/haiku/src/servers/app/ |
H A D | VirtualScreen.cpp | 46 fFrame.Set(0, 0, 0, 0); 136 configurations.Set(screen->ID(), hasInfo ? &info : NULL, screen->Frame(), mode); 189 fFrame.Set(0, 0, virtualWidth - 1, virtualHeight - 1);
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H A D | ServerCursor.cpp | 85 fHotSpot.Set(data[3], data[2]);
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H A D | IntRect.h | 33 void Set(int32 l, int32 t, int32 r, int32 b); 184 IntRect::Set(int32 l, int32 t, int32 r, int32 b) function in class:IntRect
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/haiku/src/kits/interface/ |
H A D | Box.cpp | 776 fLayoutData->label_box.Set(6.0f, 0, 14.0f + StringWidth(fLabel), 782 fLayoutData->label_box.Set(10, 0, 10 + size.width, size.height); 790 fLayoutData->insets.Set(1, 1, 1, 1); 793 fLayoutData->insets.Set(3, 3, 3, 3); 797 fLayoutData->insets.Set(0, 0, 0, 0); 848 fLayoutData->min.Set(minWidth, addHeight - 1); 849 fLayoutData->max.Set(B_SIZE_UNLIMITED, B_SIZE_UNLIMITED);
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H A D | Region.cpp | 112 BRegion::Set(BRect rect) function in class:BRegion 114 Set(_Convert(rect)); 119 BRegion::Set(clipping_rect clipping) function in class:BRegion
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/haiku/src/tests/kits/game/chart/ |
H A D | ChartWindow.cpp | 275 TMatrix::Set(const float alpha, const float theta, const float phi) function in class:TMatrix 419 fNextSettings.Set(&fCurrentSettings); 445 fCamera.Set(fCameraAlpha, fCameraTheta, fCameraPhi); 478 r.Set(0.0, 0.0, frame.right, TOP_LEFT_LIMIT - 1); 493 r.Set(h, v, h+INSTANT_LOAD-1, v + (TOP_LEFT_LIMIT - 1 - 2*V_BORDER)); 522 r.Set(h, v, h+ANIM_LABEL+ANIM_POPUP-1, v + 553 r.Set(h, v, h+DISP_LABEL+DISP_POPUP-1, v + 567 r.Set(0, 0, BUTTON_WIDTH-1, TOP_LEFT_LIMIT - 1 - 2*V_BORDER); 574 r.Set(h, v, h+BUTTON_WIDTH-1, v + (TOP_LEFT_LIMIT - 1 - 2*V_BORDER)); 586 r.Set( 3105 ChartWindow::setting::Set(setting *master) function in class:ChartWindow::setting [all...] |
H A D | ChartWindow.h | 147 void Set(const float alpha, const float theta, const float phi); 205 void Set(setting *master); 320 /* Set the basic clipping of the offscreen Bitmap (everything
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/haiku/src/add-ons/decorators/WinDecorator/ |
H A D | WinDecorator.cpp | 233 fTitleBarRect.Set(fFrame.left - 1, 262 tab->tabRect.Set(0.0, 0.0, -1.0, -1.0); 263 tab->closeRect.Set(0.0, 0.0, -1.0, -1.0); 264 tab->zoomRect.Set(0.0, 0.0, -1.0, -1.0); 265 tab->minimizeRect.Set(0.0, 0.0, -1.0, -1.0); 606 // Set appropriate colors based on the current focus value. In this case, 663 region->Set(fBorderRect);
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/haiku/src/add-ons/print/drivers/preview/ |
H A D | PageSetupWindow.cpp | 119 page.Set(0, 0, width, height); 139 margin.Set(28.34, 28.34, 28.34, 28.34); // 28.34 dots = 1cm 266 r.Set(0, 0, h, w);
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/haiku/src/libs/icon/shape/ |
H A D | VectorPath.cpp | 313 fCachedBounds.Set(0.0, 0.0, -1.0, -1.0); 431 fCachedBounds.Set(0.0, 0.0, -1.0, -1.0); 451 fCachedBounds.Set(0.0, 0.0, -1.0, -1.0); 472 fCachedBounds.Set(0.0, 0.0, -1.0, -1.0); 505 fCachedBounds.Set(0.0, 0.0, -1.0, -1.0); 542 fCachedBounds.Set(0.0, 0.0, -1.0, -1.0); 807 b.Set(left, top, right, bottom); 809 b.Set(fPath[0].point.x, fPath[0].point.y, fPath[0].point.x, 812 b.Set(0.0, 0.0, -1.0, -1.0); 1044 fCachedBounds.Set(0. [all...] |
/haiku/src/apps/icon-o-matic/generic/property/view/specific_properties/ |
H A D | BoolValueView.cpp | 73 fCheckBoxRect.Set(centerX - radius, centerY - radius,
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/haiku/src/tests/kits/interface/menu/menuworld/ |
H A D | TestMenuBuilder.cpp | 89 frame.Set(left, top, left + itemWidth - 1,
