/haiku/src/add-ons/accelerants/skeleton/ |
H A D | Overlay.c | 111 si->overlay.myBuffer[offset].bytes_per_row = 2 * si->overlay.myBuffer[offset].width; 188 (si->fbc.bytes_per_row * si->dm.virtual_height)); /* size in bytes of screen(s) */ 194 si->overlay.myBuffer[offset].bytes_per_row * si->overlay.myBuffer[offset].height;
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/haiku/src/add-ons/accelerants/matrox/ |
H A D | Overlay.c | 121 si->overlay.myBuffer[offset].bytes_per_row = 2 * si->overlay.myBuffer[offset].width; 150 */ /* assuming Y-plane only bytes_per_row are requested here */ 151 /* si->overlay.myBuffer[offset].bytes_per_row = si->overlay.myBuffer[offset].width; 250 (si->fbc.bytes_per_row * si->dm.virtual_height)); /* size in bytes of screen(s) */ 256 = si->overlay.myBuffer[offset].bytes_per_row * si->overlay.myBuffer[offset].height;
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H A D | SetDisplayMode.c | 91 /* calculate and set new mode bytes_per_row */ 92 gx00_general_validate_pic_size (&target, &si->fbc.bytes_per_row, &si->acc_mode); 511 startadd = v_display_start * si->fbc.bytes_per_row;
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/haiku/src/add-ons/accelerants/nvidia/ |
H A D | Overlay.c | 111 si->overlay.myBuffer[offset].bytes_per_row = 2 * si->overlay.myBuffer[offset].width; 212 (si->fbc.bytes_per_row * si->dm.virtual_height)); /* size in bytes of screen(s) */ 218 = si->overlay.myBuffer[offset].bytes_per_row * si->overlay.myBuffer[offset].height;
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/haiku/src/add-ons/accelerants/radeon_hd/ |
H A D | mode.cpp | 286 config->bytes_per_row = gInfo->shared_info->bytes_per_row; 292 TRACE(" config->bytes_per_row: %" B_PRIu32 "\n", config->bytes_per_row);
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/haiku/src/system/boot/platform/amiga_m68k/ |
H A D | video.cpp | 66 gKernelArgs.frame_buffer.bytes_per_row = gScreen->RastPort.BitMap->BytesPerRow;
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/haiku/src/tests/add-ons/opengl/fake_renderer/ |
H A D | FakeRenderer.cpp | 120 fBytesPerRow = info->bytes_per_row;
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/haiku/src/apps/haiku3d/texture/ |
H A D | VideoFileTexture.cpp | 94 format.u.raw_video.display.bytes_per_row
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/haiku/headers/os/game/ |
H A D | DirectWindow.h | 39 int32 bytes_per_row; member in struct:__anon1
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/haiku/src/add-ons/accelerants/ati/ |
H A D | rage128_overlay.cpp | 147 OUTREG(R128_OV0_VID_BUF_PITCH0_VALUE, buffer->bytes_per_row);
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/haiku/src/add-ons/accelerants/intel_extreme/ |
H A D | overlay.cpp | 390 buffer->bytes_per_row = (width * bytesPerPixel + alignment) & ~alignment; 392 status_t status = intel_allocate_memory(buffer->bytes_per_row * height, 624 gInfo->overlay_position_buffer_offset = buffer->bytes_per_row * top 716 registers->stride_rgb = buffer->bytes_per_row;
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H A D | mode.cpp | 151 mode.v_display_start * sharedInfo.bytes_per_row 159 + mode.v_display_start * sharedInfo.bytes_per_row 378 * sharedInfo.bytes_per_row, 0, base) == B_OK) { 514 sharedInfo.bytes_per_row = bytesPerRow; 737 config->bytes_per_row = gInfo->shared_info->bytes_per_row;
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/haiku/src/add-ons/accelerants/radeon/ |
H A D | overlay_management.c | 138 buffer->bytes_per_row = (width * bpp + 0xf) & ~0xf; 141 am.size = buffer->bytes_per_row * height;
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/haiku/src/apps/tv/ |
H A D | VideoNode.cpp | 364 fInput.format.u.raw_video.display.bytes_per_row); 375 fInput.format.u.raw_video.display.bytes_per_row);
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/haiku/src/kits/game/ |
H A D | WindowScreen.cpp | 869 fCardInfo.bytes_per_row = config.bytes_per_row; 895 size_t fbSize = info->bytes_per_row * info->height; 911 info->bytes_per_row * info->height); 1044 fFrameBufferInfo.bytes_per_row = fCardInfo.bytes_per_row;
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/haiku/src/kits/media/ |
H A D | MediaDefs.cpp | 324 if (a.display.bytes_per_row != 0 && b.display.bytes_per_row != 0 325 && a.display.bytes_per_row != b.display.bytes_per_row) { 591 if (format->display.bytes_per_row == 0) 592 format->display.bytes_per_row = other->display.bytes_per_row; 973 && a.bytes_per_row == b.bytes_per_row
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/haiku/src/add-ons/accelerants/skeleton/engine/ |
H A D | bes.c | 264 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 274 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 282 moi->a1orgv += (si->overlay.my_ov.v_start * si->overlay.ob.bytes_per_row);
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/haiku/src/add-ons/accelerants/matrox/engine/ |
H A D | mga_bes.c | 287 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 293 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 299 moi->a1orgv += (si->overlay.my_ov.v_start * si->overlay.ob.bytes_per_row);
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H A D | mga_maven.c | 49 screensize = si->fbc.bytes_per_row * si->dm.virtual_height; 52 if ((screensize + si->fbc.bytes_per_row + pointer_reservation) <= 61 for (x = 0; x < si->fbc.bytes_per_row; x++)
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/haiku/src/add-ons/accelerants/nvidia/engine/ |
H A D | nv_bes.c | 264 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 274 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 282 moi->a1orgv += (si->overlay.my_ov.v_start * si->overlay.ob.bytes_per_row);
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/haiku/src/add-ons/accelerants/via/engine/ |
H A D | bes.c | 379 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 388 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 394 moi->a1orgv += (si->overlay.my_ov.v_start * si->overlay.ob.bytes_per_row);
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/haiku/src/add-ons/accelerants/neomagic/engine/ |
H A D | nm_bes.c | 270 si->overlay.ob.bytes_per_row); 280 si->overlay.ob.bytes_per_row); 285 moi->a1orgv += (si->overlay.my_ov.v_start * si->overlay.ob.bytes_per_row);
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H A D | nm_general.c | 428 * Mode slopspace is reflected in fbc->bytes_per_row BTW. */ 429 status_t nm_general_validate_pic_size (display_mode *target, uint32 *bytes_per_row, bool *acc_mode) argument 622 /* now calculate bytes_per_row for this mode */ 623 *bytes_per_row = video_pitch * (depth >> 3);
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/haiku/src/add-ons/kernel/drivers/graphics/vesa/ |
H A D | vesa.cpp | 348 sharedInfo.bytes_per_row = bytesPerRow; 402 bufferInfo->bytes_per_row, true); 491 modeInfo.height, modeInfo.bits_per_pixel, modeInfo.bytes_per_row,
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/haiku/src/add-ons/media/plugins/ffmpeg/ |
H A D | AVCodecEncoder.cpp | 338 if (fInputFormat.u.raw_video.display.bytes_per_row == 0) { 339 fInputFormat.u.raw_video.display.bytes_per_row 669 int bpr = fInputFormat.u.raw_video.display.bytes_per_row;
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