/freebsd-11-stable/sys/geom/bde/ |
H A D | g_bde_lock.c | 101 * I have not worked out the statistical properties of this shuffle, but 106 * We include (and shuffle) an extra hash field in the stored version for 120 * The chosen shuffle algorithm only works as long as we have no more than 16 149 int shuffle[NLOCK_FIELDS]; local 156 g_bde_shuffle_lock(sha2, shuffle); 158 switch(shuffle[i]) { 183 le64enc(p, gl->lsector[shuffle[i] - 5]); 219 int shuffle[NLOCK_FIELDS]; local 226 g_bde_shuffle_lock(sc->sha2, shuffle); 228 switch(shuffle[ [all...] |
/freebsd-11-stable/contrib/binutils/bfd/ |
H A D | ecofflink.c | 347 struct shuffle 350 struct shuffle *next; 378 /* Linked lists describing how to shuffle the input debug 381 struct shuffle *line; 382 struct shuffle *line_end; 383 struct shuffle *pdr; 384 struct shuffle *pdr_end; 385 struct shuffle *sym; 386 struct shuffle *sym_end; 387 struct shuffle *op 344 struct shuffle struct [all...] |
/freebsd-11-stable/usr.bin/enigma/ |
H A D | enigma.c | 34 static void shuffle(char *); 132 shuffle(deck); 143 shuffle(char deckary[]) function
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/freebsd-11-stable/contrib/llvm-project/llvm/tools/bugpoint/ |
H A D | FindBugs.cpp | 44 std::shuffle(PassesToRun.begin(), PassesToRun.end(), randomness);
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H A D | ListReducer.h | 95 std::shuffle(ShuffledList.begin(), ShuffledList.end(), randomness); 97 // Check that random shuffle doesn't lose the bug
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/freebsd-11-stable/contrib/llvm-project/compiler-rt/lib/scudo/standalone/ |
H A D | quarantine.h | 59 void shuffle(u32 State) { ::scudo::shuffle(Batch, Count, &State); } function in struct:scudo::QuarantineBatch 283 B->shuffle(Seed);
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H A D | common.h | 92 template <typename T> inline void shuffle(T *A, u32 N, u32 *RandState) { function in namespace:scudo
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H A D | primary32.h | 285 shuffle(PointersArray, Count, &Sci->RandState);
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H A D | primary64.h | 246 // No need to shuffle the batches size class. 248 shuffle(PointersArray, Count, &Region->RandState);
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/freebsd-11-stable/contrib/llvm-project/llvm/lib/Target/Hexagon/MCTargetDesc/ |
H A D | HexagonShuffler.h | 172 bool shuffle();
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H A D | HexagonMCShuffler.cpp | 14 #define DEBUG_TYPE "hexagon-shuffle" 30 DisableShuffle("disable-hexagon-shuffle", cl::Hidden, cl::init(false), 95 if (shuffle()) { 165 // try shuffle with this duplex 174 doneShuffling = MCS.reshuffleTo(MCB); // shuffle
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H A D | HexagonShuffler.cpp | 14 #define DEBUG_TYPE "hexagon-shuffle" 620 bool HexagonShuffler::shuffle() { function in class:HexagonShuffler
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/freebsd-11-stable/contrib/llvm-project/llvm/lib/Target/Hexagon/ |
H A D | HexagonBitTracker.cpp | 296 auto shuffle = [this] (const BT::RegisterCell &Rs, const BT::RegisterCell &Rt, 775 RegisterCell RC = shuffle(rc(1), rc(2), 8, false); 779 RegisterCell RC = shuffle(rc(1), rc(2), 16, false); 783 RegisterCell RC = shuffle(rc(1), rc(2), 8, true); 787 RegisterCell RC = shuffle(rc(1), rc(2), 16, true);
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/freebsd-11-stable/contrib/llvm-project/clang/lib/Headers/ |
