Searched refs:isSpillSlotObjectIndex (Results 1 - 4 of 4) sorted by relevance

/freebsd-9.3-release/contrib/llvm/lib/CodeGen/
H A DPseudoSourceValue.cpp120 return !MFI->isFixedObjectIndex(FI) && !MFI->isSpillSlotObjectIndex(FI);
127 return !MFI->isSpillSlotObjectIndex(FI);
H A DMachineLICM.cpp417 MFI->isSpillSlotObjectIndex(FI) &&
484 (TII->isLoadFromStackSlot(MI, FI) && MFI->isSpillSlotObjectIndex(FI)))
/freebsd-9.3-release/contrib/llvm/include/llvm/CodeGen/
H A DMachineFrameInfo.h493 /// isSpillSlotObjectIndex - Returns true if the specified index corresponds
495 bool isSpillSlotObjectIndex(int ObjectIdx) const { function in class:llvm::MachineFrameInfo
/freebsd-9.3-release/contrib/llvm/lib/CodeGen/AsmPrinter/
H A DAsmPrinter.cpp527 if (FrameInfo->isSpillSlotObjectIndex(FI)) {
532 if (FrameInfo->isSpillSlotObjectIndex(FI))
535 if (FrameInfo->isSpillSlotObjectIndex(FI)) {
540 if (FrameInfo->isSpillSlotObjectIndex(FI))

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