Searched refs:Bpl (Results 1 - 1 of 1) sorted by relevance

/freebsd-13-stable/lib/libvgl/
H A Dtext.c79 int b, Bpc, Bpl, lin, bit, topbit; local
81 Bpl = (VGLTextFont->Width + 7) / 8;
82 Bpc = Bpl * VGLTextFont->Height;
87 if (VGLTextFont->BitmapArray[(ch*Bpc)+(lin*Bpl)+(b/8)]&(1<<(b%8)))

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