Searched refs:isSpillSlot (Results 1 - 1 of 1) sorted by relevance

/freebsd-10.0-release/contrib/llvm/include/llvm/CodeGen/
H A DMachineFrameInfo.h99 // isSpillSlot - If true the stack object is used as spill slot. It
101 bool isSpillSlot; member in struct:llvm::MachineFrameInfo::StackObject
119 isSpillSlot(isSS), MayNeedSP(NSP), Alloca(Val), PreAllocated(false) {}
488 return Objects[ObjectIdx+NumFixedObjects].isSpillSlot;

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