Searched refs:roundingPrecision (Results 1 - 6 of 6) sorted by relevance

/freebsd-10.0-release/tools/test/testfloat/
H A Dtestfloat.c54 int8 operands, roundingPrecision, roundingMode; local
70 roundingPrecision = 0;
179 roundingPrecision = 32;
182 roundingPrecision = 64;
185 roundingPrecision = 80;
251 if ( ! roundingPrecision ) roundingPrecision = 80;
254 testFunction( functionCode, roundingPrecision, roundingMode );
268 functionCode, roundingPrecision, roundingMode );
280 functionCode, roundingPrecision, roundingMod
[all...]
H A Dtestsoftfloat.c185 flag roundingPrecision, roundingMode; member in struct:__anon11321
329 int8 roundingPrecision,
338 if ( roundingPrecision == 32 ) {
341 else if ( roundingPrecision == 64 ) {
344 else if ( roundingPrecision == 80 ) {
351 floatx80_rounding_precision = roundingPrecision;
352 slow_floatx80_rounding_precision = roundingPrecision;
749 int8 roundingPrecision, roundingMode, tininessMode; local
751 roundingPrecision = 32;
753 if ( ! functions[ functionCode ].roundingPrecision ) {
327 testFunctionVariety( uint8 functionCode, int8 roundingPrecision, int8 roundingMode, int8 tininessMode ) argument
819 int8 operands, roundingPrecision, roundingMode, tininessMode; local
[all...]
H A DtestFunction.c573 uint8 functionCode, int8 roundingPrecision, int8 roundingMode )
579 if ( roundingPrecision == 32 ) {
582 else if ( roundingPrecision == 64 ) {
585 else if ( roundingPrecision == 80 ) {
589 roundingPrecision = 80;
592 floatx80_rounding_precision = roundingPrecision;
593 syst_float_set_rounding_precision( roundingPrecision );
1112 int8 roundingPrecision, roundingMode; local
1114 roundingPrecision = 32;
1116 if ( ! functions[ functionCode ].roundingPrecision ) {
572 testFunctionVariety( uint8 functionCode, int8 roundingPrecision, int8 roundingMode ) argument
[all...]
H A DtestFunction.h121 flag roundingPrecision, roundingMode; member in struct:__anon11318
/freebsd-10.0-release/lib/libc/softfloat/
H A Dtimesoftfloat.c1918 flag roundingPrecision, roundingMode; member in struct:__anon5497
2052 int8 roundingPrecision,
2061 if ( roundingPrecision == 32 ) {
2064 else if ( roundingPrecision == 64 ) {
2067 else if ( roundingPrecision == 80 ) {
2074 floatx80_rounding_precision = roundingPrecision;
2415 int8 roundingPrecision, roundingMode, tininessMode; local
2417 roundingPrecision = 32;
2419 if ( ! functions[ functionCode ].roundingPrecision ) {
2420 roundingPrecision
2050 timeFunctionVariety( uint8 functionCode, int8 roundingPrecision, int8 roundingMode, int8 tininessMode ) argument
2484 int8 operands, roundingPrecision, roundingMode, tininessMode; local
[all...]
/freebsd-10.0-release/lib/libc/softfloat/bits64/
H A Dsoftfloat.c638 If `roundingPrecision' is 32 or 64, the result is rounded to the same
651 int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1
660 if ( roundingPrecision == 80 ) goto precision80;
661 if ( roundingPrecision == 64 ) {
665 else if ( roundingPrecision == 32 ) {
820 int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1
834 roundAndPackFloatx80( roundingPrecision, zSign, zExp, zSig0, zSig1 );
650 roundAndPackFloatx80( int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 ) argument
819 normalizeRoundAndPackFloatx80( int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 ) argument

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