Searched refs:VYsize (Results 1 - 4 of 4) sorted by relevance
/freebsd-10.3-release/lib/libvgl/ |
H A D | main.c | 297 VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; 313 fprintf(stderr, "VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n", 315 VGLDisplay->VXsize, VGLDisplay->VYsize); 409 VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize); 512 VGLDisplay->Ysize = VGLDisplay->VYsize; 529 VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize) argument 531 if (VXsize < object->Xsize || VYsize < object->Ysize) 540 object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; 541 if (VYsize < object->VYsize) [all...] |
H A D | bitmap.c | 298 if (srcx>src->VXsize || srcy>src->VYsize 299 || dstx>dst->VXsize || dsty>dst->VYsize) 315 if (srcy+hight > src->VYsize) 316 hight=src->VYsize-srcy; 319 if (dsty+hight > dst->VYsize) 320 hight=dst->VYsize-dsty; 384 object->VYsize = ysize; 402 object->Bitmap = (byte *)malloc(object->VXsize*object->VYsize);
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H A D | vgl.h | 43 int VXsize, VYsize; member in struct:__anon6137 120 int VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize);
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H A D | simple.c | 98 if (x>=0 && x<object->VXsize && y>=0 && y<object->VYsize) { 156 if (x<0 || x>=object->VXsize || y<0 || y>=object->VYsize) 511 memset(object->Bitmap, (byte)color, object->VXsize*object->VYsize); 515 for (offset = 0; offset < object->VXsize*object->VYsize; ) { 517 len = min(object->VXsize*object->VYsize - offset, 527 total = object->VXsize*object->VYsize*object->PixelBytes; 536 total = object->VXsize*object->VYsize*object->PixelBytes; 550 memset(object->Bitmap, (byte)color, VGLAdpInfo.va_line_width*object->VYsize); 560 for (offset = 0; offset < VGLAdpInfo.va_line_width*object->VYsize; ) { 562 len = min(object->VXsize*object->VYsize [all...] |
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