H A D | opencl-c.h | 13700 * The shuffle and shuffle2 built-in functions construct 13704 * input and length that is the same as the shuffle mask. 13706 * size of each element in the result. For shuffle, only 13715 * by vec_step(gentypem). The shuffle mask operand 13723 * float4 r = shuffle(a, mask); 13734 * b = shuffle(a, mask); 13739 * b = shuffle(a, mask); <- not valid 13741 char2 __ovld __cnfn shuffle(char2 x, uchar2 mask); 13742 char2 __ovld __cnfn shuffle(char4 x, uchar2 mask); 13743 char2 __ovld __cnfn shuffle(char [all...] |
/freebsd-11-stable/contrib/llvm-project/compiler-rt/lib/fuzzer/ |
H A D | FuzzerMutate.cpp | 99 std::shuffle(Data + ShuffleStart, Data + ShuffleStart + ShuffleAmount, Rand);
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H A D | FuzzerDriver.cpp | 666 Options.ShuffleAtStartUp = Flags.shuffle;
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H A D | FuzzerLoop.cpp | 754 std::shuffle(CorporaFiles.begin(), CorporaFiles.end(), MD.GetRand());
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/freebsd-11-stable/contrib/llvm-project/llvm/tools/llvm-stress/ |
H A D | llvm-stress.cpp | 714 std::shuffle(BoolInst.begin(), BoolInst.end(), R);
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/freebsd-11-stable/contrib/llvm-project/llvm/include/llvm/ADT/ |
H A D | STLExtras.h | 1062 std::shuffle(Start, End, Generator); 1111 // Provide wrappers to std::sort which shuffle the elements before sorting
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/freebsd-11-stable/contrib/llvm-project/llvm/lib/Transforms/Scalar/ |
H A D | SROA.cpp | 120 static cl::opt<bool> SROARandomShuffleSlices("sroa-random-shuffle-slices", 1076 std::shuffle(Slices.begin(), Slices.end(), MT); 2203 LLVM_DEBUG(dbgs() << " shuffle: " << *V << "\n"); 2230 // use a shuffle vector to widen it with undef elements, and then 2231 // a second shuffle vector to select between the loaded vector and the 2242 LLVM_DEBUG(dbgs() << " shuffle: " << *V << "\n");
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/freebsd-11-stable/contrib/llvm-project/llvm/lib/Target/AArch64/ |
H A D | AArch64ISelLowering.cpp | 6537 // shuffle in combination with VEXTs. 6552 // be compatible with the shuffle we intend to construct. As a result 6579 "a shuffle can only come from building a vector from " 6619 // to construct a compatible shuffle either by concatenating it with UNDEF or 6636 // shuffle... 6681 // for the shuffle. 6692 // Final sanity check before we try to actually produce a shuffle. 6697 // The stars all align, our next step is to produce the mask for the shuffle. 6716 // This source is expected to fill ResMultiplier lanes of the final shuffle, 6728 LLVM_DEBUG(dbgs() << "Reshuffle failed: illegal shuffle mas [all...] |
/freebsd-11-stable/contrib/llvm-project/llvm/lib/Target/ARM/ |
H A D | ARMISelLowering.cpp | 6678 // check if an VEXT instruction can handle the shuffle mask when the 6679 // vector sources of the shuffle are the same. 6683 // Assume that the first shuffle index is not UNDEF. Fail if it is. 6689 // If this is a VEXT shuffle, the immediate value is the index of the first 6690 // element. The other shuffle indices must be the successive elements after 6713 // Assume that the first shuffle index is not UNDEF. Fail if it is. 6719 // If this is a VEXT shuffle, the immediate value is the index of the first 6720 // element. The other shuffle indices must be the successive elements after 6744 /// isVREVMask - Check if a vector shuffle corresponds to a VREV 6757 // If the first shuffle inde 7327 SDValue shuffle = ReconstructShuffle(Op, DAG); local [all...] |