Searched refs:move (Results 51 - 53 of 53) sorted by relevance

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/haiku/headers/private/fs_shell/
H A Dfssh_fs_interface.h320 fssh_status_t (*move)(int fd, fssh_partition_id partition, member in struct:fssh_file_system_module_info
/haiku/src/kits/interface/
H A DMenu.cpp536 // the keypress to the menu bar so we can move to
2157 // If user doesn't move the mouse, loop here,
2214 // of having to move it horizontally into the submenu first. The concept
2813 // just move the window on screen
3310 BMenu::_UpdateWindowViewSize(const bool &move) argument
3323 const BPoint screenLocation = move ? ScreenLocation()
3368 if (move)
/haiku/src/apps/terminal/
H A DTermWindow.cpp1451 TermWindow::_NavigateTab(int32 index, int32 direction, bool move) argument
1461 if (move) {
1462 // move the given tab to the new index

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