Searched refs:PixelBytes (Results 1 - 4 of 4) sorted by relevance
/freebsd-10-stable/lib/libvgl/ |
H A D | simple.c | 111 color2mem(color, b, object->PixelBytes); 112 bcopy(b, &object->Bitmap[(y*object->VXsize+x) * object->PixelBytes], 113 object->PixelBytes); 118 color2mem(color, b, object->PixelBytes); 119 offset = VGLSetSegment((y*object->VXsize+x) * object->PixelBytes); 120 bcopy(b, &object->Bitmap[offset], object->PixelBytes); 167 bcopy(&object->Bitmap[(y*object->VXsize+x) * object->PixelBytes], 168 b, object->PixelBytes); 169 return (mem2color(b, object->PixelBytes)); 173 offset = VGLSetSegment((y*object->VXsize+x) * object->PixelBytes); [all...] |
H A D | bitmap.c | 150 width = width * dst->PixelBytes; 151 pos = (dst->VXsize * y + x) * dst->PixelBytes; 169 address = dst->Bitmap + (dst->VXsize * y + x) * dst->PixelBytes; 170 bcopy(line, address, width * dst->PixelBytes); 265 width = width * src->PixelBytes; 266 pos = (src->VXsize * y + x) * src->PixelBytes; 284 address = src->Bitmap + (src->VXsize * y + x) * src->PixelBytes; 285 bcopy(address, line, width * src->PixelBytes);
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H A D | main.c | 197 VGLDisplay->PixelBytes = 1; 201 VGLDisplay->PixelBytes = 1; 204 VGLDisplay->PixelBytes = VGLModeInfo.vi_pixel_size; 205 switch (VGLDisplay->PixelBytes) {
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H A D | vgl.h | 46 int PixelBytes; member in struct:__anon6001
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