Searched refs:uie (Results 1 - 5 of 5) sorted by relevance

/barrelfish-2018-10-04/tools/demo/Aquarium/
H A DWindow1.xaml.cs190 void mainCanvas_AddChild(UIElement uie) argument
194 uie.MouseEnter += new MouseEventHandler(uie_MouseEnter);
195 uie.MouseLeave += new MouseEventHandler(uie_MouseLeave);
199 uie.IsHitTestVisible = false;
201 this.mainCanvas.Children.Add(uie);
1207 foreach (UIElement uie in this.Rectangles)
1208 mainCanvas_AddChild(uie);
1209 foreach (UIElement uie in this.ThinRectangles)
1210 mainCanvas_AddChild(uie);
1211 foreach (UIElement uie i
[all...]
/barrelfish-2018-10-04/usr/arrakismon/
H A Dlpc.h175 uint8_t uie : 1; ///< Update-Ended Interrupt Enable member in struct:lpc_rtc_b::__anon1445
H A Dlpc.c443 if (l->rtc_prim_ram.u.B.u.uie) {
/barrelfish-2018-10-04/usr/vmkitmon/
H A Dlpc.h182 uint8_t uie : 1; ///< Update-Ended Interrupt Enable member in struct:lpc_rtc_b::__anon1817
H A Dlpc.c451 if (l->rtc_prim_ram.u.B.u.uie) {

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