/haiku/src/kits/interface/ |
H A D | Control.cpp | 143 BControl::WindowActivated(bool active) argument 145 BView::WindowActivated(active);
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H A D | PictureButton.cpp | 178 BPictureButton::WindowActivated(bool active) argument 180 BControl::WindowActivated(active);
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H A D | RadioButton.cpp | 301 BRadioButton::WindowActivated(bool active) argument 303 BControl::WindowActivated(active);
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/haiku/src/kits/interface/textview_support/ |
H A D | InlineInput.cpp | 69 BTextView::InlineInput::SetActive(bool active) argument 71 fActive = active;
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H A D | InlineInput.h | 25 void SetActive(bool active);
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/haiku/src/libs/iconv/ |
H A D | utf7.h | 74 goto active; 100 goto active; 106 active: 108 /* base64 encoding active */ 212 goto active; 231 goto active; 235 active: 237 /* base64 encoding active */
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/haiku/src/preferences/backgrounds/ |
H A D | Backgrounds.cpp | 37 bool active); 139 BackgroundsWindow::WorkspaceActivated(int32 oldWorkspaces, bool active) argument 141 fBackgroundsView->WorkspaceActivated(oldWorkspaces, active);
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/haiku/src/preferences/screen/ |
H A D | RefreshWindow.cpp | 83 RefreshWindow::WindowActivated(bool active) argument 85 fRefreshSlider->MakeFocus(active);
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H A D | RefreshWindow.h | 24 virtual void WindowActivated(bool active);
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/haiku/src/servers/app/stackandtile/ |
H A D | SATWindow.cpp | 415 SATWindow::HighlightTab(bool active) argument 423 uint8 highlight = active ? SATDecorator::HIGHLIGHT_STACK_AND_TILE : 0; 437 SATWindow::HighlightBorders(Decorator::Region region, bool active) argument 444 uint8 highlight = active ? SATDecorator::HIGHLIGHT_STACK_AND_TILE : 0;
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H A D | SATWindow.h | 80 bool HighlightTab(bool active); 82 bool active);
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/haiku/src/servers/input/ |
H A D | InputServerMethod.cpp | 65 BInputServerMethod::MethodActivated(bool active) argument
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/haiku/src/servers/notification/ |
H A D | NotificationWindow.cpp | 135 NotificationWindow::WorkspaceActivated(int32 /*workspace*/, bool active) argument 138 if (active)
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/haiku/src/servers/package/ |
H A D | Package.h | 45 void SetActive(bool active) argument 46 { fActive = active; }
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H A D | VolumeState.cpp | 62 VolumeState::SetPackageActive(Package* package, bool active) argument 64 package->SetActive(active);
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H A D | VolumeState.h | 31 void SetPackageActive(Package* package, bool active);
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/haiku/src/tests/add-ons/kernel/busses/usb/ |
H A D | uhci_decode.cpp | 14 uint32 active : 1; member in struct:uhci_td_control_status 46 printf("active: %ld\n", status.active);
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/haiku/src/tests/kits/game/chart/ |
H A D | ChartWindow.h | 239 /* the current active setting used by the engine */ 257 BPicture *ButtonPicture(bool active, int32 button_type);
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/haiku/src/tests/servers/app/workspace_activated/ |
H A D | WorkspaceActivated.cpp | 30 virtual void WorkspaceActivated(int32 workspace, bool active); 91 Window::WorkspaceActivated(int32 workspace, bool active) argument 93 printf("Workspace %ld (%ld), active %d\n", 94 workspace, current_workspace(), active);
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/haiku/src/tools/anyboot/ |
H A D | anyboot.cpp | 107 createPartition(int handle, int index, bool active, uint8_t type, argument 110 uint8_t bootable = active ? 0x80 : 0x0; 126 active ? 'b' : '-', offset, offset + size, partitionOffset, 146 if (active) {
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/haiku/headers/os/drivers/ |
H A D | USB3.h | 67 usb_interface_info *active; /* currently active alternate */ member in struct:usb_interface_list
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/haiku/headers/os/game/ |
H A D | WindowScreen.h | 33 virtual void ScreenConnected(bool active); 36 virtual void WindowActivated(bool active); 37 virtual void WorkspaceActivated(int32 workspace, bool active); 55 virtual void SuspensionHook(bool active);
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/haiku/headers/os/interface/ |
H A D | ListView.h | 56 virtual void WindowActivated(bool active);
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H A D | MenuField.h | 50 virtual void WindowActivated(bool active);
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H A D | PictureButton.h | 46 virtual void WindowActivated(bool active);
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