/haiku/headers/os/kernel/ |
H A D | debugger.h | 9 #include <signal.h> 123 // (e.g. a signal is delivered, a 126 // it didn't occur (e.g. a signal or 137 // how to apply signal ignore masks 144 #define B_DEBUG_SIGNAL_TO_MASK(signal) (1ULL << ((signal) - 1)) 166 B_DEBUG_MESSAGE_SET_SIGNAL_HANDLER, // set/get the team's signal handler for 167 B_DEBUG_MESSAGE_GET_SIGNAL_HANDLER, // a signal 190 B_DEBUGGER_MESSAGE_SIGNAL_RECEIVED, // thread received a signal 373 int signal; // th member in struct:__anon53 381 int signal; // the signal member in struct:__anon54 534 int signal; // the signal member in struct:__anon70 546 int signal; // the signal that will be sent, member in struct:__anon71 [all...] |
/haiku/src/apps/terminal/ |
H A D | TermApp.cpp | 19 #include <signal.h> 88 // Install a SIGCHLD signal handler, so that we will be notified, when 90 // the signal in all threads and handle it with sigwaitinfo() in the child 299 TermApp::_SigChildHandler(int signal, void* data) argument 322 int signal; local 323 int error = sigwait(&waitForSignals, &signal); 328 if (error == 0 && signal == SIGCHLD)
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H A D | Shell.cpp | 23 #include <signal.h> 419 signal(SIGTTOU, SIG_IGN); 483 /* set signal default */ 484 signal(SIGCHLD, SIG_DFL); 485 signal(SIGHUP, SIG_DFL); 486 signal(SIGQUIT, SIG_DFL); 487 signal(SIGTERM, SIG_DFL); 488 signal(SIGINT, SIG_DFL); 489 signal(SIGTTOU, SIG_DFL);
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/haiku/src/libs/posix_error_mapper/ |
H A D | pthread_thread.cpp | 8 #include <signal.h>
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/haiku/src/bin/ |
H A D | shutdown.cpp | 19 #include <signal.h> 120 // find all running shutdown commands and signal their 163 signal(SIGUSR1, handle_usr1);
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H A D | top.cpp | 14 #include <signal.h> 388 signal(SIGWINCH, winch_handler); 389 signal(SIGINT, sigint_handler);
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/haiku/src/libs/libtelnet/ |
H A D | read_password.c | 64 #include <signal.h>
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H A D | auth.c | 68 #include <signal.h> 569 (void) signal(SIGALRM, auth_intr); 575 (void) signal(SIGALRM, SIG_DFL);
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/haiku/src/system/libroot/posix/signal/ |
H A D | set_signal_mask.cpp | 9 #include <signal.h> 34 // convert new signal set 46 // convert old signal set back
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/haiku/headers/posix/sys/ |
H A D | select.h | 12 #include <signal.h>
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/haiku/headers/posix/ |
H A D | spawn.h | 10 #include <signal.h>
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H A D | signal.h | 16 /* macros defining the standard signal handling behavior */ 17 #define SIG_DFL ((__sighandler_t)0) /* "default" signal behaviour */ 18 #define SIG_IGN ((__sighandler_t)1) /* ignore signal */ 19 #define SIG_ERR ((__sighandler_t)-1) /* an error occurred during signal 21 #define SIG_HOLD ((__sighandler_t)3) /* the signal was hold */ 25 #define SIGEV_SIGNAL 1 /* notify via queued signal */ 36 int sigev_signo; /* signal number */ 37 union sigval sigev_value; /* user-defined signal value */ 47 int si_signo; /* signal number */ 48 int si_code; /* signal cod [all...] |
/haiku/src/add-ons/kernel/file_systems/userlandfs/server/fuse/ |
H A D | fuse_signals.c | 14 #include <signal.h> 36 perror("fuse: cannot get old signal handler"); 42 perror("fuse: cannot set signal handler");
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/haiku/headers/os/drivers/tty/ |
H A D | tty_module.h | 70 int signal, bool);
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/haiku/src/kits/debugger/model/ |
H A D | Team.cpp | 337 Team::SetCustomSignalDisposition(int32 signal, int32 disposition) argument 340 signal); 345 fCustomSignalDispositions[signal] = disposition; 350 NotifyCustomSignalDispositionChanged(signal, disposition); 357 Team::RemoveCustomSignalDisposition(int32 signal) argument 360 signal); 366 NotifyCustomSignalDispositionRemoved(signal); 371 Team::SignalDispositionFor(int32 signal) const 374 = fCustomSignalDispositions.find(signal); 785 Team::NotifyCustomSignalDispositionChanged(int32 signal, int3 argument 798 NotifyCustomSignalDispositionRemoved(int32 signal) argument 1000 CustomSignalDispositionEvent(uint32 type, Team* team, int32 signal, int32 disposition) argument [all...] |
/haiku/headers/private/debugger/model/ |
H A D | Team.h | 161 bool SetCustomSignalDisposition(int32 signal, 163 void RemoveCustomSignalDisposition(int32 signal); 164 int32 SignalDispositionFor(int32 signal) const; 250 int32 signal, int32 disposition); 252 int32 signal); 396 Team* team, int32 signal,
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/haiku/src/libs/glut/ |
H A D | glutInit.cpp | 20 #include <signal.h> 233 signal(SIGINT, sigHandler);
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/haiku/headers/private/debugger/user_interface/ |
H A D | UserInterface.h | 152 int32 signal, int32 disposition) = 0; 154 int32 signal) = 0;
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/haiku/headers/private/kernel/ |
H A D | user_debugger.h | 256 bool user_debug_exception_occurred(debug_exception_type exception, int signal); 257 bool user_debug_handle_signal(int signal, struct sigaction *handler,
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/haiku/src/add-ons/kernel/debugger/disasm/ |
H A D | disasm.cpp | 10 #include <signal.h>
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/haiku/src/add-ons/kernel/debugger/run_on_exit/ |
H A D | run_on_exit.cpp | 6 #include <signal.h>
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/haiku/headers/private/debugger/user_interface/util/ |
H A D | UiUtils.h | 81 static const char* SignalNameToString(int32 signal,
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/haiku/src/bin/multiuser/ |
H A D | su.cpp | 15 #include <signal.h>
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/haiku/src/tests/add-ons/kernel/drivers/tty/ |
H A D | posix_openpt_test.cpp | 11 #include <signal.h>
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/haiku/src/system/kernel/arch/x86/ |
H A D | arch_int.cpp | 194 // If the thread has a signal handler for the signal, we simply send it 195 // the signal. Otherwise we notify the user debugger first. 200 Signal signal(signalNumber, signalCode, signalError, 202 signal.SetAddress((void*)signalAddress); 203 send_signal_to_thread(thread, signal, 0);
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