Searched refs:RenderScriptRuntime (Results 1 - 5 of 5) sorted by relevance

/freebsd-11-stable/contrib/llvm-project/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/
H A DRenderScriptScriptGroup.cpp26 #include "RenderScriptRuntime.h"
48 RenderScriptRuntime *runtime = static_cast<RenderScriptRuntime *>(
105 RenderScriptRuntime *runtime = static_cast<RenderScriptRuntime *>(
H A DRenderScriptRuntime.cpp1 //===-- RenderScriptRuntime.cpp ---------------------------------*- C++ -*-===//
9 #include "RenderScriptRuntime.h"
51 char RenderScriptRuntime::ID = 0;
488 struct RenderScriptRuntime::ScriptDetails {
509 struct RenderScriptRuntime::Element {
592 struct RenderScriptRuntime::AllocationDetails {
651 RenderScriptRuntime::Element element;
678 ConstString RenderScriptRuntime::Element::GetFallbackStructName() {
683 uint32_t RenderScriptRuntime::AllocationDetails::ID = 1;
685 const char *RenderScriptRuntime
4927 RenderScriptRuntime::RenderScriptRuntime(Process *process) function in class:RenderScriptRuntime
[all...]
H A DRenderScriptExpressionOpts.cpp28 #include "RenderScriptRuntime.h"
139 "failed to identify RenderScriptRuntime target machine");
159 bool RenderScriptRuntime::GetOverrideExprOptions(clang::TargetOptions &proto) {
166 bool RenderScriptRuntime::GetIRPasses(LLVMUserExpression::IRPasses &passes) {
H A DRenderScriptRuntime.h1 //===-- RenderScriptRuntime.h -----------------------------------*- C++ -*-===//
293 class RenderScriptRuntime : public lldb_private::CPPLanguageRuntime { class in namespace:lldb_private
303 ~RenderScriptRuntime() override;
448 typedef void (RenderScriptRuntime::*CaptureStateFn)(
494 RenderScriptRuntime(Process *process); // Call CreateInstance instead.
/freebsd-11-stable/contrib/llvm-project/lldb/source/API/
H A DSystemInitializerFull.cpp85 #include "Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.h"
318 RenderScriptRuntime::Initialize();
431 RenderScriptRuntime::Terminate();

Completed in 87 milliseconds