Searched refs:SpillsToKeep (Results 1 - 1 of 1) sorted by relevance
/freebsd-13-stable/contrib/llvm-project/llvm/lib/CodeGen/ |
H A D | InlineSpiller.cpp | 131 DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep, 1249 DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep, 1292 // Add a BB containing the original spills to SpillsToKeep -- i.e., 1296 // SpillsToKeep later during hoisting. 1297 SpillsToKeep[MDT[Block]] = 0; 1336 // SpillsToKeep contains all the nodes where spills are to be inserted 1341 DenseMap<MachineDomTreeNode *, unsigned> SpillsToKeep; local 1348 getVisitOrders(Root, Spills, Orders, SpillsToRm, SpillsToKeep, 1368 if (SpillsToKeep.find(*RIt) != SpillsToKeep 1245 getVisitOrders( MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills, SmallVectorImpl<MachineDomTreeNode *> &Orders, SmallVectorImpl<MachineInstr *> &SpillsToRm, DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep, DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) argument [all...] |
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