Searched refs:machine (Results 1 - 25 of 3694) sorted by relevance

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/freebsd-11-stable/sys/arm/include/
H A Dsigframe.h2 #include <machine/frame.h>
H A Dfloatingpoint.h40 #include <machine/ieeefp.h>
/freebsd-11-stable/sys/arm64/include/
H A Dfloatingpoint.h3 #include <machine/ieeefp.h>
/freebsd-11-stable/sys/riscv/include/
H A Dfloatingpoint.h3 #include <machine/ieeefp.h>
/freebsd-11-stable/lib/msun/amd64/
H A Ds_llrint.S1 #include <machine/asm.h>
H A Ds_llrintf.S1 #include <machine/asm.h>
/freebsd-11-stable/lib/libc/arm/string/
H A Dbcopy.S3 #include <machine/asm.h>
H A Dbzero.S32 #include <machine/asm.h>
H A Dmemcpy.S3 #include <machine/asm.h>
/freebsd-11-stable/lib/libc/i386/string/
H A Dmemcpy.S1 #include <machine/asm.h>
H A Dmemmove.S1 #include <machine/asm.h>
/freebsd-11-stable/lib/libc/mips/string/
H A Dmemcpy.S3 #include <machine/asm.h>
H A Dmemmove.S3 #include <machine/asm.h>
/freebsd-11-stable/sys/powerpc/include/
H A Dfloatingpoint.h35 #include <machine/ieeefp.h>
H A Dkdb.h32 #include <machine/cpufunc.h>
33 #include <machine/frame.h>
34 #include <machine/md_var.h>
35 #include <machine/psl.h>
36 #include <machine/spr.h>
/freebsd-11-stable/sys/sparc64/include/
H A Dfloatingpoint.h35 #include <machine/ieeefp.h>
/freebsd-11-stable/sys/arm/arm/
H A Dlocore.S35 #include <machine/acle-compat.h>
/freebsd-11-stable/lib/libc/riscv/sys/
H A Dshmat.S35 #include <machine/asm.h>
H A Dsigreturn.S35 #include <machine/asm.h>
H A Dsyscall.S35 #include <machine/asm.h>
/freebsd-11-stable/lib/libc/aarch64/sys/
H A Dshmat.S30 #include <machine/asm.h>
H A Dsigreturn.S30 #include <machine/asm.h>
H A Dsyscall.S30 #include <machine/asm.h>
/freebsd-11-stable/lib/libc/mips/sys/
H A Dshmat.S3 #include <machine/asm.h>
/freebsd-11-stable/contrib/wpa/src/utils/
H A Dstate_machine.h2 * wpa_supplicant/hostapd - State machine definitions
9 * implement a state machine. In addition to including this header file, each
10 * file implementing a state machine must define STATE_MACHINE_DATA to be the
24 * SM_STATE - Declaration of a state machine function
25 * @machine: State machine name
26 * @state: State machine state
28 * This macro is used to declare a state machine function. It is used in place
32 #define SM_STATE(machine, state) \
33 static void sm_ ## machine ##
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