Searched refs:transaction (Results 76 - 85 of 85) sorted by relevance
1234
/haiku/src/add-ons/kernel/file_systems/ext2/ |
H A D | HTreeEntryIterator.cpp | 316 HTreeEntryIterator::InsertEntry(Transaction& transaction, uint32 hash, argument 323 uint8* blockData = cached.SetToWritable(transaction, fBlockNum); 343 uint8* secondBlockData = secondCached.SetToWritable(transaction,
|
H A D | HTree.h | 123 static status_t InitDir(Transaction& transaction, Inode* inode,
|
H A D | BitmapBlock.cpp | 54 BitmapBlock::SetToWritable(Transaction& transaction, off_t block, bool empty) argument 57 fData = (uint32*)CachedBlock::SetToWritable(transaction, block, empty);
|
H A D | Attribute.cpp | 225 Attribute::Write(Transaction& transaction, attr_cookie* cookie, off_t pos, argument
|
/haiku/src/servers/package/ |
H A D | CommitTransactionHandler.cpp | 187 BActivationTransaction transaction(request, &error); 189 error = transaction.InitCheck(); 196 HandleRequest(transaction); 202 const BActivationTransaction& transaction) 205 if (transaction.ChangeCount() != fVolume->ChangeCount()) 208 fFirstBootProcessing = transaction.FirstBootProcessing(); 211 _GetPackagesToDeactivate(transaction); 214 _ReadPackagesToActivate(transaction); 225 // Clean up the unused empty transaction directory for first boot 230 transaction 201 HandleRequest( const BActivationTransaction& transaction) argument 287 _GetPackagesToDeactivate( const BActivationTransaction& transaction) argument 311 _ReadPackagesToActivate( const BActivationTransaction& transaction) argument [all...] |
H A D | Volume.cpp | 355 // empty transaction directory and then never have it cleaned up when 356 // the empty transaction gets rejected. 368 // Create first boot processing special transaction for current 369 // volume, which also creates an empty transaction directory. 372 BActivationTransaction transaction; local 373 error = CreateTransaction(location, transaction, 378 // Add all package files in currently active state to transaction. 383 if (!transaction.AddPackageToActivate( 388 transaction.SetFirstBootProcessing(true); 390 // Queue up the transaction a 829 CommitTransaction(const BActivationTransaction& transaction, const PackageSet& packagesAlreadyAdded, const PackageSet& packagesAlreadyRemoved, BCommitTransactionResult& _result) argument 1470 _CommitTransaction(BMessage* message, const BActivationTransaction* transaction, const PackageSet& packagesAlreadyAdded, const PackageSet& packagesAlreadyRemoved, BCommitTransactionResult& _result) argument [all...] |
/haiku/src/add-ons/kernel/file_systems/bfs/ |
H A D | Journal.h | 195 void MoveListenersTo(Transaction* transaction);
|
H A D | Journal.cpp | 569 // TODO: this logic won't work whenever the size of the pending transaction 638 all blocks of a transaction have been flushed to disk. 648 PRINT(("Log entry %p has been finished, transaction ID = %" B_PRId32 "\n", 701 // The current transaction seems to be idle - flush it. (We can't do this 702 // in this thread, as flushing the log can produce new transaction events.) 722 /*! Writes the blocks that are part of current transaction into the log, 723 and ends the current transaction. 724 If the current transaction is too large to fit into the log, it will 725 try to detach an existing sub-transaction. 736 // The current transaction wo 1221 MoveListenersTo(Transaction* transaction) argument [all...] |
/haiku/src/kits/package/solver/libsolv/ |
H A D | LibsolvSolver.cpp | 562 Transaction* transaction = solver_create_transaction(fSolver); local 564 transactionDeleter(transaction); 566 if (transaction->steps.count == 0) 569 transaction_order(transaction, 0); 571 for (int i = 0; i < transaction->steps.count; i++) { 572 Id solvableId = transaction->steps.elements[i];
|
/haiku/src/add-ons/kernel/file_systems/btrfs/ |
H A D | Volume.cpp | 395 Transaction transaction(this); 398 status = transaction.Done();
|
Completed in 111 milliseconds
1234