Searched refs:SPLAY_ASSEMBLE (Results 1 - 4 of 4) sorted by relevance
/freebsd-11-stable/contrib/ntp/sntp/libevent/WIN32-Code/ |
H A D | tree.h | 105 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ macro 234 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ 270 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
/freebsd-11-stable/contrib/ipfilter/sys/ |
H A D | tree.h | 108 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ macro 237 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ 273 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
/freebsd-11-stable/crypto/openssh/openbsd-compat/ |
H A D | sys-tree.h | 112 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ macro 241 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ 277 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
/freebsd-11-stable/sys/sys/ |
H A D | tree.h | 110 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ macro 239 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ 275 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
Completed in 78 milliseconds