Searched refs:frame_buffer (Results 51 - 75 of 95) sorted by relevance

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/haiku/src/add-ons/accelerants/matrox/
H A DSetDisplayMode.c89 startadd = (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
513 startadd += (uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer;
H A DInitAccelerant.c171 si->fbc.frame_buffer = (void *)((char *)si->framebuffer+pointer_reservation);
/haiku/src/add-ons/accelerants/matrox/engine/
H A Dmga_acc.c157 ACCW(DSTORG,((uint8*)si->fbc.frame_buffer) - ((uint8*)si->framebuffer));
160 ACCW(SRCORG,((uint8*)si->fbc.frame_buffer) - ((uint8*)si->framebuffer));
H A Dmga_crtc2.c300 LOG(2,("CRTC2: framebuffer: $%x\n",si->fbc.frame_buffer));
H A Dmga_general.c145 /* make sure we don't corrupt the hardware cursor by using fbc.frame_buffer. */
146 if (si->fbc.frame_buffer == NULL)
155 ((vuint32 *)si->fbc.frame_buffer)[offset] = value;
163 if (((vuint32 *)si->fbc.frame_buffer)[offset] != value) result = B_ERROR;
/haiku/src/add-ons/accelerants/3dfx/
H A Dmode.cpp282 pFBC->frame_buffer = (void*)((addr_t)si.videoMemAddr
/haiku/src/add-ons/accelerants/intel_810/
H A Dmode.cpp279 pFBC->frame_buffer = (void*)((addr_t)(si.videoMemAddr));
/haiku/src/add-ons/accelerants/neomagic/
H A DInitAccelerant.c193 si->fbc.frame_buffer = si->framebuffer;
H A DOverlay.c182 adress2 = (((uint32)((uint8*)si->fbc.frame_buffer)) + /* cursor not yet included here */
/haiku/src/add-ons/accelerants/skeleton/
H A DInitAccelerant.c159 si->fbc.frame_buffer = (void *)((char *)si->framebuffer+pointer_reservation);
H A DOverlay.c187 adress2 = (((uint32)((uint8*)si->fbc.frame_buffer)) + /* cursor already included here */
/haiku/src/tests/kits/game/page_flipper/
H A Dpage_flip.cpp141 fFrameBuffer = (uint8 *)(CardInfo()->frame_buffer);
/haiku/headers/os/add-ons/graphics/
H A DAccelerant.h124 void* frame_buffer; /* pointer to first byte of frame */ member in struct:__anon11
/haiku/src/add-ons/accelerants/nvidia/
H A DInitAccelerant.c167 si->fbc.frame_buffer = (void *)((char *)si->framebuffer+pointer_reservation);
/haiku/src/add-ons/accelerants/via/
H A DInitAccelerant.c160 si->fbc.frame_buffer = (void *)((char *)si->framebuffer+pointer_reservation);
H A DOverlay.c176 adress2 = (((uintptr_t)((uint8*)si->fbc.frame_buffer)) + /* cursor already included here */
/haiku/src/system/kernel/arch/ppc/
H A Darch_platform.cpp124 if (!kernelArgs->frame_buffer.enabled) {
/haiku/src/system/boot/platform/efi/
H A Dconsole.cpp231 gConsoleNode = video_text_console_init(gKernelArgs.frame_buffer.physical_buffer.start);
/haiku/src/system/boot/platform/openfirmware/
H A Dconsole.cpp107 if (gKernelArgs.frame_buffer.enabled)
/haiku/src/kits/game/
H A DWindowScreen.cpp868 fCardInfo.frame_buffer = config.frame_buffer;
899 memcpy(fDebugFrameBuffer, info->frame_buffer, fbSize);
910 memcpy(info->frame_buffer, fDebugFrameBuffer,
/haiku/src/add-ons/accelerants/intel_extreme/
H A Dmode.cpp370 intel_free_memory(sharedInfo.frame_buffer);
379 sharedInfo.frame_buffer = base;
391 sharedInfo.frame_buffer = base;
734 config->frame_buffer = gInfo->shared_info->graphics_memory + offset;
/haiku/src/add-ons/accelerants/vesa/
H A Dhooks.cpp71 buffer->buffer = gInfo->shared_info->frame_buffer;
/haiku/src/add-ons/accelerants/radeon/
H A DSetDisplayMode.c467 vc->fbc.frame_buffer = si->local_mem + vc->fb_offset;
472 vc->fbc.frame_buffer, vc->fbc.frame_buffer_dma );
/haiku/src/add-ons/accelerants/ati/
H A Dmode.cpp370 pFBC->frame_buffer = (void*)((addr_t)si.videoMemAddr + si.frameBufferOffset);
/haiku/src/add-ons/accelerants/s3/
H A Dmode.cpp447 pFBC->frame_buffer = (void*)((addr_t)si.videoMemAddr + si.frameBufferOffset);

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