Searched refs:ResCount (Results 1 - 3 of 3) sorted by relevance

/freebsd-10-stable/contrib/llvm/lib/CodeGen/SelectionDAG/
H A DResourcePriorityQueue.cpp404 signed ResCount = 1; local
408 return ResCount;
412 ResCount += PriorityOne;
419 ResCount += (SU->getHeight() * ScaleTwo);
423 ResCount <<= FactorOne;
427 ResCount -= (regPressureDelta(SU,true) * ScaleOne);
433 ResCount += (SU->getHeight() * ScaleTwo);
435 ResCount += (NumNodesSolelyBlocking[SU->NodeNum] * ScaleTwo);
439 ResCount <<= FactorOne;
441 ResCount
[all...]
/freebsd-10-stable/contrib/llvm/lib/Target/Hexagon/
H A DHexagonMachineScheduler.cpp471 int ResCount = 1; local
475 return ResCount;
479 ResCount += PriorityOne;
483 ResCount += (SU->getHeight() * ScaleTwo);
488 ResCount <<= FactorOne;
490 ResCount += (SU->getDepth() * ScaleTwo);
495 ResCount <<= FactorOne;
515 ResCount += (NumNodesBlocking * ScaleTwo);
518 ResCount -= (Delta.Excess.getUnitInc()*PriorityTwo);
519 ResCount
[all...]
/freebsd-10-stable/contrib/llvm/lib/CodeGen/
H A DMachineScheduler.cpp2280 unsigned ResCount; local
2283 ResCount = getResourceCount(ZoneCritResIdx);
2287 ResCount = RetiredMOps * SchedModel->getMicroOpFactor();
2293 dbgs() << "\n Critical: " << ResCount / LFactor << "c, "
2294 << ResCount / ResFactor << " " << getResourceName(ZoneCritResIdx)

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