Searched refs:active (Results 76 - 100 of 248) sorted by path

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/haiku/src/kits/interface/
H A DControl.cpp143 BControl::WindowActivated(bool active) argument
145 BView::WindowActivated(active);
H A DPictureButton.cpp178 BPictureButton::WindowActivated(bool active) argument
180 BControl::WindowActivated(active);
H A DRadioButton.cpp301 BRadioButton::WindowActivated(bool active) argument
303 BControl::WindowActivated(active);
/haiku/src/kits/interface/textview_support/
H A DInlineInput.cpp69 BTextView::InlineInput::SetActive(bool active) argument
71 fActive = active;
H A DInlineInput.h25 void SetActive(bool active);
/haiku/src/libs/iconv/
H A Dutf7.h74 goto active;
100 goto active;
106 active:
108 /* base64 encoding active */
212 goto active;
231 goto active;
235 active:
237 /* base64 encoding active */
/haiku/src/preferences/backgrounds/
H A DBackgrounds.cpp37 bool active);
139 BackgroundsWindow::WorkspaceActivated(int32 oldWorkspaces, bool active) argument
141 fBackgroundsView->WorkspaceActivated(oldWorkspaces, active);
/haiku/src/preferences/screen/
H A DRefreshWindow.cpp83 RefreshWindow::WindowActivated(bool active) argument
85 fRefreshSlider->MakeFocus(active);
H A DRefreshWindow.h24 virtual void WindowActivated(bool active);
/haiku/src/servers/app/stackandtile/
H A DSATWindow.cpp415 SATWindow::HighlightTab(bool active) argument
423 uint8 highlight = active ? SATDecorator::HIGHLIGHT_STACK_AND_TILE : 0;
437 SATWindow::HighlightBorders(Decorator::Region region, bool active) argument
444 uint8 highlight = active ? SATDecorator::HIGHLIGHT_STACK_AND_TILE : 0;
H A DSATWindow.h80 bool HighlightTab(bool active);
82 bool active);
/haiku/src/servers/input/
H A DInputServerMethod.cpp65 BInputServerMethod::MethodActivated(bool active) argument
/haiku/src/servers/notification/
H A DNotificationWindow.cpp135 NotificationWindow::WorkspaceActivated(int32 /*workspace*/, bool active) argument
138 if (active)
/haiku/src/servers/package/
H A DPackage.h45 void SetActive(bool active) argument
46 { fActive = active; }
H A DVolumeState.cpp62 VolumeState::SetPackageActive(Package* package, bool active) argument
64 package->SetActive(active);
H A DVolumeState.h31 void SetPackageActive(Package* package, bool active);
/haiku/src/tests/add-ons/kernel/busses/usb/
H A Duhci_decode.cpp14 uint32 active : 1; member in struct:uhci_td_control_status
46 printf("active: %ld\n", status.active);
/haiku/src/tests/kits/game/chart/
H A DChartWindow.h239 /* the current active setting used by the engine */
257 BPicture *ButtonPicture(bool active, int32 button_type);
/haiku/src/tests/servers/app/workspace_activated/
H A DWorkspaceActivated.cpp30 virtual void WorkspaceActivated(int32 workspace, bool active);
91 Window::WorkspaceActivated(int32 workspace, bool active) argument
93 printf("Workspace %ld (%ld), active %d\n",
94 workspace, current_workspace(), active);
/haiku/src/tools/anyboot/
H A Danyboot.cpp107 createPartition(int handle, int index, bool active, uint8_t type, argument
110 uint8_t bootable = active ? 0x80 : 0x0;
126 active ? 'b' : '-', offset, offset + size, partitionOffset,
146 if (active) {
/haiku/headers/os/drivers/
H A DUSB3.h67 usb_interface_info *active; /* currently active alternate */ member in struct:usb_interface_list
/haiku/headers/os/game/
H A DWindowScreen.h33 virtual void ScreenConnected(bool active);
36 virtual void WindowActivated(bool active);
37 virtual void WorkspaceActivated(int32 workspace, bool active);
55 virtual void SuspensionHook(bool active);
/haiku/headers/os/interface/
H A DListView.h56 virtual void WindowActivated(bool active);
H A DMenuField.h50 virtual void WindowActivated(bool active);
H A DPictureButton.h46 virtual void WindowActivated(bool active);

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