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/haiku/src/tests/libs/alm/ |
H A D | Views.cpp | 103 frameRect.Set(100, 100, 300, 300);
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/haiku/src/preferences/repositories/ |
H A D | RepositoriesSettings.cpp | 35 // Set default off screen so it will center itself 37 frame.Set(-10, -10, 750, 300);
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/haiku/src/servers/app/drawing/ |
H A D | PatternHandler.cpp | 116 fPattern.Set(pat); 152 \brief Set the colors for the pattern to use 164 \brief Set the high color for the pattern to use 174 \brief Set the low color for the pattern to use
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/haiku/src/system/libroot/os/ |
H A D | parsedate.cpp | 444 void Set(uint8 type) { fMask |= Flag(type); } function in class:DateMask 1001 dateMask.Set(TYPE_DAY); 1007 dateMask.Set(TYPE_MONTH); 1014 dateMask.Set(TYPE_HOUR); 1020 dateMask.Set(TYPE_MINUTE); 1026 dateMask.Set(TYPE_SECOND); 1042 dateMask.Set(TYPE_UNIT); 1067 dateMask.Set(TYPE_MONTH); 1082 dateMask.Set(TYPE_UNIT);
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/haiku/src/system/kernel/util/ |
H A D | Bitmap.cpp | 78 Set(index++);
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/haiku/src/apps/deskbar/ |
H A D | StatusView.cpp | 1260 fRightBottomReplicant.Set(loc.x, loc.y, loc.x + replicantWidth, 1309 fRightBottomReplicant.Set(0, 0, 0, 0); 1623 fTopLeftVertical.Set(BRect(screenFrame.left, 1626 fTopRightVertical.Set(BRect(screenFrame.right - hDivider, 1629 fBottomLeftVertical.Set(BRect(screenFrame.left, 1632 fBottomRightVertical.Set(BRect(screenFrame.right - hDivider, 1636 fTopLeftHorizontal.Set(BRect(screenFrame.left, screenFrame.top, 1638 fTopRightHorizontal.Set(BRect(screenFrame.right - hDivider, screenFrame.top, 1640 fBottomLeftHorizontal.Set(BRect(screenFrame.left, screenFrame.bottom - menuBarHeight, 1642 fBottomRightHorizontal.Set(BRec [all...] |
/haiku/headers/os/interface/ |
H A D | Rect.h | 31 void Set(float left, float top, float right, 197 BRect::Set(float left, float top, float right, float bottom) function in class:BRect
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/haiku/src/tests/servers/app/copy_bits/ |
H A D | main.cpp | 28 fSourceRect.Set(frame.left, frame.top, 31 fDestRect.Set((frame.left + frame.right) / 2,
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/haiku/src/apps/login/ |
H A D | LoginView.cpp | 54 r.Set(CSEP, CSEP, LW, Bounds().Height() - 3 * CSEP - BH); 62 r.Set(LW + 30, Bounds().top + CSEP,
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/haiku/src/libs/glut/ |
H A D | glutGameMode.cpp | 46 GlutGameMode::Set(const char* modeString) function in class:GlutGameMode 295 gState.gameMode.Set(string);
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/haiku/src/add-ons/screen_savers/shelf/ |
H A D | Shelf.cpp | 207 fLine1Start.Set((width - rect.Width()) / 2, y); 209 fLine2Start.Set((width - rect.Width()) / 2, y + rect.Height() + height / 10); 281 // Set tick size to 500,000 microseconds = 0.5 second
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/haiku/src/preferences/appearance/ |
H A D | CurView.cpp | 64 settings_menu->AddItem(new BMenuItem("Save Cursor Set",new BMessage(SAVE_CURSORSET),'S')); 66 settings_menu->AddItem(new BMenuItem("Delete Cursor Set",new BMessage(DELETE_CURSORSET))); 86 cursorset_label=new BStringView(wellrect,"cursorset_label","Cursor Set: "); 92 // Set up list of cursor attributes 96 cvrect.Set(0,0,75,75); 128 cvrect.Set(0,0,60,30); 327 BString namestr("Cursor Set: ");
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/haiku/src/apps/haiku3d/ |
H A D | RenderView.cpp | 135 fNextRes.Set(Bounds().Width(), Bounds().Height()); 269 fNextRes.Set(width, height);
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