Searched refs:CurrentTestIgnored (Results 1 - 3 of 3) sorted by relevance

/freebsd-11-stable/contrib/ntp/sntp/unity/
H A Dunity_fixture.c117 Unity.CurrentTestIgnored = 1;
371 if (Unity.CurrentTestIgnored)
393 Unity.CurrentTestIgnored = 0;
H A Dunity.c10 #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
12 #define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
340 if (Unity.CurrentTestIgnored)
370 Unity.CurrentTestIgnored = 0;
1210 if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
1229 Unity.CurrentTestIgnored = 0;
H A Dunity_internals.h393 UNITY_COUNTER_TYPE CurrentTestIgnored; member in struct:_Unity
561 #define TEST_IS_IGNORED (Unity.CurrentTestIgnored)

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