Searched refs:allocation_up (Results 1 - 1 of 1) sorted by relevance

/freebsd-11-stable/contrib/llvm-project/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/
H A DRenderScriptRuntime.cpp1458 auto &allocation_up = *iter; // get the unique pointer local
1459 if (allocation_up->address.isValid() &&
1460 *allocation_up->address.get() == addr_t(args[eRsAlloc])) {

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