY : PCMDIR_REC ; 436 ess_write(sc, 0xb8, 0x04 | (play? 0x00 : 0x0a)); 447 if (play)
|
/freebsd-current/contrib/bmake/unit-tests/ |
H A D | dep-var.mk | 43 # effect. Now DirExpandCurly comes into play and expands the curly braces
|
/freebsd-current/sys/dev/sound/pcm/ |
H A D | sndstat.c | 326 sndstat_get_caps(struct snddev_info *d, bool play, uint32_t *min_rate, argument 332 dir = play ? PCMDIR_PLAY : PCMDIR_REC; 334 if (play && d->pvchancount > 0) { 339 } else if (!play && d->rvchancount > 0) { 1004 m = strstr(line, "play"); 1109 d->playcount ? "play" : "", 1280 "play/rec" : 1281 (ud->pchan ? "play" : (ud->rchan ? "rec" : ""));
|
/freebsd-current/usr.sbin/cdcontrol/ |
H A D | cdcontrol.c | 56 #define ASTS_PLAYING 0x11 /* Audio play operation in progress */ 57 #define ASTS_PAUSED 0x12 /* Audio play operation paused */ 58 #define ASTS_COMPLETED 0x13 /* Audio play operation successfully completed */ 59 #define ASTS_ERROR 0x14 /* Audio play operation stopped due to error */ 102 { CMD_PLAY, "play", 1, "min1:sec1[.fram1] [min2:sec2[.fram2]]" }, 103 { CMD_PLAY, "play", 1, "track1[.index1] [track2[.index2]]" }, 104 { CMD_PLAY, "play", 1, "tr1 m1:s1[.f1] [[tr2] [m2:s2[.f2]]]" }, 105 { CMD_PLAY, "play", 1, "[#block [len]]" }, 134 static int play(char *arg); 175 printf ("\n\tThe word \"play\" i 471 play(char *arg) function [all...] |
/freebsd-current/contrib/bmake/mk/ |
H A D | dirdeps-cache-update.mk | 38 # comes into play.
|
H A D | dpadd.mk | 88 # sometimes we play games with .CURDIR etc
|
/freebsd-current/sys/arm/allwinner/ |
H A D | a10_codec.c | 169 struct a10codec_chinfo play; member in struct:a10codec_info 810 struct a10codec_chinfo *ch = dir == PCMDIR_PLAY ? &sc->play : &sc->rec;
|
/freebsd-current/lib/libc/amd64/string/ |
H A D | stpncpy.S | 112 add %rdx, %rax # less than 2 chunks (32 bytes) to play with? 198 /* at least two chunks to play with and NUL while processing head */
|
/freebsd-current/crypto/openssl/external/perl/Text-Template-1.56/lib/Text/ |
H A D | Template.pm | 836 There is one special trick you can play in a template. Here is the
|